X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Fintegration-api%2Fresource-types.h;h=db03510c5f991c7cc3a358b563cc49a6a4968c87;hb=19ab6276b29f8a7d1c52c6cc0a38e494f4ac9a05;hp=3319aaed2e4decf8dba3161d329bb7283151bdc3;hpb=ce9d6ea30f5c84093fabc43bc2af53b669028a4a;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/dali/integration-api/resource-types.h b/dali/integration-api/resource-types.h index 3319aae..db03510 100644 --- a/dali/integration-api/resource-types.h +++ b/dali/integration-api/resource-types.h @@ -25,12 +25,16 @@ // INTERNAL INCLUDES #include #include -#include +#include +#include +#include #include namespace Dali { +typedef Uint16Pair ImageDimensions; + namespace Integration { @@ -41,11 +45,7 @@ namespace Integration */ enum ResourceTypeId { - ResourceBitmap, - ResourceNativeImage, - ResourceTargetImage, - ResourceShader, - ResourceMesh + ResourceBitmap }; /** @@ -90,11 +90,20 @@ struct BitmapResourceType : public ResourceType { /** * Constructor. - * @param[in] attribs parameters for image loading request - */ - BitmapResourceType(const ImageAttributes& attribs) + * @param[in] size The requested size for the bitmap. + * @param[in] scalingMode The method to use to map the source bitmap to the desired + * dimensions. + * @param[in] samplingMode The filter to use if the bitmap needs to be downsampled + * to the requested size. + * @param[in] orientationCorrection Whether to use bitmap metadata to rotate or + * flip the bitmap, e.g., from portrait to landscape. + */ + BitmapResourceType( ImageDimensions size = ImageDimensions( 0, 0 ), + FittingMode::Type scalingMode = FittingMode::DEFAULT, + SamplingMode::Type samplingMode = SamplingMode::DEFAULT, + bool orientationCorrection = true ) : ResourceType(ResourceBitmap), - imageAttributes(attribs) {} + size(size), scalingMode(scalingMode), samplingMode(samplingMode), orientationCorrection(orientationCorrection) {} /** * Destructor. @@ -106,13 +115,16 @@ struct BitmapResourceType : public ResourceType */ virtual ResourceType* Clone() const { - return new BitmapResourceType(imageAttributes); + return new BitmapResourceType( size, scalingMode, samplingMode, orientationCorrection ); } /** * Attributes are copied from the request. */ - ImageAttributes imageAttributes; + ImageDimensions size; + FittingMode::Type scalingMode; + SamplingMode::Type samplingMode; + bool orientationCorrection; private: @@ -123,181 +135,6 @@ private: BitmapResourceType& operator=(const BitmapResourceType& rhs); }; -/** - * NativeImageResourceType describes a native image resource, which can be injected - * through ResourceManager::AddNativeImage() or requested through ResourceLoader::LoadResource(). - * If the adaptor does not support NativeImages, it can fall back to Bitmap type. - */ -struct NativeImageResourceType : public ResourceType -{ - /** - * Constructor. - */ - NativeImageResourceType() - : ResourceType(ResourceNativeImage) {} - - /** - * Constructor. - * @param[in] attribs parameters for image loading request - */ - NativeImageResourceType(const ImageAttributes& attribs) - : ResourceType(ResourceNativeImage), - imageAttributes(attribs) {} - - /** - * Destructor. - */ - virtual ~NativeImageResourceType() {} - - /** - * @copydoc ResourceType::Clone - */ - virtual ResourceType* Clone() const - { - return new NativeImageResourceType(imageAttributes); - } - - /** - * Attributes are copied from the request (if supplied). - */ - ImageAttributes imageAttributes; - -private: - - // Undefined copy constructor. - NativeImageResourceType(const NativeImageResourceType& typePath); - - // Undefined assignment operator. - NativeImageResourceType& operator=(const NativeImageResourceType& rhs); -}; - -/** - * RenderTargetResourceType describes a bitmap resource, which can injected - * through ResourceManager::AddTargetImage() - */ -struct RenderTargetResourceType : public ResourceType -{ - /** - * Constructor. - */ - RenderTargetResourceType() - : ResourceType(ResourceTargetImage) {} - - /** - * Constructor. - * @param[in] attribs parameters for image loading request - */ - RenderTargetResourceType(const ImageAttributes& attribs) - : ResourceType(ResourceTargetImage), - imageAttributes(attribs) {} - - /** - * Destructor. - */ - virtual ~RenderTargetResourceType() {} - - /** - * @copydoc ResourceType::Clone - */ - virtual ResourceType* Clone() const - { - return new RenderTargetResourceType(imageAttributes); - } - - /** - * Attributes are copied from the request. - */ - ImageAttributes imageAttributes; - -private: - - // Undefined copy constructor. - RenderTargetResourceType(const RenderTargetResourceType& typePath); - - // Undefined assignment operator. - RenderTargetResourceType& operator=(const RenderTargetResourceType& rhs); -}; - -/** - * ShaderResourceType describes a shader program resource, which can be requested - * from PlatformAbstraction::LoadResource() - */ -struct ShaderResourceType : public ResourceType -{ - /** - * Constructor. - */ - ShaderResourceType(size_t shaderHash, const std::string& vertexSource, const std::string& fragmentSource) - : ResourceType(ResourceShader), - hash(shaderHash), - vertexShader(vertexSource), - fragmentShader(fragmentSource) - { - } - - /** - * Destructor. - */ - virtual ~ShaderResourceType() - { - } - - /** - * @copydoc ResourceType::Clone - */ - virtual ResourceType* Clone() const - { - return new ShaderResourceType(hash, vertexShader, fragmentShader); - } - -public: // Attributes - size_t hash; ///< Hash of the vertex/fragment sources - const std::string vertexShader; ///< source code for vertex program - const std::string fragmentShader; ///< source code for fragment program - -private: - - // Undefined copy constructor. - ShaderResourceType(const ShaderResourceType& typePath); - - // Undefined assignment operator. - ShaderResourceType& operator=(const ShaderResourceType& rhs); -}; - -/** - * MeshResourceType describes a mesh program resource, which can be created - * using ResourceManager::AllocateMesh. - */ -struct MeshResourceType : public ResourceType -{ - /** - * Constructor. - */ - MeshResourceType() - : ResourceType(ResourceMesh) {} - - /** - * Destructor. - */ - virtual ~MeshResourceType() {} - - /** - * @copydoc ResourceType::Clone - */ - virtual ResourceType* Clone() const - { - return new MeshResourceType(); - } - -private: - - // Undefined copy constructor. - MeshResourceType(const MeshResourceType& typePath); - - // Undefined assignment operator. - MeshResourceType& operator=(const MeshResourceType& rhs); -}; - } // namespace Integration } // namespace Dali