X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Fintegration-api%2Fcore.h;h=e7644af1d3ebd7a33c1b10a376dc713df91a41d4;hb=66e7d2f6bcca8a495e126bc9fbcc1640c74b3c01;hp=d8ba428d12cb92eedea9c2df925fff1d54965b83;hpb=404fb479b432a54fa74650f4c97e391d56ca7279;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/dali/integration-api/core.h b/dali/integration-api/core.h index d8ba428..e7644af 100644 --- a/dali/integration-api/core.h +++ b/dali/integration-api/core.h @@ -2,7 +2,7 @@ #define DALI_INTEGRATION_CORE_H /* - * Copyright (c) 2018 Samsung Electronics Co., Ltd. + * Copyright (c) 2019 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -30,6 +30,9 @@ namespace Dali { +class Layer; +class RenderTaskList; + namespace Internal { class Core; @@ -37,14 +40,14 @@ class Core; namespace Integration { - class Core; -class GestureManager; class GlAbstraction; class GlSyncAbstraction; +class GlContextHelperAbstraction; class PlatformAbstraction; +class Processor; class RenderController; -class SystemOverlay; +class RenderSurface; struct Event; struct TouchData; @@ -177,22 +180,6 @@ private: bool needsPostRender :1; ///< True if post-render is required to be run. }; -/** - * Interface to enable classes to be processed after the event loop. Classes are processed - * in the order they are registered. - */ -class DALI_CORE_API Processor -{ -public: - /** - * @brief Run the processor - */ - virtual void Process() = 0; - -protected: - virtual ~Processor() { } -}; - /** * Integration::Core is used for integration with the native windowing system. @@ -212,8 +199,6 @@ protected: * * 6) Provide an implementation of the GlAbstraction interface, used to access OpenGL services. * - * 7) Provide an implementation of the GestureManager interface, used to register gestures provided by the platform. - * * Multi-threading notes: * * The Dali API methods are not reentrant. If you access the API from multiple threads simultaneously, then the results @@ -240,7 +225,7 @@ public: * @param[in] platformAbstraction The interface providing platform specific services. * @param[in] glAbstraction The interface providing OpenGL services. * @param[in] glSyncAbstraction The interface providing OpenGL sync objects. - * @param[in] gestureManager The interface providing gesture manager services. + * @param[in] glContextHelperAbstraction The interface providing OpenGL context helper objects. * @param[in] policy The data retention policy. This depends on application setting * and platform support. Dali should honour this policy when deciding to discard * intermediate resource data. @@ -253,7 +238,7 @@ public: PlatformAbstraction& platformAbstraction, GlAbstraction& glAbstraction, GlSyncAbstraction& glSyncAbstraction, - GestureManager& gestureManager, + GlContextHelperAbstraction& glContextHelperAbstraction, ResourcePolicy::DataRetention policy, RenderToFrameBuffer renderToFboEnabled, DepthBufferAvailable depthBufferAvailable, @@ -264,6 +249,11 @@ public: */ ~Core(); + /** + * Initialize the core + */ + void Initialize(); + // GL Context Lifecycle /** @@ -299,35 +289,11 @@ public: void RecoverFromContextLoss(); /** - * Notify the Core that the GL surface has been resized. - * This should be done at least once i.e. after the first call to ContextCreated(). - * The Core will use the surface size for camera calculations, and to set the GL viewport. + * Notify the Core that the GL surface has been deleted. * Multi-threading note: this method should be called from the main thread - * @param[in] width The new surface width. - * @param[in] height The new surface height. - */ - void SurfaceResized( uint32_t width, uint32_t height ); - - /** - * Notify the Core about the top margin size. - * Available stage size is reduced by this size. - * The stage is located below the size at the top of the display - * It is mainly useful for indicator in mobile device - * @param[in] margin margin size + * @param[in] surface The deleted surface */ - void SetTopMargin( uint32_t margin ); - - // Core setters - - /** - * Notify the Core about the display's DPI values. - * This should be done after the display is initialized and a Core instance is created. - * The Core will use the DPI values for font rendering. - * Multi-threading note: this method should be called from the main thread - * @param[in] dpiHorizontal Horizontal DPI value. - * @param[in] dpiVertical Vertical DPI value. - */ - void SetDpi( uint32_t dpiHorizontal, uint32_t dpiVertical ); + void SurfaceDeleted( Integration::RenderSurface* surface ); // Core Lifecycle @@ -389,16 +355,9 @@ public: * @pre The GL context must have been created, and made current. * @param[out] status showing whether update is required to run. * @param[in] forceClear force the Clear on the framebuffer even if nothing is rendered. + * @param[in] uploadOnly uploadOnly Upload the resource only without rendering. */ - void Render( RenderStatus& status, bool forceClear ); - - // System-level overlay - - /** - * Use the SystemOverlay to draw content for system-level indicators, dialogs etc. - * @return The SystemOverlay. - */ - SystemOverlay& GetSystemOverlay(); + void Render( RenderStatus& status, bool forceClear, bool uploadOnly ); /** * @brief Register a processor