X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Fintegration-api%2Fcore.cpp;h=41dfa0d97d0905f96df1ef582c1d01907e12404a;hb=5273729f378b095959406a31664af3bab60fb385;hp=ca761123ac517f1c8f669f218b484ffebcceea16;hpb=891753537c94d3fd31992540f7218e0de694a73c;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/dali/integration-api/core.cpp b/dali/integration-api/core.cpp index ca76112..41dfa0d 100644 --- a/dali/integration-api/core.cpp +++ b/dali/integration-api/core.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2014 Samsung Electronics Co., Ltd. + * Copyright (c) 2017 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -30,11 +30,26 @@ namespace Dali namespace Integration { -Core* Core::New(RenderController& renderController, PlatformAbstraction& platformAbstraction, - GlAbstraction& glAbstraction, GlSyncAbstraction& glSyncAbstraction, GestureManager& gestureManager, ResourcePolicy::DataRetention policy ) +Core* Core::New( RenderController& renderController, + PlatformAbstraction& platformAbstraction, + GlAbstraction& glAbstraction, + GlSyncAbstraction& glSyncAbstraction, + GestureManager& gestureManager, + ResourcePolicy::DataRetention policy, + RenderToFrameBuffer renderToFboEnabled, + DepthBufferAvailable depthBufferAvailable, + StencilBufferAvailable stencilBufferAvailable ) { Core* instance = new Core; - instance->mImpl = new Internal::Core( renderController, platformAbstraction, glAbstraction, glSyncAbstraction, gestureManager, policy ); + instance->mImpl = new Internal::Core( renderController, + platformAbstraction, + glAbstraction, + glSyncAbstraction, + gestureManager, + policy, + renderToFboEnabled, + depthBufferAvailable, + stencilBufferAvailable ); return instance; } @@ -79,16 +94,6 @@ void Core::SetDpi(unsigned int dpiHorizontal, unsigned int dpiVertical) mImpl->SetDpi(dpiHorizontal, dpiVertical); } -void Core::Suspend() -{ - mImpl->Suspend(); -} - -void Core::Resume() -{ - mImpl->Resume(); -} - void Core::SceneCreated() { mImpl->SceneCreated(); @@ -109,9 +114,9 @@ unsigned int Core::GetMaximumUpdateCount() const return mImpl->GetMaximumUpdateCount(); } -void Core::Update( float elapsedSeconds, unsigned int lastVSyncTimeMilliseconds, unsigned int nextVSyncTimeMilliseconds, UpdateStatus& status ) + void Core::Update( float elapsedSeconds, unsigned int lastVSyncTimeMilliseconds, unsigned int nextVSyncTimeMilliseconds, UpdateStatus& status, bool renderToFboEnabled, bool isRenderingToFbo ) { - mImpl->Update( elapsedSeconds, lastVSyncTimeMilliseconds, nextVSyncTimeMilliseconds, status ); + mImpl->Update( elapsedSeconds, lastVSyncTimeMilliseconds, nextVSyncTimeMilliseconds, status, renderToFboEnabled, isRenderingToFbo ); } void Core::Render( RenderStatus& status )