X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali%2Fdevel-api%2Ffile.list;h=81abff767dd9b42ff4dd4f414580512ef3bba104;hb=c476c5e987bf625e6329c8c81f36fb9e1e97b36e;hp=372a31c402139366ea9b9962850fa46c0aeb1e12;hpb=d39ba5b746fdc5e89fd81a6b4bc3c12e0b000716;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/dali/devel-api/file.list b/dali/devel-api/file.list index 372a31c..81abff7 100644 --- a/dali/devel-api/file.list +++ b/dali/devel-api/file.list @@ -1,83 +1,68 @@ # Add devel source files here for DALi internal developer files used by Adaptor & Toolkit devel_api_src_files = \ - $(devel_api_src_dir)/actors/mesh-actor.cpp \ + $(devel_api_src_dir)/animation/animation-data.cpp \ $(devel_api_src_dir)/animation/path-constrainer.cpp \ $(devel_api_src_dir)/common/hash.cpp \ - $(devel_api_src_dir)/common/mutex.cpp \ - $(devel_api_src_dir)/dynamics/dynamics-body.cpp \ - $(devel_api_src_dir)/dynamics/dynamics-body-config.cpp \ - $(devel_api_src_dir)/dynamics/dynamics-collision.cpp \ - $(devel_api_src_dir)/dynamics/dynamics-joint.cpp \ - $(devel_api_src_dir)/dynamics/dynamics-shape.cpp \ - $(devel_api_src_dir)/dynamics/dynamics-world.cpp \ - $(devel_api_src_dir)/dynamics/dynamics-world-config.cpp \ $(devel_api_src_dir)/events/hit-test-algorithm.cpp \ - $(devel_api_src_dir)/geometry/animatable-mesh.cpp \ - $(devel_api_src_dir)/geometry/animatable-vertex.cpp \ - $(devel_api_src_dir)/geometry/cloth.cpp \ - $(devel_api_src_dir)/geometry/mesh-data.cpp \ - $(devel_api_src_dir)/geometry/mesh-factory.cpp \ - $(devel_api_src_dir)/geometry/mesh.cpp \ $(devel_api_src_dir)/images/atlas.cpp \ $(devel_api_src_dir)/images/distance-field.cpp \ - $(devel_api_src_dir)/modeling/bone.cpp \ - $(devel_api_src_dir)/modeling/material.cpp \ - $(devel_api_src_dir)/scripting/scripting.cpp + $(devel_api_src_dir)/images/pixel-data.cpp \ + $(devel_api_src_dir)/object/property-buffer.cpp \ + $(devel_api_src_dir)/object/weak-handle.cpp \ + $(devel_api_src_dir)/rendering/geometry.cpp \ + $(devel_api_src_dir)/rendering/texture-set.cpp \ + $(devel_api_src_dir)/rendering/renderer.cpp \ + $(devel_api_src_dir)/rendering/sampler.cpp \ + $(devel_api_src_dir)/rendering/shader.cpp \ + $(devel_api_src_dir)/scripting/scripting.cpp \ + $(devel_api_src_dir)/signals/signal-delegate.cpp \ + $(devel_api_src_dir)/threading/conditional-wait.cpp \ + $(devel_api_src_dir)/threading/mutex.cpp \ + $(devel_api_src_dir)/threading/thread.cpp # Add devel header files here DALi internal developer files used by Adaptor & Toolkit -devel_api_core_actors_header_files = \ - $(devel_api_src_dir)/actors/mesh-actor.h - devel_api_core_animation_header_files = \ + $(devel_api_src_dir)/animation/animation-data.h \ $(devel_api_src_dir)/animation/path-constrainer.h devel_api_core_common_header_files = \ $(devel_api_src_dir)/common/hash.h \ $(devel_api_src_dir)/common/map-wrapper.h \ - $(devel_api_src_dir)/common/mutex.h \ + $(devel_api_src_dir)/common/owner-container.h \ $(devel_api_src_dir)/common/ref-counted-dali-vector.h \ - $(devel_api_src_dir)/common/set-wrapper.h - -devel_api_core_dynamics_header_files = \ - $(devel_api_src_dir)/dynamics/dynamics.h \ - $(devel_api_src_dir)/dynamics/dynamics-body.h \ - $(devel_api_src_dir)/dynamics/dynamics-body-config.h \ - $(devel_api_src_dir)/dynamics/dynamics-collision.h \ - $(devel_api_src_dir)/dynamics/dynamics-joint.h \ - $(devel_api_src_dir)/dynamics/dynamics-shape.h \ - $(devel_api_src_dir)/dynamics/dynamics-world.h \ - $(devel_api_src_dir)/dynamics/dynamics-world-config.h - + $(devel_api_src_dir)/common/set-wrapper.h devel_api_core_events_header_files = \ $(devel_api_src_dir)/events/hit-test-algorithm.h - -devel_api_core_geometry_header_files = \ - $(devel_api_src_dir)/geometry/animatable-mesh.h \ - $(devel_api_src_dir)/geometry/animatable-vertex.h \ - $(devel_api_src_dir)/geometry/cloth.h \ - $(devel_api_src_dir)/geometry/mesh.h \ - $(devel_api_src_dir)/geometry/mesh-data.h \ - $(devel_api_src_dir)/geometry/mesh-factory.h - - devel_api_core_images_header_files = \ $(devel_api_src_dir)/images/atlas.h \ $(devel_api_src_dir)/images/distance-field.h \ - $(devel_api_src_dir)/images/image-operations.h \ - $(devel_api_src_dir)/images/native-image-interface.h - -devel_api_core_modeling_header_files = \ - $(devel_api_src_dir)/modeling/bone.h \ - $(devel_api_src_dir)/modeling/material.h + $(devel_api_src_dir)/images/pixel-data.h \ + $(devel_api_src_dir)/images/native-image-interface-extension.h devel_api_core_object_header_files = \ - $(devel_api_src_dir)/object/type-registry-helper.h + $(devel_api_src_dir)/object/property-buffer.h \ + $(devel_api_src_dir)/object/type-registry-helper.h \ + $(devel_api_src_dir)/object/weak-handle.h + +devel_api_core_rendering_header_files = \ + $(devel_api_src_dir)/rendering/geometry.h \ + $(devel_api_src_dir)/rendering/texture-set.h \ + $(devel_api_src_dir)/rendering/renderer.h \ + $(devel_api_src_dir)/rendering/sampler.h \ + $(devel_api_src_dir)/rendering/shader.h + +devel_api_core_signals_header_files = \ + $(devel_api_src_dir)/signals/signal-delegate.h devel_api_core_scripting_header_files = \ $(devel_api_src_dir)/scripting/scripting.h +devel_api_core_threading_header_files = \ + $(devel_api_src_dir)/threading/conditional-wait.h \ + $(devel_api_src_dir)/threading/mutex.h \ + $(devel_api_src_dir)/threading/thread.h