X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit-internal%2Fdali-toolkit-test-utils%2Fdummy-visual.cpp;h=1d8d611eb13352dfdf4d4734885f7851f591c2b4;hb=38217811ad89debdb195c12f6c059f265fe6d5cd;hp=d792609da26c79c3dcb6f4099d283d97c6e0410c;hpb=4b7e732208c99260eb1f7a19864fcd8ad30ed12c;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/automated-tests/src/dali-toolkit-internal/dali-toolkit-test-utils/dummy-visual.cpp b/automated-tests/src/dali-toolkit-internal/dali-toolkit-test-utils/dummy-visual.cpp index d792609..1d8d611 100644 --- a/automated-tests/src/dali-toolkit-internal/dali-toolkit-test-utils/dummy-visual.cpp +++ b/automated-tests/src/dali-toolkit-internal/dali-toolkit-test-utils/dummy-visual.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2017 Samsung Electronics Co., Ltd. + * Copyright (c) 2021 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -28,23 +28,26 @@ namespace Toolkit namespace Internal { -typedef IntrusivePtr VisualFactoryCachePtr; - DummyVisualPtr DummyVisual::New( const Property::Map& properties ) { - VisualFactoryCachePtr factoryCache = new VisualFactoryCache; - - DummyVisualPtr dummyVisualPtr( new DummyVisual( *( factoryCache.Get() ) ) ); + VisualFactoryCache* factoryCache = new VisualFactoryCache(false); + DummyVisualPtr dummyVisualPtr( new DummyVisual( *factoryCache ) ); + dummyVisualPtr->Initialize(); return dummyVisualPtr; } DummyVisual::DummyVisual( VisualFactoryCache& factoryCache ) -: Visual::Base( factoryCache ), +: Visual::Base( factoryCache, Visual::FittingMode::FILL, Toolkit::Visual::Type::COLOR ), mActionCounter( 0 ) { } +void DummyVisual::OnInitialize() +{ + // Implement if required +} + void DummyVisual::DoCreatePropertyMap( Property::Map& map ) const { // Implement if required @@ -65,7 +68,7 @@ void DummyVisual::OnSetTransform() // Implement if required } -void DummyVisual::DoSetOnStage( Actor& actor ) +void DummyVisual::DoSetOnScene( Actor& actor ) { // Implement if required }