X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-VisualFactory.cpp;h=91c25fd0ad407f70fd6440e8798216b96f6bd390;hb=5adddaee3a851bef26ccbd4fd23cbff951222079;hp=b8e40b86d0147e8a7d01b7882c1786ab2880d27a;hpb=9c1520c7e421a8866e8d7481a2a2965e5b26c89e;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/automated-tests/src/dali-toolkit/utc-Dali-VisualFactory.cpp b/automated-tests/src/dali-toolkit/utc-Dali-VisualFactory.cpp index b8e40b8..91c25fd 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-VisualFactory.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-VisualFactory.cpp @@ -18,15 +18,8 @@ #include #include #include -#include #include -#include -#include -#include #include -#include -#include -#include #include #include #include "dummy-control.h" @@ -56,12 +49,12 @@ Property::Map DefaultTransform() { Property::Map transformMap; transformMap - .Add( Toolkit::DevelVisual::Transform::Property::OFFSET, Vector2(0.0f, 0.0f) ) - .Add( Toolkit::DevelVisual::Transform::Property::SIZE, Vector2(1.0f, 1.0f) ) - .Add( Toolkit::DevelVisual::Transform::Property::ORIGIN, Toolkit::Align::CENTER ) - .Add( Toolkit::DevelVisual::Transform::Property::ANCHOR_POINT, Toolkit::Align::CENTER ) - .Add( Toolkit::DevelVisual::Transform::Property::OFFSET_POLICY, Vector2( Toolkit::DevelVisual::Transform::Policy::RELATIVE, Toolkit::DevelVisual::Transform::Policy::RELATIVE ) ) - .Add( Toolkit::DevelVisual::Transform::Property::SIZE_POLICY, Vector2( Toolkit::DevelVisual::Transform::Policy::RELATIVE, Toolkit::DevelVisual::Transform::Policy::RELATIVE ) ); + .Add( Toolkit::Visual::Transform::Property::OFFSET, Vector2(0.0f, 0.0f) ) + .Add( Toolkit::Visual::Transform::Property::SIZE, Vector2(1.0f, 1.0f) ) + .Add( Toolkit::Visual::Transform::Property::ORIGIN, Toolkit::Align::CENTER ) + .Add( Toolkit::Visual::Transform::Property::ANCHOR_POINT, Toolkit::Align::CENTER ) + .Add( Toolkit::Visual::Transform::Property::OFFSET_POLICY, Vector2( Toolkit::Visual::Transform::Policy::RELATIVE, Toolkit::Visual::Transform::Policy::RELATIVE ) ) + .Add( Toolkit::Visual::Transform::Property::SIZE_POLICY, Vector2( Toolkit::Visual::Transform::Policy::RELATIVE, Toolkit::Visual::Transform::Policy::RELATIVE ) ); return transformMap; } @@ -207,7 +200,7 @@ void TestVisualRender( ToolkitTestApplication& application, Integration::ResourcePointer resourcePtr = Integration::ResourcePointer()) { DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); - dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual ); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); if( resourcePtr ) { @@ -317,7 +310,7 @@ int UtcDaliVisualFactoryGetColorVisual1(void) Visual::Base visual = factory.CreateVisual(propertyMap); DALI_TEST_CHECK( visual ); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual ); Vector3 actualValue(Vector4::ZERO); @@ -341,12 +334,12 @@ int UtcDaliVisualFactoryGetColorVisual2(void) Vector4 testColor( 1.f, 0.5f, 0.3f, 0.2f ); Dali::Property::Map map; - map[ Visual::Property::TYPE ] = Visual::COLOR; + map[ Toolkit::Visual::Property::TYPE ] = Visual::COLOR; map[ ColorVisual::Property::MIX_COLOR ] = testColor; Visual::Base visual = factory.CreateVisual( map ); DALI_TEST_CHECK( visual ); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual ); Vector3 actualValue; @@ -381,9 +374,9 @@ int UtcDaliVisualFactoryGetBorderVisual1(void) Visual::Base visual = factory.CreateVisual(propertyMap); DALI_TEST_CHECK( visual ); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); - dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual ); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); actor.SetSize(200.f, 200.f); Stage::GetCurrent().Add( actor ); visual.SetTransformAndSize(DefaultTransform(), Vector2(200.f, 200.f)); @@ -423,15 +416,15 @@ int UtcDaliVisualFactoryGetBorderVisual2(void) float testSize = 5.f; Dali::Property::Map propertyMap; - propertyMap[ Visual::Property::TYPE ] = Visual::BORDER; + propertyMap[ Toolkit::Visual::Property::TYPE ] = Visual::BORDER; propertyMap[ BorderVisual::Property::COLOR ] = testColor; propertyMap[ BorderVisual::Property::SIZE ] = testSize; Visual::Base visual = factory.CreateVisual( propertyMap ); DALI_TEST_CHECK( visual ); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); - dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual ); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); actor.SetSize(200.f, 200.f); Stage::GetCurrent().Add( actor ); visual.SetTransformAndSize(DefaultTransform(), Vector2(200.f, 200.f)); @@ -458,7 +451,7 @@ int UtcDaliVisualFactoryGetBorderVisual2(void) // enable the anti-aliasing Dali::Property::Map map; - map[ Visual::Property::TYPE ] = Visual::BORDER; + map[ Toolkit::Visual::Property::TYPE ] = Visual::BORDER; map[ BorderVisual::Property::COLOR ] = testColor; map[ BorderVisual::Property::SIZE ] = testSize; map[ BorderVisual::Property::ANTI_ALIASING ] = true; @@ -504,7 +497,7 @@ int UtcDaliVisualFactoryGetLinearGradientVisual(void) DALI_TEST_CHECK( visual ); // A lookup texture is generated and pass to shader as sampler - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual, 1u); END_TEST; @@ -541,7 +534,7 @@ int UtcDaliVisualFactoryGetRadialGradientVisual(void) DALI_TEST_CHECK( visual ); // A lookup texture is generated and pass to shader as sampler - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual, 1u ); Matrix3 alignMatrix( radius, 0.f, 0.f, 0.f, radius, 0.f, center.x, center.y, 1.f ); @@ -581,7 +574,7 @@ int UtcDaliVisualFactoryDefaultOffsetsGradientVisual(void) DALI_TEST_CHECK( visual ); // A lookup texture is generated and pass to shader as sampler - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual, 1u ); Stage::GetCurrent().Remove( actor ); @@ -611,7 +604,7 @@ int UtcDaliVisualFactoryGetNPatchVisual1(void) Integration::ResourcePointer ninePatchResource = CustomizeNinePatch( application, ninePatchImageWidth, ninePatchImageHeight, stretchRangesX, stretchRangesY ); Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, DevelVisual::N_PATCH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH ); propertyMap.Insert( ImageVisual::Property::URL, TEST_NPATCH_FILE_NAME ); { tet_infoline( "whole grid" ); @@ -623,7 +616,7 @@ int UtcDaliVisualFactoryGetNPatchVisual1(void) TraceCallStack& textureTrace = gl.GetTextureTrace(); textureTrace.Enable(true); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual, 1u, ImageDimensions(ninePatchImageWidth, ninePatchImageHeight), ninePatchResource ); @@ -641,7 +634,7 @@ int UtcDaliVisualFactoryGetNPatchVisual1(void) TraceCallStack& textureTrace = gl.GetTextureTrace(); textureTrace.Enable(true); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual, 1u, ImageDimensions(ninePatchImageWidth, ninePatchImageHeight), ninePatchResource ); @@ -661,9 +654,9 @@ int UtcDaliVisualFactoryGetNPatchVisual2(void) DALI_TEST_CHECK( factory ); Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, DevelVisual::N_PATCH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH ); propertyMap.Insert( ImageVisual::Property::URL, gImage_34_RGBA ); - propertyMap.Insert( DevelImageVisual::Property::BORDER, Rect< int >( 2, 2, 2, 2 ) ); + propertyMap.Insert( ImageVisual::Property::BORDER, Rect< int >( 2, 2, 2, 2 ) ); { tet_infoline( "whole grid" ); Visual::Base visual = factory.CreateVisual( propertyMap ); @@ -673,7 +666,7 @@ int UtcDaliVisualFactoryGetNPatchVisual2(void) TraceCallStack& textureTrace = gl.GetTextureTrace(); textureTrace.Enable(true); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual, 1u ); DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION ); @@ -689,16 +682,16 @@ int UtcDaliVisualFactoryGetNPatchVisual2(void) TraceCallStack& textureTrace = gl.GetTextureTrace(); textureTrace.Enable(true); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual, 1u ); DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION ); } propertyMap.Clear(); - propertyMap.Insert( Visual::Property::TYPE, DevelVisual::N_PATCH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH ); propertyMap.Insert( ImageVisual::Property::URL, gImage_34_RGBA ); - propertyMap.Insert( DevelImageVisual::Property::BORDER, Rect< int >( 1, 1, 1, 1 ) ); + propertyMap.Insert( ImageVisual::Property::BORDER, Rect< int >( 1, 1, 1, 1 ) ); { tet_infoline( "whole grid" ); Visual::Base visual = factory.CreateVisual( propertyMap ); @@ -708,7 +701,7 @@ int UtcDaliVisualFactoryGetNPatchVisual2(void) TraceCallStack& textureTrace = gl.GetTextureTrace(); textureTrace.Enable(true); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual, 1u ); DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION ); @@ -739,7 +732,7 @@ int UtcDaliVisualFactoryGetNPatchVisual3(void) Integration::ResourcePointer ninePatchResource = CustomizeNinePatch( application, ninePatchImageWidth, ninePatchImageHeight, stretchRangesX, stretchRangesY ); Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, DevelVisual::N_PATCH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH ); propertyMap.Insert( ImageVisual::Property::URL, TEST_NPATCH_FILE_NAME ); { Visual::Base visual = factory.CreateVisual( propertyMap ); @@ -749,7 +742,7 @@ int UtcDaliVisualFactoryGetNPatchVisual3(void) TraceCallStack& textureTrace = gl.GetTextureTrace(); textureTrace.Enable(true); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual, 1u, ImageDimensions(ninePatchImageWidth, ninePatchImageHeight), ninePatchResource ); @@ -769,7 +762,7 @@ int UtcDaliVisualFactoryGetNPatchVisual3(void) TestGlAbstraction& gl = application.GetGlAbstraction(); TraceCallStack& textureTrace = gl.GetTextureTrace(); textureTrace.Enable(true); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual, 1u, ImageDimensions(ninePatchImageWidth, ninePatchImageHeight), ninePatchResource ); @@ -807,7 +800,7 @@ int UtcDaliVisualFactoryGetNPatchVisual4(void) TraceCallStack& textureTrace = gl.GetTextureTrace(); textureTrace.Enable(true); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual, 1u, ImageDimensions(ninePatchImageWidth, ninePatchImageHeight), ninePatchResource ); @@ -853,7 +846,7 @@ int UtcDaliVisualFactoryGetNPatchVisual5(void) TraceCallStack& textureTrace = gl.GetTextureTrace(); textureTrace.Enable(true); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual, 1u, ImageDimensions(ninePatchImageWidth, ninePatchImageHeight), ninePatchResource ); @@ -884,7 +877,7 @@ int UtcDaliVisualFactoryGetNPatchVisualN1(void) TraceCallStack& textureTrace = gl.GetTextureTrace(); textureTrace.Enable(true); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual, 1u, ImageDimensions(), Integration::ResourcePointer(bitmap) ); @@ -905,7 +898,7 @@ int UtcDaliVisualFactoryGetNPatchVisualN2(void) DALI_TEST_CHECK( factory ); Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, DevelVisual::N_PATCH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH ); propertyMap.Insert( ImageVisual::Property::URL, "ERROR.9.jpg" ); Visual::Base visual = factory.CreateVisual( propertyMap ); @@ -921,7 +914,7 @@ int UtcDaliVisualFactoryGetNPatchVisualN2(void) TraceCallStack& drawTrace = gl.GetDrawTrace(); drawTrace.Enable(true); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual, 1u, ImageDimensions(), Integration::ResourcePointer(bitmap) ); @@ -942,7 +935,7 @@ int UtcDaliVisualFactoryGetNPatchVisualN3(void) DALI_TEST_CHECK( factory ); Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, 111 ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, 111 ); propertyMap.Insert( ImageVisual::Property::URL, "ERROR.9.jpg" ); Visual::Base visual = factory.CreateVisual( propertyMap ); @@ -964,9 +957,9 @@ int UtcDaliVisualFactoryGetSvgVisual(void) TraceCallStack& textureTrace = gl.GetTextureTrace(); textureTrace.Enable(true); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); - dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual ); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); actor.SetSize( 200.f, 200.f ); Stage::GetCurrent().Add( actor ); visual.SetTransformAndSize(DefaultTransform(), Vector2(200.f, 200.f) ); @@ -1007,7 +1000,7 @@ int UtcDaliVisualFactoryGetSvgVisualLarge(void) DummyControl actor = DummyControl::New(true); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); actor.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); // Only rasterizes when it knows control size. - dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual ); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); Stage::GetCurrent().Add( actor ); application.SendNotification(); @@ -1042,9 +1035,9 @@ void MeshVisualLoadsCorrectlyTest( Property::Map& propertyMap, ToolkitTestApplic DALI_TEST_CHECK( visual ); //Create an actor on stage to house the visual. - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); - dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual ); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); actor.SetSize( 200.f, 200.f ); Stage::GetCurrent().Add( actor ); visual.SetTransformAndSize(DefaultTransform(), Vector2( 200.f, 200.f ) ); @@ -1085,9 +1078,9 @@ void MeshVisualDoesNotLoadCorrectlyTest( Property::Map& propertyMap, ToolkitTest DALI_TEST_CHECK( visual ); //Create an actor on stage to house the visual. - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); - dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual ); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); actor.SetSize( 200.f, 200.f ); Stage::GetCurrent().Add( actor ); visual.SetTransformAndSize(DefaultTransform(), Vector2( 200.f, 200.f ) ); @@ -1123,7 +1116,7 @@ int UtcDaliVisualFactoryGetMeshVisual1(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::MESH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH ); propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME ); //Test to see if mesh loads correctly. @@ -1143,7 +1136,7 @@ int UtcDaliVisualFactoryGetMeshVisual2(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::MESH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH ); propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, "" ); propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, "" ); @@ -1164,7 +1157,7 @@ int UtcDaliVisualFactoryGetMeshVisual3b(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::MESH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH ); propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::USE_MIPMAPPING, Color::GREEN ); // Test that wrong property types don't prevent the object load @@ -1188,7 +1181,7 @@ int UtcDaliVisualFactoryGetMeshVisual3(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::MESH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH ); propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::USE_MIPMAPPING, false ); @@ -1213,7 +1206,7 @@ int UtcDaliVisualFactoryGetMeshVisual4(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::MESH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH ); propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_SIMPLE_MTL_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" ); @@ -1234,7 +1227,7 @@ int UtcDaliVisualFactoryGetMeshVisual5(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::MESH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH ); propertyMap.Insert( "objectUrl", TEST_OBJ_FILE_NAME ); propertyMap.Insert( "materialUrl", TEST_MTL_FILE_NAME ); propertyMap.Insert( "texturesPath", TEST_RESOURCE_DIR "/" ); @@ -1260,7 +1253,7 @@ int UtcDaliVisualFactoryGetMeshVisual6(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::MESH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH ); propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" ); @@ -1282,7 +1275,7 @@ int UtcDaliVisualFactoryGetMeshVisual7(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::MESH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH ); propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" ); @@ -1305,7 +1298,7 @@ int UtcDaliVisualFactoryGetMeshVisual8(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::MESH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH ); propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_SIMPLE_OBJ_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" ); @@ -1326,7 +1319,7 @@ int UtcDaliVisualFactoryGetMeshVisualN1(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::MESH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH ); propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" ); @@ -1347,7 +1340,7 @@ int UtcDaliVisualFactoryGetMeshVisualN2(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::MESH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH ); propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, "invalid" ); propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, "also invalid" ); @@ -1369,7 +1362,7 @@ int UtcDaliVisualFactoryGetMeshVisualN3(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::MESH ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH ); propertyMap.Insert( MeshVisual::Property::OBJECT_URL, "invalid" ); propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME ); propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" ); @@ -1391,9 +1384,9 @@ void TestPrimitiveVisualWithProperties( Property::Map& propertyMap, ToolkitTestA DALI_TEST_CHECK( visual ); //Create an actor on stage to house the visual. - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); - dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual ); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); actor.SetSize( 200.f, 200.f ); Stage::GetCurrent().Add( actor ); @@ -1429,7 +1422,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual1(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::CUBE ); //Test to see if shape loads correctly. @@ -1448,7 +1441,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual2(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::CUBE ); propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) ); propertyMap.Insert( PrimitiveVisual::Property::SLICES, 10 ); @@ -1477,7 +1470,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual3(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE ); propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) ); propertyMap.Insert( PrimitiveVisual::Property::SLICES, 10 ); @@ -1499,7 +1492,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual4(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::CONICAL_FRUSTRUM ); propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) ); propertyMap.Insert( PrimitiveVisual::Property::SLICES, 10 ); @@ -1523,7 +1516,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual5(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::BEVELLED_CUBE ); propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) ); propertyMap.Insert( PrimitiveVisual::Property::BEVEL_PERCENTAGE, 0.7f ); @@ -1544,7 +1537,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual6(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::OCTAHEDRON ); propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) ); @@ -1564,7 +1557,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual7(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::CONE ); propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) ); propertyMap.Insert( PrimitiveVisual::Property::SLICES, 10 ); @@ -1587,7 +1580,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual8(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE ); propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) ); propertyMap.Insert( MeshVisual::Property::LIGHT_POSITION, Vector3( 0.0, 1.0, 2.0 ) ); @@ -1608,7 +1601,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual9(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE ); propertyMap.Insert( PrimitiveVisual::Property::SLICES, Property::Value( 1000000 ) ); @@ -1628,7 +1621,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual10(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE ); propertyMap.Insert( PrimitiveVisual::Property::SLICES, Property::Value( 2 ) ); @@ -1648,7 +1641,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual11(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE ); propertyMap.Insert( PrimitiveVisual::Property::STACKS, Property::Value( 1000000 ) ); @@ -1668,7 +1661,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual12(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE ); propertyMap.Insert( PrimitiveVisual::Property::STACKS, Property::Value( 1 ) ); @@ -1688,7 +1681,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual13(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE ); propertyMap.Insert( PrimitiveVisual::Property::SCALE_DIMENSIONS, Vector3::ZERO ); @@ -1708,7 +1701,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual14(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE ); propertyMap.Insert( PrimitiveVisual::Property::BEVEL_PERCENTAGE, Property::Value( -1.0f ) ); @@ -1728,7 +1721,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual15(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE ); propertyMap.Insert( PrimitiveVisual::Property::BEVEL_PERCENTAGE, Property::Value( 2.0f ) ); @@ -1748,7 +1741,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual16(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE ); propertyMap.Insert( PrimitiveVisual::Property::BEVEL_SMOOTHNESS, Property::Value( -1.0f ) ); @@ -1768,7 +1761,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisual17(void) //Set up visual properties. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE ); propertyMap.Insert( PrimitiveVisual::Property::BEVEL_SMOOTHNESS, Property::Value( 2.0f ) ); @@ -1788,7 +1781,7 @@ int UtcDaliVisualFactoryGetPrimitiveVisualN1(void) //Set up visual properties, without supplying shape. Property::Map propertyMap; - propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE ); + propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE ); //Test to see if shape loads regardless of missing input. TestPrimitiveVisualWithProperties( propertyMap, application ); @@ -1809,9 +1802,9 @@ int UtcDaliVisualFactoryGetAnimatedImageVisual1(void) TraceCallStack& textureTrace = gl.GetTextureTrace(); textureTrace.Enable(true); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); - dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual ); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); actor.SetSize( 200.0f, 200.0f ); Stage::GetCurrent().Add( actor ); @@ -1883,7 +1876,7 @@ int UtcDaliVisualFactoryGetAnimatedImageVisual2(void) const Vector4 pixelArea(-0.5f, -0.5f, 2.f, 2.f); Property::Map propertyMap; - propertyMap.Add( Visual::Property::TYPE, Visual::IMAGE ) + propertyMap.Add( Toolkit::Visual::Property::TYPE, Visual::IMAGE ) .Add( ImageVisual::Property::URL, TEST_GIF_FILE_NAME ) .Add( ImageVisual::Property::PIXEL_AREA, pixelArea ) .Add( ImageVisual::Property::WRAP_MODE_U, WrapMode::MIRRORED_REPEAT ) @@ -1898,7 +1891,7 @@ int UtcDaliVisualFactoryGetAnimatedImageVisual2(void) TraceCallStack& texParameterTrace = gl.GetTexParameterTrace(); texParameterTrace.Enable( true ); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual ); actor.SetSize( 200.0f, 200.0f );