X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-VisualFactory.cpp;h=337fb247a8d3c1cb27ae9936bbc2960667938d0d;hb=4cfc161e92f47722b38d58987ac8f8773bad13c5;hp=acf3192606244566198b3b3089d655bb43d9b0d7;hpb=05316fdb6779dced99b135c06326ddaeea1fc2ee;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/automated-tests/src/dali-toolkit/utc-Dali-VisualFactory.cpp b/automated-tests/src/dali-toolkit/utc-Dali-VisualFactory.cpp index acf3192..337fb24 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-VisualFactory.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-VisualFactory.cpp @@ -18,7 +18,6 @@ #include #include #include -#include #include #include #include @@ -207,7 +206,7 @@ void TestVisualRender( ToolkitTestApplication& application, Integration::ResourcePointer resourcePtr = Integration::ResourcePointer()) { DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); - dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual ); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); if( resourcePtr ) { @@ -317,7 +316,7 @@ int UtcDaliVisualFactoryGetColorVisual1(void) Visual::Base visual = factory.CreateVisual(propertyMap); DALI_TEST_CHECK( visual ); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual ); Vector3 actualValue(Vector4::ZERO); @@ -346,7 +345,7 @@ int UtcDaliVisualFactoryGetColorVisual2(void) Visual::Base visual = factory.CreateVisual( map ); DALI_TEST_CHECK( visual ); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual ); Vector3 actualValue; @@ -381,9 +380,9 @@ int UtcDaliVisualFactoryGetBorderVisual1(void) Visual::Base visual = factory.CreateVisual(propertyMap); DALI_TEST_CHECK( visual ); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); - dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual ); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); actor.SetSize(200.f, 200.f); Stage::GetCurrent().Add( actor ); visual.SetTransformAndSize(DefaultTransform(), Vector2(200.f, 200.f)); @@ -429,9 +428,9 @@ int UtcDaliVisualFactoryGetBorderVisual2(void) Visual::Base visual = factory.CreateVisual( propertyMap ); DALI_TEST_CHECK( visual ); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); - dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual ); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); actor.SetSize(200.f, 200.f); Stage::GetCurrent().Add( actor ); visual.SetTransformAndSize(DefaultTransform(), Vector2(200.f, 200.f)); @@ -504,7 +503,7 @@ int UtcDaliVisualFactoryGetLinearGradientVisual(void) DALI_TEST_CHECK( visual ); // A lookup texture is generated and pass to shader as sampler - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual, 1u); END_TEST; @@ -541,7 +540,7 @@ int UtcDaliVisualFactoryGetRadialGradientVisual(void) DALI_TEST_CHECK( visual ); // A lookup texture is generated and pass to shader as sampler - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual, 1u ); Matrix3 alignMatrix( radius, 0.f, 0.f, 0.f, radius, 0.f, center.x, center.y, 1.f ); @@ -581,7 +580,7 @@ int UtcDaliVisualFactoryDefaultOffsetsGradientVisual(void) DALI_TEST_CHECK( visual ); // A lookup texture is generated and pass to shader as sampler - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual, 1u ); Stage::GetCurrent().Remove( actor ); @@ -623,7 +622,7 @@ int UtcDaliVisualFactoryGetNPatchVisual1(void) TraceCallStack& textureTrace = gl.GetTextureTrace(); textureTrace.Enable(true); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual, 1u, ImageDimensions(ninePatchImageWidth, ninePatchImageHeight), ninePatchResource ); @@ -641,7 +640,7 @@ int UtcDaliVisualFactoryGetNPatchVisual1(void) TraceCallStack& textureTrace = gl.GetTextureTrace(); textureTrace.Enable(true); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual, 1u, ImageDimensions(ninePatchImageWidth, ninePatchImageHeight), ninePatchResource ); @@ -673,7 +672,7 @@ int UtcDaliVisualFactoryGetNPatchVisual2(void) TraceCallStack& textureTrace = gl.GetTextureTrace(); textureTrace.Enable(true); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual, 1u ); DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION ); @@ -689,7 +688,26 @@ int UtcDaliVisualFactoryGetNPatchVisual2(void) TraceCallStack& textureTrace = gl.GetTextureTrace(); textureTrace.Enable(true); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); + TestVisualRender( application, actor, visual, 1u ); + + DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION ); + } + + propertyMap.Clear(); + propertyMap.Insert( Visual::Property::TYPE, DevelVisual::N_PATCH ); + propertyMap.Insert( ImageVisual::Property::URL, gImage_34_RGBA ); + propertyMap.Insert( DevelImageVisual::Property::BORDER, Rect< int >( 1, 1, 1, 1 ) ); + { + tet_infoline( "whole grid" ); + Visual::Base visual = factory.CreateVisual( propertyMap ); + DALI_TEST_CHECK( visual ); + + TestGlAbstraction& gl = application.GetGlAbstraction(); + TraceCallStack& textureTrace = gl.GetTextureTrace(); + textureTrace.Enable(true); + + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual, 1u ); DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION ); @@ -730,7 +748,7 @@ int UtcDaliVisualFactoryGetNPatchVisual3(void) TraceCallStack& textureTrace = gl.GetTextureTrace(); textureTrace.Enable(true); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual, 1u, ImageDimensions(ninePatchImageWidth, ninePatchImageHeight), ninePatchResource ); @@ -750,7 +768,7 @@ int UtcDaliVisualFactoryGetNPatchVisual3(void) TestGlAbstraction& gl = application.GetGlAbstraction(); TraceCallStack& textureTrace = gl.GetTextureTrace(); textureTrace.Enable(true); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual, 1u, ImageDimensions(ninePatchImageWidth, ninePatchImageHeight), ninePatchResource ); @@ -788,7 +806,7 @@ int UtcDaliVisualFactoryGetNPatchVisual4(void) TraceCallStack& textureTrace = gl.GetTextureTrace(); textureTrace.Enable(true); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual, 1u, ImageDimensions(ninePatchImageWidth, ninePatchImageHeight), ninePatchResource ); @@ -834,7 +852,7 @@ int UtcDaliVisualFactoryGetNPatchVisual5(void) TraceCallStack& textureTrace = gl.GetTextureTrace(); textureTrace.Enable(true); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual, 1u, ImageDimensions(ninePatchImageWidth, ninePatchImageHeight), ninePatchResource ); @@ -865,7 +883,7 @@ int UtcDaliVisualFactoryGetNPatchVisualN1(void) TraceCallStack& textureTrace = gl.GetTextureTrace(); textureTrace.Enable(true); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual, 1u, ImageDimensions(), Integration::ResourcePointer(bitmap) ); @@ -902,7 +920,7 @@ int UtcDaliVisualFactoryGetNPatchVisualN2(void) TraceCallStack& drawTrace = gl.GetDrawTrace(); drawTrace.Enable(true); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); TestVisualRender( application, actor, visual, 1u, ImageDimensions(), Integration::ResourcePointer(bitmap) ); @@ -945,9 +963,9 @@ int UtcDaliVisualFactoryGetSvgVisual(void) TraceCallStack& textureTrace = gl.GetTextureTrace(); textureTrace.Enable(true); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); - dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual ); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); actor.SetSize( 200.f, 200.f ); Stage::GetCurrent().Add( actor ); visual.SetTransformAndSize(DefaultTransform(), Vector2(200.f, 200.f) ); @@ -988,7 +1006,7 @@ int UtcDaliVisualFactoryGetSvgVisualLarge(void) DummyControl actor = DummyControl::New(true); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); actor.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); // Only rasterizes when it knows control size. - dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual ); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); Stage::GetCurrent().Add( actor ); application.SendNotification(); @@ -1023,9 +1041,9 @@ void MeshVisualLoadsCorrectlyTest( Property::Map& propertyMap, ToolkitTestApplic DALI_TEST_CHECK( visual ); //Create an actor on stage to house the visual. - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); - dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual ); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); actor.SetSize( 200.f, 200.f ); Stage::GetCurrent().Add( actor ); visual.SetTransformAndSize(DefaultTransform(), Vector2( 200.f, 200.f ) ); @@ -1066,9 +1084,9 @@ void MeshVisualDoesNotLoadCorrectlyTest( Property::Map& propertyMap, ToolkitTest DALI_TEST_CHECK( visual ); //Create an actor on stage to house the visual. - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); - dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual ); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); actor.SetSize( 200.f, 200.f ); Stage::GetCurrent().Add( actor ); visual.SetTransformAndSize(DefaultTransform(), Vector2( 200.f, 200.f ) ); @@ -1372,9 +1390,9 @@ void TestPrimitiveVisualWithProperties( Property::Map& propertyMap, ToolkitTestA DALI_TEST_CHECK( visual ); //Create an actor on stage to house the visual. - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); - dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual ); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); actor.SetSize( 200.f, 200.f ); Stage::GetCurrent().Add( actor ); @@ -1790,9 +1808,9 @@ int UtcDaliVisualFactoryGetAnimatedImageVisual1(void) TraceCallStack& textureTrace = gl.GetTextureTrace(); textureTrace.Enable(true); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); - dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual ); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); actor.SetSize( 200.0f, 200.0f ); Stage::GetCurrent().Add( actor ); @@ -1879,7 +1897,7 @@ int UtcDaliVisualFactoryGetAnimatedImageVisual2(void) TraceCallStack& texParameterTrace = gl.GetTexParameterTrace(); texParameterTrace.Enable( true ); - DummyControl actor = DummyControl::New(); + DummyControl actor = DummyControl::New(true); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual ); actor.SetSize( 200.0f, 200.0f );