X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-Visual.cpp;h=175e834ba381eded61bd21e47c8597d1e75b5a3d;hb=73af44fd04b52cf0509279c5869b63ec9c690959;hp=c17567acd8a8ad17e5e193c86018d31763ea5adf;hpb=24e9ef34e2b4283a03e2d62f4782fccb5a72d67d;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git
diff --git a/automated-tests/src/dali-toolkit/utc-Dali-Visual.cpp b/automated-tests/src/dali-toolkit/utc-Dali-Visual.cpp
index c17567a..175e834 100644
--- a/automated-tests/src/dali-toolkit/utc-Dali-Visual.cpp
+++ b/automated-tests/src/dali-toolkit/utc-Dali-Visual.cpp
@@ -325,7 +325,6 @@ int UtcDaliVisualSize(void)
DALI_TEST_EQUALS(naturalSize, Vector2::ZERO, TEST_LOCATION);
// animated gradient visual
- Vector2 animated_gradient_visual_size(10.f, 10.f);
propertyMap.Clear();
propertyMap.Insert(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_GRADIENT);
Visual::Base animatedGradientVisual = factory.CreateVisual(propertyMap);
@@ -333,20 +332,6 @@ int UtcDaliVisualSize(void)
animatedGradientVisual.SetTransformAndSize(DefaultTransform(), controlSize);
DALI_TEST_EQUALS(naturalSize, Vector2::ZERO, TEST_LOCATION);
- // svg visual
- Visual::Base svgVisual = factory.CreateVisual(TEST_SVG_FILE_NAME, ImageDimensions());
- svgVisual.GetNaturalSize(naturalSize);
- // TEST_SVG_FILE:
- //
- DALI_TEST_EQUALS(naturalSize, Vector2(100.f, 100.f), TEST_LOCATION);
-
- // svg visual with a size
- Visual::Base svgVisual2 = factory.CreateVisual(TEST_SVG_FILE_NAME, ImageDimensions(200, 200));
- svgVisual2.GetNaturalSize(naturalSize);
- DALI_TEST_EQUALS(naturalSize, Vector2(100.f, 100.f), TEST_LOCATION); // Natural size should still be 100, 100
-
// Text visual.
// Load some fonts to get the same metrics on different platforms.
@@ -456,7 +441,10 @@ int UtcDaliVisualSetOnOffScene2(void)
application.SendNotification();
application.Render(0);
- DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION);
+
+ // Wait for loading & rasterization
+ DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION);
+
DALI_TEST_CHECK(actor.GetRendererCount() == 1u);
Renderer renderer = actor.GetRendererAt(0);
auto textures = renderer.GetTextures();
@@ -3779,7 +3767,8 @@ int UtcDaliSvgVisualCustomShader(void)
application.SendNotification();
application.Render();
- DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION);
+ // Wait for loading & rasterization
+ DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION);
Renderer renderer = dummy.GetRendererAt(0);
Shader shader2 = renderer.GetShader();
@@ -3798,7 +3787,6 @@ int UtcDaliSvgVisualCustomShader(void)
int UtcDaliVisualRoundedCorner(void)
{
- ToolkitTestApplication application;
tet_infoline("UtcDaliVisualRoundedCorner");
static std::vector customUniforms =
@@ -3807,11 +3795,12 @@ int UtcDaliVisualRoundedCorner(void)
UniformData("cornerRadiusPolicy", Property::Type::FLOAT),
};
- TestGraphicsController& graphics = application.GetGraphicsController();
- graphics.AddCustomUniforms(customUniforms);
-
// image visual
{
+ ToolkitTestApplication application;
+ TestGraphicsController& graphics = application.GetGraphicsController();
+ graphics.AddCustomUniforms(customUniforms);
+
VisualFactory factory = VisualFactory::Get();
Property::Map properties;
float cornerRadius = 30.0f;
@@ -3846,6 +3835,10 @@ int UtcDaliVisualRoundedCorner(void)
// color visual 1
{
+ ToolkitTestApplication application;
+ TestGraphicsController& graphics = application.GetGraphicsController();
+ graphics.AddCustomUniforms(customUniforms);
+
VisualFactory factory = VisualFactory::Get();
Property::Map properties;
float cornerRadius = 30.0f;
@@ -3879,6 +3872,10 @@ int UtcDaliVisualRoundedCorner(void)
// color visual 2
{
+ ToolkitTestApplication application;
+ TestGraphicsController& graphics = application.GetGraphicsController();
+ graphics.AddCustomUniforms(customUniforms);
+
VisualFactory factory = VisualFactory::Get();
Property::Map properties;
Vector4 cornerRadius(0.5f, 0.5f, 0.5f, 0.3f);
@@ -3912,6 +3909,10 @@ int UtcDaliVisualRoundedCorner(void)
// color visual 3 - invalid value
{
+ ToolkitTestApplication application;
+ TestGraphicsController& graphics = application.GetGraphicsController();
+ graphics.AddCustomUniforms(customUniforms);
+
VisualFactory factory = VisualFactory::Get();
Property::Map properties;
Vector4 cornerRadius(30.0f, 30.0f, 30.0f, 20.0f);
@@ -3946,6 +3947,10 @@ int UtcDaliVisualRoundedCorner(void)
// gradient visual
{
+ ToolkitTestApplication application;
+ TestGraphicsController& graphics = application.GetGraphicsController();
+ graphics.AddCustomUniforms(customUniforms);
+
VisualFactory factory = VisualFactory::Get();
Property::Map properties;
float cornerRadius = 30.0f;
@@ -3993,6 +3998,10 @@ int UtcDaliVisualRoundedCorner(void)
// animated image visual
{
+ ToolkitTestApplication application;
+ TestGraphicsController& graphics = application.GetGraphicsController();
+ graphics.AddCustomUniforms(customUniforms);
+
VisualFactory factory = VisualFactory::Get();
Property::Map properties;
Vector4 cornerRadius(24.0f, 23.0f, 22.0f, 21.0f);
@@ -4028,6 +4037,10 @@ int UtcDaliVisualRoundedCorner(void)
// vector image visual
{
+ ToolkitTestApplication application;
+ TestGraphicsController& graphics = application.GetGraphicsController();
+ graphics.AddCustomUniforms(customUniforms);
+
VisualFactory factory = VisualFactory::Get();
Property::Map properties;
Vector4 cornerRadius(27.0f, 72.0f, 11.0f, 500.5f);
@@ -4050,7 +4063,8 @@ int UtcDaliVisualRoundedCorner(void)
application.SendNotification();
application.Render();
- DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION);
+ // Wait for loading & rasterization
+ DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION);
application.SendNotification();
application.Render();
@@ -4062,6 +4076,10 @@ int UtcDaliVisualRoundedCorner(void)
// animated vector image visual
{
+ ToolkitTestApplication application;
+ TestGraphicsController& graphics = application.GetGraphicsController();
+ graphics.AddCustomUniforms(customUniforms);
+
VisualFactory factory = VisualFactory::Get();
Property::Map properties;
float cornerRadius = 1.3f;
@@ -4100,7 +4118,6 @@ int UtcDaliVisualRoundedCorner(void)
int UtcDaliVisualBorderline(void)
{
- ToolkitTestApplication application;
tet_infoline("UtcDaliVisualBorderline");
static std::vector customUniforms =
@@ -4112,11 +4129,12 @@ int UtcDaliVisualBorderline(void)
UniformData("borderlineOffset", Property::Type::FLOAT),
};
- TestGraphicsController& graphics = application.GetGraphicsController();
- graphics.AddCustomUniforms(customUniforms);
-
// image visual
{
+ ToolkitTestApplication application;
+ TestGraphicsController& graphics = application.GetGraphicsController();
+ graphics.AddCustomUniforms(customUniforms);
+
VisualFactory factory = VisualFactory::Get();
Property::Map properties;
float cornerRadius = 5.0f;
@@ -4160,6 +4178,10 @@ int UtcDaliVisualBorderline(void)
// color visual 1
{
+ ToolkitTestApplication application;
+ TestGraphicsController& graphics = application.GetGraphicsController();
+ graphics.AddCustomUniforms(customUniforms);
+
VisualFactory factory = VisualFactory::Get();
Property::Map properties;
Vector4 cornerRadius(23.0f, 2.0f, 3.0f, 2.3f);
@@ -4199,6 +4221,10 @@ int UtcDaliVisualBorderline(void)
// color visual 2, default color, default offset
{
+ ToolkitTestApplication application;
+ TestGraphicsController& graphics = application.GetGraphicsController();
+ graphics.AddCustomUniforms(customUniforms);
+
VisualFactory factory = VisualFactory::Get();
Property::Map properties;
float borderlineWidth = 30.0f;
@@ -4233,6 +4259,10 @@ int UtcDaliVisualBorderline(void)
// color visual 3, offset not [-1.0 ~ 1.0], but uniform value is same anyway
{
+ ToolkitTestApplication application;
+ TestGraphicsController& graphics = application.GetGraphicsController();
+ graphics.AddCustomUniforms(customUniforms);
+
VisualFactory factory = VisualFactory::Get();
Property::Map properties;
float borderlineWidth = 30.0f;
@@ -4270,6 +4300,10 @@ int UtcDaliVisualBorderline(void)
// gradient visual
{
+ ToolkitTestApplication application;
+ TestGraphicsController& graphics = application.GetGraphicsController();
+ graphics.AddCustomUniforms(customUniforms);
+
VisualFactory factory = VisualFactory::Get();
Property::Map properties;
float borderlineWidth = 30.0f;
@@ -4324,6 +4358,10 @@ int UtcDaliVisualBorderline(void)
// animated image visual
{
+ ToolkitTestApplication application;
+ TestGraphicsController& graphics = application.GetGraphicsController();
+ graphics.AddCustomUniforms(customUniforms);
+
VisualFactory factory = VisualFactory::Get();
Property::Map properties;
float borderlineWidth = 24.0f;
@@ -4362,6 +4400,10 @@ int UtcDaliVisualBorderline(void)
// vector image visual
{
+ ToolkitTestApplication application;
+ TestGraphicsController& graphics = application.GetGraphicsController();
+ graphics.AddCustomUniforms(customUniforms);
+
VisualFactory factory = VisualFactory::Get();
Property::Map properties;
Vector4 cornerRadius(54.0f, 43.0f, 32.0f, 21.0f);
@@ -4388,7 +4430,8 @@ int UtcDaliVisualBorderline(void)
application.SendNotification();
application.Render();
- DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION);
+ // Wait for loading & rasterization
+ DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION);
application.SendNotification();
application.Render();
@@ -4404,6 +4447,10 @@ int UtcDaliVisualBorderline(void)
// animated vector image visual
{
+ ToolkitTestApplication application;
+ TestGraphicsController& graphics = application.GetGraphicsController();
+ graphics.AddCustomUniforms(customUniforms);
+
VisualFactory factory = VisualFactory::Get();
Property::Map properties;
Vector4 cornerRadius(1.3f, 0.0f, 0.4f, 0.2f);
@@ -5285,8 +5332,8 @@ int UtcDaliVisualGetVisualProperty05(void)
application.SendNotification();
application.Render();
- // Wait for image loading
- DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION);
+ // Wait for loading & rasterization
+ DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION);
application.SendNotification();
application.Render();