X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-VideoView.cpp;h=b0aa75ef3225a00d1fa7fd67ca5754e33c125c87;hb=ec1db95268e1cf8e8bd893027d45a19c64b32848;hp=e15a99a6f39d3a2bc7426683683336ae0cad2a40;hpb=6d4347e7eff8ab62127a60984af2f1cdf156716c;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/automated-tests/src/dali-toolkit/utc-Dali-VideoView.cpp b/automated-tests/src/dali-toolkit/utc-Dali-VideoView.cpp index e15a99a..b0aa75e 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-VideoView.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-VideoView.cpp @@ -21,6 +21,7 @@ #include #include #include +#include using namespace Dali; using namespace Dali::Toolkit; @@ -31,6 +32,7 @@ const char* const TEST_FILE( "test.mp4" ); const char* const VOLUME_LEFT( "volumeLeft" ); const char* const VOLUME_RIGHT( "volumeRight" ); const char* const RENDERING_TYPE( "renderingTarget" ); +const char* const DUMMY_STRING( "dummy string" ); const char* VERTEX_SHADER = DALI_COMPOSE_SHADER( attribute mediump vec2 aPosition;\n @@ -106,7 +108,8 @@ int UtcDaliVideoViewNew(void) Toolkit::VideoView view = Toolkit::VideoView::New(); DALI_TEST_CHECK( view ); - Toolkit::VideoView view2 = Toolkit::VideoView::New( "" ); + const std::string url( DUMMY_STRING ); + Toolkit::VideoView view2 = Toolkit::VideoView::New( url ); DALI_TEST_CHECK( view2 ); END_TEST; } @@ -271,6 +274,43 @@ int UtcDaliVideoViewCopyAndAssignment(void) END_TEST; } +int UtcDaliVideoViewMoveConstructor(void) +{ + ToolkitTestApplication application; + + VideoView view = Toolkit::VideoView::New(); + DALI_TEST_EQUALS( 1, view.GetBaseObject().ReferenceCount(), TEST_LOCATION ); + view.SetProperty( VideoView::Property::LOOPING, true ); + DALI_TEST_CHECK( view.GetProperty( VideoView::Property::LOOPING ) ); + + VideoView moved = std::move( view ); + DALI_TEST_CHECK( moved ); + DALI_TEST_EQUALS( 1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION ); + DALI_TEST_CHECK( moved.GetProperty( VideoView::Property::LOOPING ) ); + DALI_TEST_CHECK( !view ); + + END_TEST; +} + +int UtcDaliVideoViewMoveAssignment(void) +{ + ToolkitTestApplication application; + + VideoView view = Toolkit::VideoView::New(); + DALI_TEST_EQUALS( 1, view.GetBaseObject().ReferenceCount(), TEST_LOCATION ); + view.SetProperty( VideoView::Property::LOOPING, true ); + DALI_TEST_CHECK( view.GetProperty( VideoView::Property::LOOPING ) ); + + VideoView moved; + moved = std::move( view ); + DALI_TEST_CHECK( moved ); + DALI_TEST_EQUALS( 1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION ); + DALI_TEST_CHECK( moved.GetProperty( VideoView::Property::LOOPING ) ); + DALI_TEST_CHECK( !view ); + + END_TEST; +} + int UtcDaliVideoViewTypeRegistry(void) { ToolkitTestApplication application; @@ -546,7 +586,7 @@ int UtcDaliVideoViewCustomShader(void) ToolkitTestApplication application; tet_infoline( "VideoView with custom shader" ); - VideoView view = VideoView::New(); + VideoView view = VideoView::New( false ); DALI_TEST_CHECK( view ); ToolkitApplication::DECODED_IMAGES_SUPPORTED = true; @@ -597,3 +637,153 @@ int UtcDaliVideoViewCustomShader(void) END_TEST; } + +// Functor to test whether a Finish signal is emitted +struct AnimationFinishCheck +{ + AnimationFinishCheck(bool& signalReceived) + : mSignalReceived(signalReceived) + { + } + + void operator()(Animation& animation) + { + mSignalReceived = true; + } + + void Reset() + { + mSignalReceived = false; + } + + void CheckSignalReceived() + { + if (!mSignalReceived) + { + tet_printf("Expected Finish signal was not received\n"); + tet_result(TET_FAIL); + } + else + { + tet_result(TET_PASS); + } + } + + void CheckSignalNotReceived() + { + if (mSignalReceived) + { + tet_printf("Unexpected Finish signal was received\n"); + tet_result(TET_FAIL); + } + else + { + tet_result(TET_PASS); + } + } + + bool& mSignalReceived; // owned by individual tests +}; + +int UtcDaliVideoViewSyncAniamtionForCoverage(void) +{ + ToolkitTestApplication application; + + VideoView videoView = DevelVideoView::New( Dali::VideoSyncMode::ENABLED ); + DALI_TEST_CHECK( videoView ); + + application.GetScene().Add( videoView ); + + // Build the animation + float durationSeconds(1.0f); + Animation animation = Animation::New(durationSeconds); + + // Start the animation + Vector3 targetPosition(10.0f, 10.0f, 10.0f); + animation.AnimateTo(Property(videoView, Actor::Property::POSITION), targetPosition, AlphaFunction::LINEAR); + DevelVideoView::PlayAnimation( videoView, animation ); + + bool signalReceived(false); + AnimationFinishCheck finishCheck(signalReceived); + animation.FinishedSignal().Connect(&application, finishCheck); + + application.SendNotification(); + application.Render(static_cast(durationSeconds*1000.0f) - 1u/*just less than the animation duration*/); + + // We didn't expect the animation to finish yet + application.SendNotification(); + finishCheck.CheckSignalNotReceived(); + + application.Render(2u/*just beyond the animation duration*/); + + // We did expect the animation to finish + application.SendNotification(); + finishCheck.CheckSignalReceived(); + DALI_TEST_EQUALS( targetPosition, videoView.GetCurrentProperty< Vector3 >( Actor::Property::POSITION ), TEST_LOCATION ); + + // Restart the animation, with a different duration + finishCheck.Reset(); + + END_TEST; +} + +int UtcDaliVideoViewASyncAniamtionForCoverage(void) +{ + ToolkitTestApplication application; + + VideoView videoView = DevelVideoView::New( Dali::VideoSyncMode::DISABLED ); + DALI_TEST_CHECK( videoView ); + + application.GetScene().Add( videoView ); + + // Build the animation + float durationSeconds(1.0f); + Animation animation = Animation::New(durationSeconds); + + // Start the animation + Vector3 targetPosition(10.0f, 10.0f, 10.0f); + animation.AnimateTo(Property(videoView, Actor::Property::POSITION), targetPosition, AlphaFunction::LINEAR); + DevelVideoView::PlayAnimation( videoView, animation ); + + bool signalReceived(false); + AnimationFinishCheck finishCheck(signalReceived); + animation.FinishedSignal().Connect(&application, finishCheck); + + application.SendNotification(); + application.Render(static_cast(durationSeconds*1000.0f) - 1u/*just less than the animation duration*/); + + // We didn't expect the animation to finish yet + application.SendNotification(); + finishCheck.CheckSignalNotReceived(); + + application.Render(2u/*just beyond the animation duration*/); + + // We did expect the animation to finish + application.SendNotification(); + finishCheck.CheckSignalReceived(); + DALI_TEST_EQUALS( targetPosition, videoView.GetCurrentProperty< Vector3 >( Actor::Property::POSITION ), TEST_LOCATION ); + + // Restart the animation, with a different duration + finishCheck.Reset(); + + END_TEST; +} + +int UtcDaliVideoViewResizeWithSynchronization(void) +{ + ToolkitTestApplication application; + VideoView videoView = DevelVideoView::New( Dali::VideoSyncMode::ENABLED ); + DALI_TEST_CHECK( videoView ); + + application.GetScene().Add( videoView ); + + Vector3 vector(50.0f, 200.0f, 0.0f); + videoView.SetProperty( Actor::Property::SIZE, vector ); + + application.SendNotification(); + application.Render(); + + DALI_TEST_CHECK(vector == videoView.GetCurrentProperty< Vector3 >( Actor::Property::SIZE )); + + END_TEST; +}