X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-TransitionData.cpp;h=ab94ef26e3fb0f82f1f912916b1b849abfe25330;hb=a57d543cd372560a9065a31b32184a6a02d49e77;hp=81bf496737efd4db70fae5e0edd07065370f22f0;hpb=5e937a6322849b76d49d5b3f41cb5d91c94acd3e;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/automated-tests/src/dali-toolkit/utc-Dali-TransitionData.cpp b/automated-tests/src/dali-toolkit/utc-Dali-TransitionData.cpp index 81bf496..ab94ef2 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-TransitionData.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-TransitionData.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2019 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -18,7 +18,6 @@ #include #include #include -#include #include #include #include @@ -237,7 +236,7 @@ int UtcDaliTransitionDataMap1P(void) actor.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS); actor.SetProperty( Dali::Actor::Property::NAME,"Actor1"); actor.SetProperty( Actor::Property::COLOR,Color::CYAN); - Stage::GetCurrent().Add(actor); + application.GetScene().Add(actor); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); @@ -254,7 +253,7 @@ int UtcDaliTransitionDataMap1P(void) DALI_TEST_CHECK( anim ); Renderer renderer = actor.GetRendererAt(0); - Property::Index mixColorIndex = DevelHandle::GetPropertyIndex( renderer, ColorVisual::Property::MIX_COLOR ); + Property::Index mixColorIndex = renderer.GetPropertyIndex( ColorVisual::Property::MIX_COLOR ); application.SendNotification(); application.Render(0); @@ -305,7 +304,7 @@ int UtcDaliTransitionDataMap2P(void) actor.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS); actor.SetProperty( Dali::Actor::Property::NAME,"Actor1"); actor.SetProperty( Actor::Property::COLOR,Color::CYAN); - Stage::GetCurrent().Add(actor); + application.GetScene().Add(actor); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); @@ -322,7 +321,7 @@ int UtcDaliTransitionDataMap2P(void) DALI_TEST_CHECK( anim ); Renderer renderer = actor.GetRendererAt(0); - Property::Index mixColorIndex = DevelHandle::GetPropertyIndex( renderer, ColorVisual::Property::MIX_COLOR ); + Property::Index mixColorIndex = renderer.GetPropertyIndex( ColorVisual::Property::MIX_COLOR ); application.SendNotification(); application.Render(0); @@ -373,7 +372,7 @@ int UtcDaliTransitionDataMap2Pb(void) actor.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS); actor.SetProperty( Dali::Actor::Property::NAME,"Actor1"); actor.SetProperty( Actor::Property::COLOR,Color::CYAN); - Stage::GetCurrent().Add(actor); + application.GetScene().Add(actor); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); @@ -394,7 +393,7 @@ int UtcDaliTransitionDataMap2Pb(void) DALI_TEST_CHECK( anim ); Renderer renderer = actor.GetRendererAt(0); - Property::Index mixColorIndex = DevelHandle::GetPropertyIndex( renderer, PrimitiveVisual::Property::MIX_COLOR ); + Property::Index mixColorIndex = renderer.GetPropertyIndex( PrimitiveVisual::Property::MIX_COLOR ); application.SendNotification(); application.Render(0); @@ -444,7 +443,7 @@ int UtcDaliTransitionDataMap3P(void) DummyControl actor = DummyControl::New(); actor.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS); actor.SetProperty( Dali::Actor::Property::NAME,"Actor1"); - Stage::GetCurrent().Add(actor); + application.GetScene().Add(actor); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); Animation anim = dummyImpl.CreateTransition( transition ); @@ -511,7 +510,7 @@ int UtcDaliTransitionDataMap4P(void) DummyControl actor = DummyControl::New(); actor.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS); actor.SetProperty( Dali::Actor::Property::NAME,"Actor1"); - Stage::GetCurrent().Add(actor); + application.GetScene().Add(actor); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); @@ -573,7 +572,7 @@ int UtcDaliTransitionDataMap5P(void) actor.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS); actor.SetProperty( Dali::Actor::Property::NAME,"Actor1"); actor.SetProperty( Actor::Property::COLOR,Color::CYAN); - Stage::GetCurrent().Add(actor); + application.GetScene().Add(actor); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); @@ -590,7 +589,7 @@ int UtcDaliTransitionDataMap5P(void) DALI_TEST_CHECK( anim ); Renderer renderer = actor.GetRendererAt(0); - Property::Index mixColorIndex = DevelHandle::GetPropertyIndex( renderer, ColorVisual::Property::MIX_COLOR ); + Property::Index mixColorIndex = renderer.GetPropertyIndex( ColorVisual::Property::MIX_COLOR ); application.SendNotification(); application.Render(0); @@ -645,7 +644,7 @@ int UtcDaliTransitionDataMap6P(void) actor.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS); actor.SetProperty( Dali::Actor::Property::NAME,"Actor1"); actor.SetProperty( Actor::Property::COLOR,Color::CYAN); - Stage::GetCurrent().Add(actor); + application.GetScene().Add(actor); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); @@ -662,7 +661,7 @@ int UtcDaliTransitionDataMap6P(void) DALI_TEST_CHECK( anim ); Renderer renderer = actor.GetRendererAt(0); - Property::Index mixColorIndex = DevelHandle::GetPropertyIndex( renderer, ColorVisual::Property::MIX_COLOR ); + Property::Index mixColorIndex = renderer.GetPropertyIndex( ColorVisual::Property::MIX_COLOR ); application.SendNotification(); application.Render(0); @@ -718,7 +717,7 @@ int UtcDaliTransitionDataMap1N(void) actor.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS); actor.SetProperty( Dali::Actor::Property::NAME,"Actor1"); actor.SetProperty( Actor::Property::COLOR,Color::CYAN); - Stage::GetCurrent().Add(actor); + application.GetScene().Add(actor); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); Animation anim = dummyImpl.CreateTransition( transition ); @@ -794,7 +793,7 @@ int UtcDaliTransitionDataMapN4(void) actor.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS); actor.SetProperty( Dali::Actor::Property::NAME,"Actor1"); actor.SetProperty( Actor::Property::COLOR,Color::CYAN); - Stage::GetCurrent().Add(actor); + application.GetScene().Add(actor); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); Property::Map visualMap; @@ -814,7 +813,7 @@ int UtcDaliTransitionDataMapN4(void) application.SendNotification(); Renderer renderer = actor.GetRendererAt(0); - Property::Index mixColorIdx = DevelHandle::GetPropertyIndex( renderer, ColorVisual::Property::MIX_COLOR ); + Property::Index mixColorIdx = renderer.GetPropertyIndex( ColorVisual::Property::MIX_COLOR ); tet_printf( "Test that the property has been set to target value\n"); DALI_TEST_EQUALS(renderer.GetProperty(mixColorIdx), Vector3(Color::RED), 0.001, TEST_LOCATION); @@ -846,7 +845,7 @@ int UtcDaliTransitionDataMapN5(void) actor.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS); actor.SetProperty( Dali::Actor::Property::NAME,"Actor1"); actor.SetProperty( Actor::Property::COLOR,Color::CYAN); - Stage::GetCurrent().Add(actor); + application.GetScene().Add(actor); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); Property::Map visualMap; @@ -866,7 +865,7 @@ int UtcDaliTransitionDataMapN5(void) application.SendNotification(); Renderer renderer = actor.GetRendererAt(0); - Property::Index mixColorIdx = DevelHandle::GetPropertyIndex( renderer, ColorVisual::Property::MIX_COLOR ); + Property::Index mixColorIdx = renderer.GetPropertyIndex( ColorVisual::Property::MIX_COLOR ); tet_printf( "Test that the property has been set to target value\n"); DALI_TEST_EQUALS(renderer.GetProperty(mixColorIdx), Vector3(Color::RED), 0.001, TEST_LOCATION); @@ -897,7 +896,7 @@ int UtcDaliTransitionDataMapN6(void) actor.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS); actor.SetProperty( Dali::Actor::Property::NAME,"Actor1"); actor.SetProperty( Actor::Property::COLOR,Color::CYAN); - Stage::GetCurrent().Add(actor); + application.GetScene().Add(actor); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); Property::Map visualMap; @@ -917,7 +916,7 @@ int UtcDaliTransitionDataMapN6(void) application.SendNotification(); Renderer renderer = actor.GetRendererAt(0); - Property::Index mixColorIdx = DevelHandle::GetPropertyIndex( renderer, ColorVisual::Property::MIX_COLOR ); + Property::Index mixColorIdx = renderer.GetPropertyIndex( ColorVisual::Property::MIX_COLOR ); tet_printf( "Test that the property has been set to target value\n"); DALI_TEST_EQUALS(renderer.GetProperty(mixColorIdx), Vector3(Color::RED), 0.001, TEST_LOCATION); @@ -969,7 +968,7 @@ int UtcDaliTransitionDataArrayP(void) actor.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS); actor.SetProperty( Dali::Actor::Property::NAME,"Actor1"); actor.SetProperty( Actor::Property::COLOR,Color::CYAN); - Stage::GetCurrent().Add(actor); + application.GetScene().Add(actor); DALI_TEST_EQUALS( actor.GetCurrentProperty< Quaternion >( Actor::Property::ORIENTATION ), Quaternion(Radian(0), Vector3::ZAXIS), TEST_LOCATION); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation());