X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-ToolBar.cpp;h=2232cd321d5414f80288fd26c43ee6b4770e7238;hb=f52e1560139d8b38f846be2125b0125a726ed979;hp=36e8f8c4d87b01fca8fd988b119f692a571e5f95;hpb=70fc28a8c9ad04e29cb4a69c856bac3e96e2301d;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/automated-tests/src/dali-toolkit/utc-Dali-ToolBar.cpp b/automated-tests/src/dali-toolkit/utc-Dali-ToolBar.cpp index 36e8f8c..2232cd3 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-ToolBar.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-ToolBar.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2014 Samsung Electronics Co., Ltd. + * Copyright (c) 2016 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -21,6 +21,7 @@ #include #include #include +#include using namespace Dali; using namespace Toolkit; @@ -33,6 +34,21 @@ static void TestCallback(BaseHandle handle) { gObjectCreatedCallBackCalled = true; } + +Actor CreateColorActor( const Vector4& color ) +{ + Actor solidColorActor = Actor::New(); + + VisualFactory factory = VisualFactory::Get(); + Dali::Property::Map map; + map[ Visual::Property::TYPE ] = Visual::COLOR; + map[ ColorVisual::Property::MIX_COLOR ] = color; + Visual::Base colorVisual = factory.CreateVisual( map ); + colorVisual.SetOnStage( solidColorActor ); + + return solidColorActor; +} + } // namespace void dali_toolbar_startup(void) @@ -88,15 +104,15 @@ int UtcDaliToolBarAddControl01(void) try { - ImageActor control1 = CreateSolidColorActor( Color::RED ); + Actor control1 = CreateColorActor( Color::RED ); control1.SetSize( Vector2( 100.f, 100.f ) ); - ImageActor control2 = CreateSolidColorActor( Color::RED ); + Actor control2 = CreateColorActor( Color::RED ); control2.SetSize( Vector2( 100.f, 100.f ) ); - ImageActor control3 = CreateSolidColorActor( Color::RED ); + Actor control3 = CreateColorActor( Color::RED ); control3.SetSize( Vector2( 100.f, 100.f ) ); - ImageActor control4 = CreateSolidColorActor( Color::RED ); + Actor control4 = CreateColorActor( Color::RED ); control4.SetSize( Vector2( 100.f, 100.f ) ); - ImageActor control5 = CreateSolidColorActor( Color::RED ); + Actor control5 = CreateColorActor( Color::RED ); control5.SetSize( Vector2( 100.f, 100.f ) ); ToolBar toolbar = ToolBar::New(); @@ -113,11 +129,11 @@ int UtcDaliToolBarAddControl01(void) toolbar.AddControl( control4, 0.1f, Alignment::HorizontalCenter, Alignment::Padding( 1.f, 1.f, 1.f, 1.f ) ); toolbar.AddControl( control5, 0.1f, Alignment::HorizontalRight, Alignment::Padding( 1.f, 1.f, 1.f, 1.f ) ); - ImageActor control6 = CreateSolidColorActor( Color::RED ); + Actor control6 = CreateColorActor( Color::RED ); control6.SetSize( Vector2( 100.f, 100.f ) ); - ImageActor control7 = CreateSolidColorActor( Color::RED ); + Actor control7 = CreateColorActor( Color::RED ); control7.SetSize( Vector2( 100.f, 100.f ) ); - ImageActor control8 = CreateSolidColorActor( Color::RED ); + Actor control8 = CreateColorActor( Color::RED ); control8.SetSize( Vector2( 100.f, 100.f ) ); application.Render(); @@ -147,7 +163,7 @@ int UtcDaliToolBarAddControl02(void) try { - ImageActor control = CreateSolidColorActor( Color::RED ); + Actor control = CreateColorActor( Color::RED ); ToolBar toolbar = ToolBar::New(); @@ -177,7 +193,7 @@ int UtcDaliToolBarRemoveControl01(void) try { - ImageActor control = CreateSolidColorActor( Color::RED ); + Actor control = CreateColorActor( Color::RED ); ToolBar toolbar = ToolBar::New(); toolbar.AddControl( control, 0.1f, Alignment::HorizontalLeft ); @@ -200,8 +216,8 @@ int UtcDaliToolBarRemoveControl02(void) try { - ImageActor control01 = CreateSolidColorActor( Color::RED ); - ImageActor control02 = CreateSolidColorActor( Color::RED ); + Actor control01 = CreateColorActor( Color::RED ); + Actor control02 = CreateColorActor( Color::RED ); ToolBar toolbar01 = ToolBar::New(); ToolBar toolbar02 = ToolBar::New(); @@ -222,7 +238,7 @@ int UtcDaliToolBarRemoveControl02(void) try { - ImageActor control = CreateSolidColorActor( Color::RED ); + Actor control = CreateColorActor( Color::RED ); ToolBar toolbar = ToolBar::New(); toolbar.AddControl( control, 0.1f, Alignment::HorizontalLeft );