X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-TextField.cpp;h=ef8f86d2c7250a093d310a32cb9089a3299e5918;hb=48cd566f0451704ab2ad9536121a9d6fb37cb704;hp=521c1914ae4ac4b9c59b62ccdbd9a8987d042408;hpb=ddd49830fa29f0710b037d3b648a9bb3b995b643;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/automated-tests/src/dali-toolkit/utc-Dali-TextField.cpp b/automated-tests/src/dali-toolkit/utc-Dali-TextField.cpp index 521c191..ef8f86d 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-TextField.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-TextField.cpp @@ -705,8 +705,8 @@ int utcDaliTextFieldEvent02(void) // Send some taps and check the cursor positions. // Try to tap at the beginning. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 1.f, 25.0f ) ) ); + application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 1.f, 25.0f ) ) ); // Render and notify application.SendNotification(); @@ -718,8 +718,8 @@ int utcDaliTextFieldEvent02(void) DALI_TEST_EQUALS( position2, position4, TEST_LOCATION ); // Should be in the same position2. // Tap away from the start position. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 13.f, 25.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 13.0f, 25.0f ) ) ); + application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 16.f, 25.0f ) ) ); + application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 16.0f, 25.0f ) ) ); // Render and notify application.SendNotification(); @@ -738,7 +738,12 @@ int utcDaliTextFieldEvent02(void) application.SendNotification(); application.Render(); - // Should not be renderer. + // Cursor position should be the same than position2. + Vector3 position6 = cursor.GetCurrentPosition(); + + DALI_TEST_EQUALS( position2, position6, TEST_LOCATION );// Should be in the same position2. + + // Should not be a renderer. DALI_TEST_EQUALS( offscreenRoot.GetChildCount(), 1u, TEST_LOCATION ); // The camera actor only. END_TEST;