X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-TextEditor.cpp;h=d5cfb4180195e5393d0d1981d004a501afac4db1;hb=f4b327350bf7873847f8f08bb27d11361f60f759;hp=487ae20cfec5ba405ecfbcb12d3ad00a03b5a49a;hpb=149fa4a2bd6765eef1601be6957c6f608876be38;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/automated-tests/src/dali-toolkit/utc-Dali-TextEditor.cpp b/automated-tests/src/dali-toolkit/utc-Dali-TextEditor.cpp index 487ae20..b518743 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-TextEditor.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-TextEditor.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2017 Samsung Electronics Co., Ltd. + * Copyright (c) 2021 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -21,14 +21,14 @@ #include #include #include +#include #include #include -#include -#include -#include #include #include #include +#include +#include using namespace Dali; using namespace Toolkit; @@ -99,20 +99,21 @@ const char* const PROPERTY_NAME_PLACEHOLDER_TEXT = "placehol const char* const PROPERTY_NAME_PLACEHOLDER_TEXT_COLOR = "placeholderTextColor"; const char* const PROPERTY_NAME_ENABLE_SELECTION = "enableSelection"; const char* const PROPERTY_NAME_PLACEHOLDER = "placeholder"; - -const int DEFAULT_RENDERING_BACKEND = Dali::Toolkit::Text::DEFAULT_RENDERING_BACKEND; +const char* const PROPERTY_NAME_ENABLE_SHIFT_SELECTION = "enableShiftSelection"; +const char* const PROPERTY_NAME_ENABLE_GRAB_HANDLE = "enableGrabHandle"; +const char* const PROPERTY_NAME_MATCH_SYSTEM_LANGUAGE_DIRECTION = "matchSystemLanguageDirection"; +const char* const PROPERTY_NAME_MAX_LENGTH = "maxLength"; +const char* const PROPERTY_NAME_FONT_SIZE_SCALE = "fontSizeScale"; +const char* const PROPERTY_NAME_GRAB_HANDLE_COLOR = "grabHandleColor"; +const char* const PROPERTY_NAME_ENABLE_GRAB_HANDLE_POPUP = "enableGrabHandlePopup"; +const char* const PROPERTY_NAME_INPUT_METHOD_SETTINGS = "inputMethodSettings"; +const char* const PROPERTY_NAME_INPUT_FILTER = "inputFilter"; const Vector4 PLACEHOLDER_TEXT_COLOR( 0.8f, 0.8f, 0.8f, 0.8f ); const Dali::Vector4 LIGHT_BLUE( 0.75f, 0.96f, 1.f, 1.f ); // The text highlight color. -const unsigned int CURSOR_BLINK_INTERVAL = 500u; // Cursor blink interval -const float TO_MILLISECONDS = 1000.f; -const float TO_SECONDS = 1.f / TO_MILLISECONDS; const float RENDER_FRAME_INTERVAL = 16.66f; -const float SCROLL_THRESHOLD = 10.f; -const float SCROLL_SPEED = 300.f; - const unsigned int DEFAULT_FONT_SIZE = 1152u; const std::string DEFAULT_FONT_DIR( "/resources/fonts" ); @@ -127,11 +128,18 @@ const int KEY_SHIFT_MODIFIER = 257; const int KEY_CONTROL_MODIFIER = 258; const char* HANDLE_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/insertpoint-icon.png"; +const char* HANDLE_LEFT_SELECTION_FILE_NAME = TEST_RESOURCE_DIR "/selection_handle_drop_left.png"; +const char* HANDLE_RIGHT_SELECTION_FILE_NAME = TEST_RESOURCE_DIR "/selection_handle_drop_right.png"; const std::string DEFAULT_DEVICE_NAME("hwKeyboard"); +static bool gAnchorClickedCallBackCalled; +static bool gAnchorClickedCallBackNotCalled; static bool gTextChangedCallBackCalled; +static bool gInputFilteredAcceptedCallbackCalled; +static bool gInputFilteredRejectedCallbackCalled; static bool gInputStyleChangedCallbackCalled; +static bool gMaxCharactersCallBackCalled; static Dali::Toolkit::TextEditor::InputStyle::Mask gInputStyleMask; struct CallbackFunctor @@ -148,6 +156,18 @@ struct CallbackFunctor bool* mCallbackFlag; }; +static void TestAnchorClickedCallback(TextEditor control, const char* href, unsigned int hrefLength) +{ + tet_infoline(" TestAnchorClickedCallback"); + + gAnchorClickedCallBackNotCalled = false; + + if (!strcmp(href, "https://www.tizen.org") && hrefLength == strlen(href)) + { + gAnchorClickedCallBackCalled = true; + } +} + static void TestTextChangedCallback( TextEditor control ) { tet_infoline(" TestTextChangedCallback"); @@ -163,120 +183,53 @@ static void TestInputStyleChangedCallback( TextEditor control, TextEditor::Input gInputStyleMask = mask; } -// Generate a TapGestureEvent to send to Core. -Integration::TapGestureEvent GenerateTap( - Gesture::State state, - unsigned int numberOfTaps, - unsigned int numberOfTouches, - Vector2 point) -{ - Integration::TapGestureEvent tap( state ); - - tap.numberOfTaps = numberOfTaps; - tap.numberOfTouches = numberOfTouches; - tap.point = point; - - return tap; -} - -Integration::LongPressGestureEvent GenerateLongPress( - Gesture::State state, - unsigned int numberOfTouches, - Vector2 point) +static void TestMaxLengthReachedCallback( TextEditor control ) { - Integration::LongPressGestureEvent longPress( state ); + tet_infoline(" TestMaxLengthReachedCallback"); - longPress.numberOfTouches = numberOfTouches; - longPress.point = point; - return longPress; + gMaxCharactersCallBackCalled = true; } -// Generate a PanGestureEvent to send to Core -Integration::PanGestureEvent GeneratePan( Gesture::State state, - const Vector2& previousPosition, - const Vector2& currentPosition, - unsigned long timeDelta, - unsigned int numberOfTouches = 1u ) +static void TestInputFilteredCallback(TextEditor control, Toolkit::InputFilter::Property::Type type) { - Integration::PanGestureEvent pan(state); + tet_infoline(" TestInputFilteredCallback"); - pan.previousPosition = previousPosition; - pan.currentPosition = currentPosition; - pan.timeDelta = timeDelta; - pan.numberOfTouches = numberOfTouches; - - return pan; + if(type == Toolkit::InputFilter::Property::ACCEPTED) + { + gInputFilteredAcceptedCallbackCalled = true; + } + else if(type == Toolkit::InputFilter::Property::REJECTED) + { + gInputFilteredRejectedCallbackCalled = true; + } } // Generate a KeyEvent to send to Core. Integration::KeyEvent GenerateKey( const std::string& keyName, + const std::string& logicalKey, const std::string& keyString, int keyCode, int keyModifier, unsigned long timeStamp, const Integration::KeyEvent::State& keyState, + const std::string& compose = "", const std::string& deviceName = DEFAULT_DEVICE_NAME, const Device::Class::Type& deviceClass = Device::Class::NONE, const Device::Subclass::Type& deviceSubclass = Device::Subclass::NONE ) { return Integration::KeyEvent( keyName, + logicalKey, keyString, keyCode, keyModifier, timeStamp, keyState, + compose, deviceName, deviceClass, deviceSubclass ); } -/** - * Helper to generate PanGestureEvent - * - * @param[in] application Application instance - * @param[in] state The Gesture State - * @param[in] pos The current position of touch. - */ -static void SendPan(ToolkitTestApplication& application, Gesture::State state, const Vector2& pos) -{ - static Vector2 last; - - if( (state == Gesture::Started) || - (state == Gesture::Possible) ) - { - last.x = pos.x; - last.y = pos.y; - } - - application.ProcessEvent( GeneratePan( state, last, pos, 16 ) ); - - last.x = pos.x; - last.y = pos.y; -} - -/* - * Simulate time passed by. - * - * @note this will always process at least 1 frame (1/60 sec) - * - * @param application Test application instance - * @param duration Time to pass in milliseconds. - * @return The actual time passed in milliseconds - */ -static int Wait(ToolkitTestApplication& application, int duration = 0) -{ - int time = 0; - - for(int i = 0; i <= ( duration / RENDER_FRAME_INTERVAL); i++) - { - application.SendNotification(); - application.Render(RENDER_FRAME_INTERVAL); - time += RENDER_FRAME_INTERVAL; - } - - return time; -} - Dali::Integration::Point GetPointDownInside( Vector2& pos ) { Dali::Integration::Point point; @@ -314,9 +267,38 @@ bool DaliTestCheckMaps( const Property::Map& fontStyleMapGet, const Property::Ma if( NULL != valueSet ) { - if( valueGet.second.Get() != valueSet->Get() ) + if( valueSet->GetType() == Dali::Property::STRING && ( valueGet.second.Get() != valueSet->Get() ) ) + { + tet_printf( "Value got : [%s], expected : [%s]", valueGet.second.Get().c_str(), valueSet->Get().c_str() ); + return false; + } + else if( valueSet->GetType() == Dali::Property::BOOLEAN && ( valueGet.second.Get() != valueSet->Get() ) ) + { + tet_printf( "Value got : [%d], expected : [%d]", valueGet.second.Get(), valueSet->Get() ); + return false; + } + else if( valueSet->GetType() == Dali::Property::INTEGER && ( valueGet.second.Get() != valueSet->Get() ) ) + { + tet_printf( "Value got : [%d], expected : [%d]", valueGet.second.Get(), valueSet->Get() ); + return false; + } + else if( valueSet->GetType() == Dali::Property::FLOAT && ( valueGet.second.Get() != valueSet->Get() ) ) + { + tet_printf( "Value got : [%f], expected : [%f]", valueGet.second.Get(), valueSet->Get() ); + return false; + } + else if( valueSet->GetType() == Dali::Property::VECTOR2 && ( valueGet.second.Get() != valueSet->Get() ) ) + { + Vector2 vector2Get = valueGet.second.Get(); + Vector2 vector2Set = valueSet->Get(); + tet_printf( "Value got : [%f, %f], expected : [%f, %f]", vector2Get.x, vector2Get.y, vector2Set.x, vector2Set.y ); + return false; + } + else if( valueSet->GetType() == Dali::Property::VECTOR4 && ( valueGet.second.Get() != valueSet->Get() ) ) { - tet_printf( " Value got : [%s], expected : [%s]", valueGet.second.Get().c_str(), valueSet->Get().c_str() ); + Vector4 vector4Get = valueGet.second.Get(); + Vector4 vector4Set = valueSet->Get(); + tet_printf( "Value got : [%f, %f, %f, %f], expected : [%f, %f, %f, %f]", vector4Get.r, vector4Get.g, vector4Get.b, vector4Get.a, vector4Set.r, vector4Set.g, vector4Set.b, vector4Set.a ); return false; } } @@ -424,6 +406,23 @@ int UtcDaliToolkitTextEditorCopyConstructorP(void) END_TEST; } +int UtcDaliTextEditorMoveConstructor(void) +{ + ToolkitTestApplication application; + + TextEditor textEditor = TextEditor::New(); + textEditor.SetProperty( TextEditor::Property::TEXT, "Test" ); + DALI_TEST_CHECK( textEditor.GetProperty( TextEditor::Property::TEXT ) == "Test" ); + + TextEditor moved = std::move( textEditor ); + DALI_TEST_CHECK( moved ); + DALI_TEST_EQUALS( 1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION ); + DALI_TEST_CHECK( moved.GetProperty( TextEditor::Property::TEXT ) == "Test" ); + DALI_TEST_CHECK( !textEditor ); + + END_TEST; +} + int UtcDaliToolkitTextEditorAssignmentOperatorP(void) { ToolkitTestApplication application; @@ -437,6 +436,24 @@ int UtcDaliToolkitTextEditorAssignmentOperatorP(void) END_TEST; } +int UtcDaliTextEditorMoveAssignment(void) +{ + ToolkitTestApplication application; + + TextEditor textEditor = TextEditor::New(); + textEditor.SetProperty( TextEditor::Property::TEXT, "Test" ); + DALI_TEST_CHECK( textEditor.GetProperty( TextEditor::Property::TEXT ) == "Test" ); + + TextEditor moved; + moved = std::move( textEditor ); + DALI_TEST_CHECK( moved ); + DALI_TEST_EQUALS( 1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION ); + DALI_TEST_CHECK( moved.GetProperty( TextEditor::Property::TEXT ) == "Test" ); + DALI_TEST_CHECK( !textEditor ); + + END_TEST; +} + int UtcDaliTextEditorNewP(void) { ToolkitTestApplication application; @@ -455,7 +472,7 @@ int UtcDaliTextEditorGetPropertyP(void) DALI_TEST_CHECK( editor ); // Check Property Indices are correct - DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_RENDERING_BACKEND ) == TextEditor::Property::RENDERING_BACKEND ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_RENDERING_BACKEND ) == DevelTextEditor::Property::RENDERING_BACKEND ); DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_TEXT ) == TextEditor::Property::TEXT ); DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_TEXT_COLOR ) == TextEditor::Property::TEXT_COLOR ); DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_FONT_FAMILY ) == TextEditor::Property::FONT_FAMILY ); @@ -505,8 +522,17 @@ int UtcDaliTextEditorGetPropertyP(void) DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_LINE_COUNT) == TextEditor::Property::LINE_COUNT ); DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_SELECTION ) == TextEditor::Property::ENABLE_SELECTION ); DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PLACEHOLDER ) == TextEditor::Property::PLACEHOLDER ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_FONT_SIZE_SCALE ) == DevelTextEditor::Property::FONT_SIZE_SCALE ); DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PLACEHOLDER_TEXT ) == DevelTextEditor::Property::PLACEHOLDER_TEXT ); DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PLACEHOLDER_TEXT_COLOR ) == DevelTextEditor::Property::PLACEHOLDER_TEXT_COLOR ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_SHIFT_SELECTION ) == DevelTextEditor::Property::ENABLE_SHIFT_SELECTION ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_GRAB_HANDLE ) == DevelTextEditor::Property::ENABLE_GRAB_HANDLE ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_MATCH_SYSTEM_LANGUAGE_DIRECTION ) == DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_MAX_LENGTH ) == DevelTextEditor::Property::MAX_LENGTH ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_GRAB_HANDLE_COLOR ) == DevelTextEditor::Property::GRAB_HANDLE_COLOR ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_GRAB_HANDLE_POPUP ) == DevelTextEditor::Property::ENABLE_GRAB_HANDLE_POPUP ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_METHOD_SETTINGS ) == DevelTextEditor::Property::INPUT_METHOD_SETTINGS ); + DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_FILTER ) == DevelTextEditor::Property::INPUT_FILTER ); END_TEST; } @@ -536,13 +562,13 @@ int UtcDaliTextEditorSetPropertyP(void) tet_infoline(" UtcDaliToolkitTextEditorSetPropertyP"); TextEditor editor = TextEditor::New(); DALI_TEST_CHECK( editor ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); // Note - we can't check the defaults since the stylesheets are platform-specific // Check the render backend property. - editor.SetProperty( TextEditor::Property::RENDERING_BACKEND, Text::RENDERING_SHARED_ATLAS ); - DALI_TEST_EQUALS( (Text::RenderingType)editor.GetProperty( TextEditor::Property::RENDERING_BACKEND ), Text::RENDERING_SHARED_ATLAS, TEST_LOCATION ); + editor.SetProperty( DevelTextEditor::Property::RENDERING_BACKEND, DevelText::RENDERING_SHARED_ATLAS ); + DALI_TEST_EQUALS( (DevelText::RenderingType)editor.GetProperty( DevelTextEditor::Property::RENDERING_BACKEND ), DevelText::RENDERING_SHARED_ATLAS, TEST_LOCATION ); // Check text property. editor.SetProperty( TextEditor::Property::TEXT, "Setting Text" ); @@ -572,6 +598,10 @@ int UtcDaliTextEditorSetPropertyP(void) editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f ); DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::POINT_SIZE ), 10.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); + editor.SetProperty( DevelTextEditor::Property::FONT_SIZE_SCALE, 2.5f ); + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::FONT_SIZE_SCALE ), 2.5f, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); + editor.SetProperty( DevelTextEditor::Property::FONT_SIZE_SCALE, 1.0f ); + // Reset font style. fontStyleMapSet.Clear(); fontStyleMapSet.Insert( "weight", "normal" ); @@ -729,9 +759,9 @@ int UtcDaliTextEditorSetPropertyP(void) Property::Map underlineMapSet; Property::Map underlineMapGet; - underlineMapSet.Insert( "enable", "true" ); - underlineMapSet.Insert( "color", "red" ); - underlineMapSet.Insert( "height", "1" ); + underlineMapSet.Insert( "enable", true ); + underlineMapSet.Insert( "color", Color::RED ); + underlineMapSet.Insert( "height", 1 ); editor.SetProperty( TextEditor::Property::UNDERLINE, underlineMapSet ); @@ -785,8 +815,6 @@ int UtcDaliTextEditorSetPropertyP(void) editor.SetProperty( TextEditor::Property::OUTLINE, outlineMapSet ); - outlineMapSet["color"] = "red"; - outlineMapSet["width"] = "2"; outlineMapGet = editor.GetProperty( TextEditor::Property::OUTLINE ); DALI_TEST_EQUALS( outlineMapGet.Count(), outlineMapSet.Count(), TEST_LOCATION ); DALI_TEST_EQUALS( DaliTestCheckMaps( outlineMapGet, outlineMapSet ), true, TEST_LOCATION ); @@ -919,6 +947,61 @@ int UtcDaliTextEditorSetPropertyP(void) editor.SetProperty( Actor::Property::LAYOUT_DIRECTION, LayoutDirection::RIGHT_TO_LEFT ); DALI_TEST_EQUALS( editor.GetProperty( Actor::Property::LAYOUT_DIRECTION ), static_cast( LayoutDirection::RIGHT_TO_LEFT ), TEST_LOCATION ); + // Check handle color + editor.SetProperty( DevelTextEditor::Property::GRAB_HANDLE_COLOR, Color::GREEN ); + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::GRAB_HANDLE_COLOR ), Color::GREEN, TEST_LOCATION ); + + // Test the ENABLE_GRAB_HANDLE_POPUP property + editor.SetProperty( DevelTextEditor::Property::ENABLE_GRAB_HANDLE_POPUP, false ); + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::ENABLE_GRAB_HANDLE_POPUP ), false, TEST_LOCATION); + + // Check the input method setting + Property::Map propertyMap; + InputMethod::PanelLayout::Type panelLayout = InputMethod::PanelLayout::NUMBER; + InputMethod::AutoCapital::Type autoCapital = InputMethod::AutoCapital::WORD; + InputMethod::ButtonAction::Type buttonAction = InputMethod::ButtonAction::GO; + int inputVariation = 1; + propertyMap["PANEL_LAYOUT"] = panelLayout; + propertyMap["AUTO_CAPITALIZE"] = autoCapital; + propertyMap["BUTTON_ACTION"] = buttonAction; + propertyMap["VARIATION"] = inputVariation; + editor.SetProperty( DevelTextEditor::Property::INPUT_METHOD_SETTINGS, propertyMap ); + + Property::Value value = editor.GetProperty( DevelTextEditor::Property::INPUT_METHOD_SETTINGS ); + Property::Map map; + DALI_TEST_CHECK( value.Get( map ) ); + + int layout = 0; + DALI_TEST_CHECK( map[ "PANEL_LAYOUT" ].Get( layout ) ); + DALI_TEST_EQUALS( static_cast(panelLayout), layout, TEST_LOCATION ); + + int capital = 0; + DALI_TEST_CHECK( map[ "AUTO_CAPITALIZE" ].Get( capital ) ); + DALI_TEST_EQUALS( static_cast(autoCapital), capital, TEST_LOCATION ); + + int action = 0; + DALI_TEST_CHECK( map[ "BUTTON_ACTION" ].Get( action ) ); + DALI_TEST_EQUALS( static_cast(buttonAction), action, TEST_LOCATION ); + + int variation = 0; + DALI_TEST_CHECK( map[ "VARIATION" ].Get( variation ) ); + DALI_TEST_EQUALS( inputVariation, variation, TEST_LOCATION ); + + // Check the input filter property + Property::Map inputFilterMapSet; + Property::Map inputFilterMapGet; + inputFilterMapSet[InputFilter::Property::ACCEPTED] = "[\\w]"; + inputFilterMapSet[InputFilter::Property::REJECTED] = "[\\d]"; + + editor.SetProperty(DevelTextEditor::Property::INPUT_FILTER, inputFilterMapSet); + + inputFilterMapGet = editor.GetProperty(DevelTextEditor::Property::INPUT_FILTER); + DALI_TEST_EQUALS(inputFilterMapGet.Count(), inputFilterMapSet.Count(), TEST_LOCATION); + + // Clear + inputFilterMapSet.Clear(); + editor.SetProperty(DevelTextEditor::Property::INPUT_FILTER, inputFilterMapSet); + application.SendNotification(); application.Render(); @@ -939,12 +1022,12 @@ int utcDaliTextEditorAtlasRenderP(void) application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); try { // Render some text with the shared atlas backend - editor.SetProperty( TextEditor::Property::RENDERING_BACKEND, Text::RENDERING_SHARED_ATLAS ); + editor.SetProperty( DevelTextEditor::Property::RENDERING_BACKEND, DevelText::RENDERING_SHARED_ATLAS ); application.SendNotification(); application.Render(); } @@ -955,6 +1038,52 @@ int utcDaliTextEditorAtlasRenderP(void) END_TEST; } +// Positive test for the anchorClicked signal. +int utcDaliTextEditorAnchorClickedP(void) +{ + ToolkitTestApplication application; + tet_infoline(" utcDaliTextEditorAnchorClickedP"); + TextEditor editor = TextEditor::New(); + DALI_TEST_CHECK(editor); + + application.GetScene().Add(editor); + + // connect to the anchor clicked signal. + ConnectionTracker* testTracker = new ConnectionTracker(); + DevelTextEditor::AnchorClickedSignal(editor).Connect(&TestAnchorClickedCallback); + bool anchorClickedSignal = false; + editor.ConnectSignal(testTracker, "anchorClicked", CallbackFunctor(&anchorClickedSignal)); + + gAnchorClickedCallBackCalled = false; + editor.SetProperty(TextEditor::Property::TEXT, "TIZEN"); + editor.SetProperty(TextEditor::Property::ENABLE_MARKUP, true); + editor.SetProperty(Actor::Property::SIZE, Vector2(100.f, 50.f)); + editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT); + editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT); + + application.SendNotification(); + application.Render(); + editor.SetKeyInputFocus(); + + // Create a tap event to touch the text editor. + TestGenerateTap(application, 5.0f, 5.0f); + application.SendNotification(); + application.Render(); + + DALI_TEST_CHECK(gAnchorClickedCallBackCalled); + DALI_TEST_CHECK(anchorClickedSignal); + + gAnchorClickedCallBackNotCalled = true; + // Tap the outside of anchor, callback should not be called. + TestGenerateTap(application, 150.f, 100.f); + application.SendNotification(); + application.Render(); + + DALI_TEST_CHECK(gAnchorClickedCallBackNotCalled); + + END_TEST; +} + // Positive test for the textChanged signal. int utcDaliTextEditorTextChangedP(void) { @@ -963,7 +1092,7 @@ int utcDaliTextEditorTextChangedP(void) TextEditor editor = TextEditor::New(); DALI_TEST_CHECK( editor ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); // connect to the text changed signal. ConnectionTracker* testTracker = new ConnectionTracker(); @@ -977,27 +1106,109 @@ int utcDaliTextEditorTextChangedP(void) DALI_TEST_CHECK( textChangedSignal ); application.SendNotification(); - editor.SetKeyInputFocus(); gTextChangedCallBackCalled = false; - application.ProcessEvent( GenerateKey( "D", "D", KEY_D_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "D", "", "D", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "D", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); DALI_TEST_CHECK( gTextChangedCallBackCalled ); + // Remove all text + editor.SetProperty( TextField::Property::TEXT, "" ); + + // Pressing backspace key: TextChangedCallback should not be called when there is no text in texteditor. + gTextChangedCallBackCalled = false; + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + DALI_TEST_CHECK( !gTextChangedCallBackCalled ); + + // Pressing delete key: TextChangedCallback should not be called when there is no text in texteditor. + gTextChangedCallBackCalled = false; + application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_DELETE, 0, 0, Integration::KeyEvent::DOWN, "Delete", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + DALI_TEST_CHECK( !gTextChangedCallBackCalled ); + END_TEST; } -int utcDaliTextEditorInputStyleChanged01(void) +int utcDaliTextEditorTextChangedWithInputMethodContext(void) { ToolkitTestApplication application; - tet_infoline(" utcDaliTextEditorInputStyleChanged01"); + tet_infoline(" utcDaliTextEditorTextChangedWithInputMethodContext"); + TextEditor editor = TextEditor::New(); + DALI_TEST_CHECK( editor ); + + + application.GetScene().Add( editor ); + + // connect to the text changed signal. + ConnectionTracker* testTracker = new ConnectionTracker(); + editor.TextChangedSignal().Connect(&TestTextChangedCallback); + bool textChangedSignal = false; + editor.ConnectSignal( testTracker, "textChanged", CallbackFunctor(&textChangedSignal) ); + + + // get InputMethodContext + std::string text; + InputMethodContext::EventData imfEvent; + InputMethodContext inputMethodContext = DevelTextEditor::GetInputMethodContext( editor ); + + editor.SetKeyInputFocus(); + editor.SetProperty( DevelTextEditor::Property::ENABLE_EDITING, true ); + + // input text + gTextChangedCallBackCalled = false; + imfEvent = InputMethodContext::EventData( InputMethodContext::PRE_EDIT, "ㅎ", 0, 1 ); + inputMethodContext.EventReceivedSignal().Emit(inputMethodContext, imfEvent); + application.SendNotification(); + application.Render(); + DALI_TEST_CHECK( gTextChangedCallBackCalled ); + DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::TEXT ), std::string("ㅎ"), TEST_LOCATION ); + + gTextChangedCallBackCalled = false; + imfEvent = InputMethodContext::EventData( InputMethodContext::PRE_EDIT, "호", 0, 1 ); + inputMethodContext.EventReceivedSignal().Emit(inputMethodContext, imfEvent); + application.SendNotification(); + application.Render(); + DALI_TEST_CHECK( gTextChangedCallBackCalled ); + DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::TEXT ), std::string("호"), TEST_LOCATION ); + + gTextChangedCallBackCalled = false; + imfEvent = InputMethodContext::EventData( InputMethodContext::PRE_EDIT, "혿", 0, 1 ); + inputMethodContext.EventReceivedSignal().Emit(inputMethodContext, imfEvent); + application.SendNotification(); + application.Render(); + DALI_TEST_CHECK( gTextChangedCallBackCalled ); + DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::TEXT ), std::string("혿"), TEST_LOCATION ); + + gTextChangedCallBackCalled = false; + imfEvent = InputMethodContext::EventData( InputMethodContext::PRE_EDIT, "", 0, 1 ); + inputMethodContext.EventReceivedSignal().Emit(inputMethodContext, imfEvent); + DALI_TEST_CHECK( !gTextChangedCallBackCalled ); + + imfEvent = InputMethodContext::EventData( InputMethodContext::COMMIT, "호", 0, 1 ); + inputMethodContext.EventReceivedSignal().Emit(inputMethodContext, imfEvent); + DALI_TEST_CHECK( !gTextChangedCallBackCalled ); + + imfEvent = InputMethodContext::EventData( InputMethodContext::PRE_EDIT, "두", 1, 2 ); + inputMethodContext.EventReceivedSignal().Emit(inputMethodContext, imfEvent); + DALI_TEST_CHECK( !gTextChangedCallBackCalled ); + + application.SendNotification(); + application.Render(); + DALI_TEST_CHECK( gTextChangedCallBackCalled ); + DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::TEXT ), std::string("호두"), TEST_LOCATION ); + + END_TEST; +} + +int utcDaliTextEditorInputStyleChanged01(void) +{ // The text-editor emits signals when the input style changes. These changes of style are // detected during the relayout process (size negotiation), i.e after the cursor has been moved. Signals // can't be emitted during the size negotiation as the callbacks may update the UI. // The text-editor adds an idle callback to the adaptor to emit the signals after the size negotiation. - // This creates an implementation of the adaptor stub and a queue of idle callbacks. - application.CreateAdaptor(); + // The ToolkitTestApplication creates an implementation of the adaptor stub and a queue of idle callbacks. + ToolkitTestApplication application; + tet_infoline(" utcDaliTextEditorInputStyleChanged01"); // Load some fonts. @@ -1015,9 +1226,9 @@ int utcDaliTextEditorInputStyleChanged01(void) DALI_TEST_CHECK( editor ); - editor.SetSize( 300.f, 50.f ); - editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); - editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); editor.SetProperty( TextEditor::Property::ENABLE_MARKUP, true ); editor.SetProperty( TextEditor::Property::TEXT, "Hello world demo" ); @@ -1028,7 +1239,7 @@ int utcDaliTextEditorInputStyleChanged01(void) bool inputStyleChangedSignal = false; editor.ConnectSignal( testTracker, "inputStyleChanged", CallbackFunctor(&inputStyleChangedSignal) ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); // Render and notify application.SendNotification(); @@ -1042,8 +1253,7 @@ int utcDaliTextEditorInputStyleChanged01(void) inputStyleChangedSignal = false; // Create a tap event to touch the text editor. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 18.f, 25.f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 18.f, 25.f ) ) ); + TestGenerateTap( application, 18.0f, 25.0f ); // Render and notify application.SendNotification(); @@ -1070,8 +1280,7 @@ int utcDaliTextEditorInputStyleChanged01(void) inputStyleChangedSignal = false; // Create a tap event to touch the text editor. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 30.f, 25.f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 30.f, 25.f ) ) ); + TestGenerateTap( application, 30.0f, 25.0f ); // Render and notify application.SendNotification(); @@ -1088,8 +1297,7 @@ int utcDaliTextEditorInputStyleChanged01(void) inputStyleChangedSignal = false; // Create a tap event to touch the text editor. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 43.f, 25.f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 43.f, 25.f ) ) ); + TestGenerateTap( application, 43.0f, 25.0f ); // Render and notify application.SendNotification(); @@ -1113,8 +1321,7 @@ int utcDaliTextEditorInputStyleChanged01(void) inputStyleChangedSignal = false; // Create a tap event to touch the text editor. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 88.f, 25.f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 88.f, 25.f ) ) ); + TestGenerateTap( application, 88.0f, 25.0f ); // Render and notify application.SendNotification(); @@ -1147,8 +1354,7 @@ int utcDaliTextEditorInputStyleChanged01(void) inputStyleChangedSignal = false; // Create a tap event to touch the text editor. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 115.f, 25.f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 115.f, 25.f ) ) ); + TestGenerateTap( application, 115.0f, 25.0f ); // Render and notify application.SendNotification(); @@ -1165,8 +1371,7 @@ int utcDaliTextEditorInputStyleChanged01(void) inputStyleChangedSignal = false; // Create a tap event to touch the text editor. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 164.f, 25.f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 164.f, 25.f ) ) ); + TestGenerateTap( application, 164.0f, 25.0f ); // Render and notify application.SendNotification(); @@ -1194,8 +1399,7 @@ int utcDaliTextEditorInputStyleChanged01(void) inputStyleChangedSignal = false; // Create a tap event to touch the text editor. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 191.f, 25.f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 191.f, 25.f ) ) ); + TestGenerateTap( application, 191.0f, 25.0f ); // Render and notify application.SendNotification(); @@ -1212,15 +1416,13 @@ int utcDaliTextEditorInputStyleChanged01(void) int utcDaliTextEditorInputStyleChanged02(void) { - ToolkitTestApplication application; - tet_infoline(" utcDaliTextEditorInputStyleChanged02"); - // The text-editor emits signals when the input style changes. These changes of style are // detected during the relayout process (size negotiation), i.e after the cursor has been moved. Signals // can't be emitted during the size negotiation as the callbacks may update the UI. // The text-editor adds an idle callback to the adaptor to emit the signals after the size negotiation. - // This creates an implementation of the adaptor stub and a queue of idle callbacks. - application.CreateAdaptor(); + // The ToolkitTestApplication creates an implementation of the adaptor stub and a queue of idle callbacks. + ToolkitTestApplication application; + tet_infoline(" utcDaliTextEditorInputStyleChanged02"); // Load some fonts. @@ -1238,9 +1440,9 @@ int utcDaliTextEditorInputStyleChanged02(void) DALI_TEST_CHECK( editor ); - editor.SetSize( 300.f, 50.f ); - editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); - editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); editor.SetProperty( TextEditor::Property::ENABLE_MARKUP, true ); editor.SetProperty( TextEditor::Property::TEXT, "He llo world demo" ); @@ -1251,7 +1453,7 @@ int utcDaliTextEditorInputStyleChanged02(void) bool inputStyleChangedSignal = false; editor.ConnectSignal( testTracker, "inputStyleChanged", CallbackFunctor(&inputStyleChangedSignal) ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); // Render and notify application.SendNotification(); @@ -1265,10 +1467,8 @@ int utcDaliTextEditorInputStyleChanged02(void) inputStyleChangedSignal = false; // Create a tap event to touch the text editor. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 53.f, 25.f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 53.f, 25.f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Possible, 2u, 1u, Vector2( 53.f, 25.f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 2u, 1u, Vector2( 53.f, 25.f ) ) ); + TestGenerateTap( application, 53.0f, 25.0f, 100 ); + TestGenerateTap( application, 53.0f, 25.0f, 200 ); // Render and notify application.SendNotification(); @@ -1301,7 +1501,7 @@ int utcDaliTextEditorInputStyleChanged02(void) gInputStyleMask = TextEditor::InputStyle::NONE; inputStyleChangedSignal = false; - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1326,7 +1526,7 @@ int utcDaliTextEditorInputStyleChanged02(void) gInputStyleMask = TextEditor::InputStyle::NONE; inputStyleChangedSignal = false; - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1342,7 +1542,7 @@ int utcDaliTextEditorInputStyleChanged02(void) gInputStyleMask = TextEditor::InputStyle::NONE; inputStyleChangedSignal = false; - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1383,7 +1583,7 @@ int utcDaliTextEditorInputStyleChanged02(void) editor.SetProperty( TextEditor::Property::INPUT_EMBOSS, "emboss" ); editor.SetProperty( TextEditor::Property::INPUT_OUTLINE, "outline" ); - application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1396,8 +1596,7 @@ int utcDaliTextEditorInputStyleChanged02(void) DALI_TEST_CHECK( !inputStyleChangedSignal ); // Create a tap event to touch the text editor. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 63.f, 25.f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 63.f, 25.f ) ) ); + TestGenerateTap( application, 63.0f, 25.0f, 900 ); // Render and notify application.SendNotification(); @@ -1439,8 +1638,7 @@ int utcDaliTextEditorInputStyleChanged02(void) editor.SetProperty( TextEditor::Property::FONT_STYLE, fontStyleMapSet ); // Create a tap event to touch the text editor. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 30.f, 25.f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 30.f, 25.f ) ) ); + TestGenerateTap( application, 30.0f, 25.0f, 1500 ); // Render and notify application.SendNotification(); @@ -1477,11 +1675,11 @@ int utcDaliTextEditorEvent01(void) TextEditor editor = TextEditor::New(); DALI_TEST_CHECK( editor ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); - editor.SetSize( 300.f, 50.f ); - editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); - editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); // Avoid a crash when core load gl resources. application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); @@ -1491,7 +1689,7 @@ int utcDaliTextEditorEvent01(void) application.Render(); // Add a key event but as the text editor has not the focus it should do nothing. - application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1500,16 +1698,15 @@ int utcDaliTextEditorEvent01(void) DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::TEXT ), std::string(""), TEST_LOCATION ); // Create a tap event to touch the text editor. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 150.0f, 25.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 150.0f, 25.0f ) ) ); + TestGenerateTap( application, 150.0f, 25.0f ); // Render and notify application.SendNotification(); application.Render(); // Now the text editor has the focus, so it can handle the key events. - application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1520,28 +1717,27 @@ int utcDaliTextEditorEvent01(void) // Create a second text editor and send key events to it. TextEditor editor2 = TextEditor::New(); - editor2.SetParentOrigin( ParentOrigin::TOP_LEFT ); - editor2.SetAnchorPoint( AnchorPoint::TOP_LEFT ); - editor2.SetSize( 100.f, 100.f ); - editor2.SetPosition( 100.f, 100.f ); + editor2.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor2.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); + editor2.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) ); + editor2.SetProperty( Actor::Property::POSITION, Vector2( 100.f, 100.f )); - Stage::GetCurrent().Add( editor2 ); + application.GetScene().Add( editor2 ); // Render and notify application.SendNotification(); application.Render(); // Create a tap event on the second text editor. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 150.0f, 125.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 150.0f, 125.0f ) ) ); + TestGenerateTap( application, 150.0f, 125.0f ); // Render and notify application.SendNotification(); application.Render(); // The second text editor has the focus. It should handle the key events. - application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1564,11 +1760,11 @@ int utcDaliTextEditorEvent02(void) editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f ); DALI_TEST_CHECK( editor ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); - editor.SetSize( 300.f, 50.f ); - editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); - editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); // Avoid a crash when core load gl resources. application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); @@ -1583,22 +1779,19 @@ int utcDaliTextEditorEvent02(void) Actor stencil = editor.GetChildAt( 0u ); // Create a tap event to touch the text editor. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 150.0f, 25.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 150.0f, 25.0f ) ) ); + TestGenerateTap( application, 150.0f, 25.0f, 100 ); // Render and notify application.SendNotification(); application.Render(); Actor layer = editor.GetChildAt( 1u ); - DALI_TEST_CHECK( layer.IsLayer() ); - DALI_TEST_EQUALS( layer.GetChildCount(), 1u, TEST_LOCATION ); // The cursor. DALI_TEST_EQUALS( stencil.GetChildCount(), 0u, TEST_LOCATION ); // Now the text editor has the focus, so it can handle the key events. - application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1620,60 +1813,58 @@ int utcDaliTextEditorEvent02(void) } // Move the cursor and check the position changes. - Vector3 position1 = cursor.GetCurrentPosition(); + Vector3 position1 = cursor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); application.Render(); - Vector3 position2 = cursor.GetCurrentPosition(); + Vector3 position2 = cursor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION ); DALI_TEST_CHECK( position2.x < position1.x ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); application.Render(); - Vector3 position3 = cursor.GetCurrentPosition(); + Vector3 position3 = cursor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION ); DALI_TEST_EQUALS( position1, position3, TEST_LOCATION ); // Should be in the same position1. // Send some taps and check the cursor positions. // Try to tap at the beginning. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 1.f, 25.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 1.f, 25.0f ) ) ); + TestGenerateTap( application, 1.0f, 25.0f, 700 ); // Render and notify application.SendNotification(); application.Render(); // Cursor position should be the same than position1. - Vector3 position4 = cursor.GetCurrentPosition(); + Vector3 position4 = cursor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION ); DALI_TEST_EQUALS( position2, position4, TEST_LOCATION ); // Should be in the same position2. // Tap away from the start position. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 16.f, 25.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 16.0f, 25.0f ) ) ); + TestGenerateTap( application, 16.0f, 25.0f, 1400 ); // Render and notify application.SendNotification(); application.Render(); - Vector3 position5 = cursor.GetCurrentPosition(); + Vector3 position5 = cursor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION ); DALI_TEST_CHECK( position5.x > position4.x ); // Remove all the text. - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); editor.SetProperty( TextEditor::Property::TEXT, "" ); // Render and notify @@ -1681,7 +1872,7 @@ int utcDaliTextEditorEvent02(void) application.Render(); // Cursor position should be the same than position2. - Vector3 position6 = cursor.GetCurrentPosition(); + Vector3 position6 = cursor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION ); DALI_TEST_EQUALS( position2, position6, TEST_LOCATION );// Should be in the same position2. @@ -1701,13 +1892,13 @@ int utcDaliTextEditorEvent03(void) TextEditor editor = TextEditor::New(); DALI_TEST_CHECK( editor ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); editor.SetProperty( TextEditor::Property::TEXT, "This is a long text for the size of the text-editor." ); editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f ); - editor.SetSize( 30.f, 50.f ); - editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); - editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 30.f, 50.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); // Avoid a crash when core load gl resources. application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); @@ -1719,8 +1910,7 @@ int utcDaliTextEditorEvent03(void) // Send some taps and check text controller with clipboard window Dali::Clipboard clipboard = Clipboard::Get(); clipboard.ShowClipboard(); - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + TestGenerateTap( application, 3.0f, 25.0f, 100 ); clipboard.HideClipboard(); // Render and notify @@ -1728,16 +1918,14 @@ int utcDaliTextEditorEvent03(void) application.Render(); // Tap first to get the focus. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + TestGenerateTap( application, 3.0f, 25.0f, 1000 ); // Render and notify application.SendNotification(); application.Render(); // Double tap to select a word. - application.ProcessEvent( GenerateTap( Gesture::Possible, 2u, 1u, Vector2( 3.f, 25.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 2u, 1u, Vector2( 3.f, 25.0f ) ) ); + TestGenerateTap( application, 3.0f, 25.0f, 1100 ); // Render and notify application.SendNotification(); @@ -1759,8 +1947,8 @@ int utcDaliTextEditorEvent03(void) } // Double tap out of bounds - application.ProcessEvent( GenerateTap( Gesture::Possible, 2u, 1u, Vector2( 29.f, 25.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 2u, 1u, Vector2( 29.f, 25.0f ) ) ); + TestGenerateTap( application, 29.0f, 25.0f, 1700 ); + TestGenerateTap( application, 29.0f, 25.0f, 1800 ); // Render and notify application.SendNotification(); @@ -1778,8 +1966,14 @@ int utcDaliTextEditorEvent03(void) } // Long Press - application.ProcessEvent( GenerateLongPress( Gesture::Possible, 1u, Vector2( 1.f, 25.0f ) ) ); - application.ProcessEvent( GenerateLongPress( Gesture::Started, 1u, Vector2( 1.f, 25.0f ) ) ); + TestGenerateLongPress(application, 1.0f, 25.0f); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Pan Press + TestGenerateMiniPan(application); // Render and notify application.SendNotification(); @@ -1798,13 +1992,13 @@ int utcDaliTextEditorEvent04(void) TextEditor editor = TextEditor::New(); DALI_TEST_CHECK( editor ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); editor.SetProperty( TextEditor::Property::TEXT, "Hello\nworl" ); editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f ); - editor.SetSize( 100.f, 50.f ); - editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); - editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 50.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); // Avoid a crash when core load gl resources. application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); @@ -1814,16 +2008,15 @@ int utcDaliTextEditorEvent04(void) application.Render(); // Tap on the text editor - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + TestGenerateTap( application, 3.0f, 25.0f ); // Render and notify application.SendNotification(); application.Render(); // Move at the end of the text. - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1831,8 +2024,8 @@ int utcDaliTextEditorEvent04(void) for( unsigned int index = 0u; index < 10u; ++index ) { - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1840,7 +2033,7 @@ int utcDaliTextEditorEvent04(void) } // Add a character - application.ProcessEvent( GenerateKey( "d", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "d", "", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "d", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1849,8 +2042,8 @@ int utcDaliTextEditorEvent04(void) DALI_TEST_EQUALS( "Hello\nworld", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); // Add some key events - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_UP, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_UP, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_UP, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_UP, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1858,8 +2051,8 @@ int utcDaliTextEditorEvent04(void) for( unsigned int index = 0u; index < 10u; ++index ) { - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1867,7 +2060,7 @@ int utcDaliTextEditorEvent04(void) } // Add a character - application.ProcessEvent( GenerateKey( " ", " ", KEY_WHITE_SPACE_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( " ", "", " ", KEY_WHITE_SPACE_CODE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1888,13 +2081,13 @@ int utcDaliTextEditorEvent05(void) TextEditor editor = TextEditor::New(); DALI_TEST_CHECK( editor ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); editor.SetProperty( TextEditor::Property::TEXT, "Hello\nworl" ); editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f ); - editor.SetSize( 50.f, 50.f ); - editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); - editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 50.f, 50.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL, true ); editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL_DURATION, 0.2f ); editor.SetProperty( TextEditor::Property::ENABLE_SCROLL_BAR, true ); @@ -1909,16 +2102,15 @@ int utcDaliTextEditorEvent05(void) application.Render(); // Tap on the text editor - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + TestGenerateTap( application, 3.0f, 25.0f ); // Render and notify application.SendNotification(); application.Render(); // Move at the end of the text. - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1927,7 +2119,7 @@ int utcDaliTextEditorEvent05(void) for( unsigned int index = 0u; index < 10u; ++index ) { // Add a character - application.ProcessEvent( GenerateKey( "d", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "d", "", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "d", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1939,7 +2131,7 @@ int utcDaliTextEditorEvent05(void) // Continuous scroll left to increase coverage for( unsigned int index = 0u; index < 10u; ++index ) { - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -1952,7 +2144,7 @@ int utcDaliTextEditorEvent05(void) DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::SCROLL_BAR_FADE_DURATION ), 0.2f, Math::MACHINE_EPSILON_1000, TEST_LOCATION ); // Press Escape to increase coverage - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_ESCAPE, 0, 0, Integration::KeyEvent::Up, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_ESCAPE, 0, 0, Integration::KeyEvent::UP, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); application.SendNotification(); application.Render(); @@ -1971,13 +2163,13 @@ int utcDaliTextEditorEvent06(void) TextEditor editor = TextEditor::New(); DALI_TEST_CHECK( editor ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); editor.SetProperty( TextEditor::Property::TEXT, "Hello\nworld\nHello world" ); editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f ); - editor.SetSize( 100.f, 50.f ); - editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); - editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 50.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); // Avoid a crash when core load gl resources. application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); @@ -1987,15 +2179,14 @@ int utcDaliTextEditorEvent06(void) application.Render(); // Tap on the text editor - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + TestGenerateTap( application, 3.0f, 25.0f ); // Render and notify application.SendNotification(); application.Render(); // Move to seconds line of the text. - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -2005,12 +2196,12 @@ int utcDaliTextEditorEvent06(void) // Add another script characters ( glyph height is defferent ) - application.ProcessEvent( GenerateKey( "d", "ㅁ", KEY_D_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "d", "ኢ", KEY_D_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "d", "", "ㅁ", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "ㅁ", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "d", "", "ኢ", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "ኢ", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Delete characters - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); DALI_TEST_EQUALS( layoutHeight, editor.GetHeightForWidth( 100.f ), TEST_LOCATION ); @@ -2021,31 +2212,31 @@ int utcDaliTextEditorEvent06(void) DALI_TEST_EQUALS( "Hello\nworld\nHello world", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); // For coverage - application.ProcessEvent( GenerateKey( "", "", 0, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", 0, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); application.SendNotification(); application.Render(); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); application.SendNotification(); application.Render(); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_VOLUME_UP, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_VOLUME_UP, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); application.SendNotification(); application.Render(); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_VOLUME_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_VOLUME_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); application.SendNotification(); application.Render(); - application.ProcessEvent( GenerateKey( "", "", Dali::DevelKey::DALI_KEY_DELETE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_DELETE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); application.SendNotification(); application.Render(); - application.ProcessEvent( GenerateKey( "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); application.SendNotification(); application.Render(); - application.ProcessEvent( GenerateKey( "", "", Dali::DevelKey::DALI_KEY_CONTROL_RIGHT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); application.SendNotification(); application.Render(); @@ -2062,13 +2253,13 @@ int utcDaliTextEditorEvent07(void) TextEditor editor = TextEditor::New(); DALI_TEST_CHECK( editor ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); editor.SetProperty( TextEditor::Property::TEXT, "Hello\nworld\nHello world" ); editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f ); - editor.SetSize( 100.f, 50.f ); - editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); - editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 50.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); // Avoid a crash when core load gl resources. application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); @@ -2078,33 +2269,32 @@ int utcDaliTextEditorEvent07(void) application.Render(); // Tap on the text editor - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + TestGenerateTap( application, 3.0f, 25.0f ); // Render and notify application.SendNotification(); application.Render(); // Move to second line of the text. - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); application.Render(); // Select some text in the right of the current cursor position - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); application.Render(); // Cut the selected text - application.ProcessEvent( GenerateKey( "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "x", "x", KEY_X_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "x", "", "x", KEY_X_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "x", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -2113,34 +2303,34 @@ int utcDaliTextEditorEvent07(void) DALI_TEST_EQUALS( "Hello\nld\nHello world", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); // Select some text in the left of the current cursor position - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "",DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); application.Render(); // Copy the selected text - application.ProcessEvent( GenerateKey( "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "c", "c", KEY_C_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "c", "", "c", KEY_C_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); application.Render(); // Move the cursor to the third line - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); application.Render(); // Paste the selected text at the current cursor position - application.ProcessEvent( GenerateKey( "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - application.ProcessEvent( GenerateKey( "v", "v", KEY_V_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "v", "", "v", KEY_V_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "v", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); @@ -2148,125 +2338,461 @@ int utcDaliTextEditorEvent07(void) DALI_TEST_EQUALS( "Hello\nld\nHello lo\nworld", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); - END_TEST; -} -int utcDaliTextEditorHandles(void) -{ - ToolkitTestApplication application; - tet_infoline(" utcDaliTextEditorHandles"); + // Disable Shift Selection + editor.SetProperty( DevelTextEditor::Property::ENABLE_SHIFT_SELECTION, false ); - TextEditor editor = TextEditor::New(); - DALI_TEST_CHECK( editor ); + // Test to select some text in the right of the current cursor position + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - Stage::GetCurrent().Add( editor ); + // Render and notify + application.SendNotification(); + application.Render(); - editor.SetProperty( TextEditor::Property::TEXT, "This is a long text for the size of the text-editor." ); - editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f ); - editor.SetProperty( TextEditor::Property::GRAB_HANDLE_IMAGE, HANDLE_IMAGE_FILE_NAME ); - editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL, true ); + // Cut the selected text + application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "x", "", "x", KEY_X_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "x", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - editor.SetSize( 30.f, 500.f ); - editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); - editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + // Render and notify + application.SendNotification(); + application.Render(); - // Avoid a crash when core load gl resources. - application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); + // The text isn't selected and not changed because of 'SetProperty( DevelTextEditor::Property::ENABLE_SHIFT_SELECTION, false )' + DALI_TEST_EQUALS( "Hello\nld\nHello lo\nworld", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); + + // Test to select some text in the left of the current cursor position + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); application.Render(); - // Tap first to get the focus. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + // Copy the selected text + application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "c", "", "c", KEY_C_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); application.Render(); - // Tap to create the grab handle. - application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); - application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 3.f, 25.0f ) ) ); + // The text is not selected and not changed because of 'SetProperty( DevelTextEditor::Property::ENABLE_SHIFT_SELECTION, false )' + DALI_TEST_EQUALS( "Hello\nld\nHello lo\nworld", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); + + // Select all Text + application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); application.Render(); - // Get the active layer where the text's decoration is added. - Actor activeLayer = editor.GetChildAt( 1u ); + // replace text with "c" + application.ProcessEvent( GenerateKey( "c", "", "c", KEY_C_CODE, 0, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - // Get the handle's actor. - Actor handle = activeLayer.GetChildAt( 1u ); - handle.SetSize( 100.f, 100.f ); + // Render and notify + application.SendNotification(); + application.Render(); + + //text is "c" + DALI_TEST_EQUALS( "c", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); + + // select all text + DevelTextEditor::SelectWholeText(editor); // Render and notify application.SendNotification(); application.Render(); - // Touch the grab handle to set it as pressed. - Vector2 touchPos( 10.0f, 50.0f ); - Dali::Integration::TouchEvent event; - event = Dali::Integration::TouchEvent(); - event.AddPoint( GetPointDownInside( touchPos ) ); - application.ProcessEvent( event ); + // Copy the selected text using logical keys + application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "ؤ", "c", "ؤ", KEY_C_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); application.Render(); - // drag grab handle right - SendPan(application, Gesture::Possible, touchPos); - SendPan(application, Gesture::Started, touchPos); - touchPos.x += 5.0f; - Wait(application, 100); + // select none + DevelTextEditor::SelectNone(editor); - for(int i = 0;i<20;i++) - { - SendPan(application, Gesture::Continuing, touchPos); - touchPos.x += 5.0f; - Wait(application); - } + // Render and notify + application.SendNotification(); + application.Render(); - SendPan(application, Gesture::Finished, touchPos); - Wait(application); + // Paste the selected using logical keys + application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "ر", "v", "ر", KEY_V_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "v", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); - // Release the grab handle. - event = Dali::Integration::TouchEvent(); - event.AddPoint( GetPointUpInside( touchPos ) ); - application.ProcessEvent( event ); + //text is "cc" + DALI_TEST_EQUALS( "cc", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); + + // select all using logical keys + application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "ش", "a", "ش", KEY_A_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // cut text using logical keys + application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "ء", "x", "ء", KEY_X_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "x", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); // Render and notify application.SendNotification(); application.Render(); + //text is "" + DALI_TEST_EQUALS( "", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); + END_TEST; } - -int utcDaliTextEditorUnderPropertyStringP(void) +int utcDaliTextEditorEvent08(void) { ToolkitTestApplication application; - tet_infoline(" utcDaliTextEditorUnderPropertyStringP"); + tet_infoline(" utcDaliTextEditorEvent08"); + + // Checks if the highlight actor is released correctly. + TextEditor editor = TextEditor::New(); DALI_TEST_CHECK( editor ); - std::string underlineSettings1( "{\"enable\":\"true\",\"color\":\"red\",\"height\":\"1\"}" ); + application.GetScene().Add( editor ); - Stage::GetCurrent().Add( editor ); + editor.SetProperty( TextEditor::Property::TEXT, "DALi" ); + editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 50.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); - editor.SetProperty( TextEditor::Property::UNDERLINE, underlineSettings1 ); - DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::UNDERLINE ), underlineSettings1, TEST_LOCATION ); + // Avoid a crash when core load gl resources. + application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); - tet_infoline("Set underline settings with a map"); - // Check the input underline property - Property::Map underlineMapSet; - Property::Map underlineMapGet; - underlineMapSet.Insert( "enable", "true" ); - underlineMapSet.Insert( "color", "blue" ); - underlineMapSet.Insert( "height", "2" ); + // Render and notify + application.SendNotification(); + application.Render(); - editor.SetProperty( TextEditor::Property::UNDERLINE, underlineMapSet ); + // Tap on the text editor + TestGenerateTap( application, 3.0f, 25.0f ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // When the left selection handle and the right selection handle are at the same position, the highlight box should be deactivated. + // Test to select some text in the left of the current cursor position + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Test to the left selection handle position and the right selection handle position + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Test to select full text in the left of the current cursor position + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Test to release the current full text selection + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Test to move the current cursor position correctly + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Add a character + application.ProcessEvent( GenerateKey( "d", "", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "d", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( "DdALi", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); + + // Test to select some text in the right of the current cursor position + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Test the cursor position with right arrow key + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Add a character + application.ProcessEvent( GenerateKey( "c", "", "c", KEY_C_CODE, 0, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( "DdALci", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); + + // Test to select some text in the left of the current cursor position + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Test the cursor position with left arrow key + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Add a character + application.ProcessEvent( GenerateKey( "c", "", "c", KEY_C_CODE, 0, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( "DcdALci", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); + + // Test to select some text in the right of the current cursor position + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Test the cursor position with left arrow key + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Add a character + application.ProcessEvent( GenerateKey( "x", "", "x", KEY_X_CODE, 0, 0, Integration::KeyEvent::DOWN, "x", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( "DcxdALci", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); + + // Test to select some text in the left of the current cursor position + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Test the cursor position with right arrow key + application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Add a character + application.ProcessEvent( GenerateKey( "c", "", "c", KEY_C_CODE, 0, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( "DcxcdALci", editor.GetProperty( TextEditor::Property::TEXT ), TEST_LOCATION ); + + END_TEST; +} + +int utcDaliTextEditorHandles(void) +{ + ToolkitTestApplication application; + tet_infoline(" utcDaliTextEditorHandles"); + + TextEditor editor = TextEditor::New(); + DALI_TEST_CHECK( editor ); + + application.GetScene().Add( editor ); + + editor.SetProperty( TextEditor::Property::TEXT, "This is a long text for the size of the text-editor." ); + editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f ); + editor.SetProperty( TextEditor::Property::GRAB_HANDLE_IMAGE, HANDLE_IMAGE_FILE_NAME ); + editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL, true ); + + editor.SetProperty( TextEditor::Property::SELECTION_HANDLE_IMAGE_LEFT, Property::Map{ {"filename", HANDLE_LEFT_SELECTION_FILE_NAME } } ); + editor.SetProperty( TextEditor::Property::SELECTION_HANDLE_IMAGE_RIGHT, Property::Map{ {"filename", HANDLE_LEFT_SELECTION_FILE_NAME } } ); + editor.SetProperty( TextEditor::Property::SELECTION_HANDLE_PRESSED_IMAGE_LEFT, Property::Map{ {"filename", HANDLE_RIGHT_SELECTION_FILE_NAME } } ); + editor.SetProperty( TextEditor::Property::SELECTION_HANDLE_PRESSED_IMAGE_RIGHT, Property::Map{ {"filename", HANDLE_RIGHT_SELECTION_FILE_NAME } } ); + + editor.SetProperty( Actor::Property::SIZE, Vector2( 30.f, 500.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); + + // Avoid a crash when core load gl resources. + application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Tap first to get the focus. + TestGenerateTap( application, 3.0f, 25.0f, 100 ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Tap to create the grab handle. + TestGenerateTap( application, 3.0f, 25.0f, 700 ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Get the active layer where the text's decoration is added. + Actor activeLayer = editor.GetChildAt( 1u ); + + // Get the handle's actor. + Actor handle = activeLayer.GetChildAt( 1u ); + handle.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Touch the grab handle to set it as pressed. + Vector2 touchPos( 10.0f, 50.0f ); + Dali::Integration::TouchEvent event; + event = Dali::Integration::TouchEvent(); + event.AddPoint( GetPointDownInside( touchPos ) ); + application.ProcessEvent( event ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Pan the grab handle + uint32_t time = 100; + TestStartPan( application, Vector2(10.0f, 50.0f), Vector2(10.0f, 50.0f), time ); + TestMovePan( application, Vector2(10.0f, 30.0f), time ); + TestEndPan( application, Vector2(10.0f, 50.0f), time); + application.SendNotification(); + application.Render(); + + + // Release the grab handle. + event = Dali::Integration::TouchEvent(); + event.AddPoint( GetPointUpInside( touchPos ) ); + application.ProcessEvent( event ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Tap first to get the focus. + TestGenerateTap( application, 3.0f, 25.0f, 1400 ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Double tap to select a word and create the selection handles. + TestGenerateTap( application, 3.0f, 25.0f, 1500 ); + + // Render and notify + application.SendNotification(); + application.Render(); + + touchPos = Vector2( 10.0f, 50.0f ); + + // Touch the left selection handle to set it as pressed. + event = Dali::Integration::TouchEvent(); + event.AddPoint( GetPointDownInside( touchPos ) ); + application.ProcessEvent( event ); + + // Render and notify + application.SendNotification(); + application.Render(); + + // Release the left selection handle. + event = Dali::Integration::TouchEvent(); + event.AddPoint( GetPointUpInside( touchPos ) ); + application.ProcessEvent( event ); + + // Render and notify + application.SendNotification(); + application.Render(); + + END_TEST; +} + +int utcDaliTextEditorUnderPropertyStringP(void) +{ + ToolkitTestApplication application; + tet_infoline(" utcDaliTextEditorUnderPropertyStringP"); + TextEditor editor = TextEditor::New(); + DALI_TEST_CHECK( editor ); + + std::string underlineSettings1( "{\"enable\":\"true\",\"color\":\"red\",\"height\":\"1\"}" ); + + application.GetScene().Add( editor ); + + editor.SetProperty( TextEditor::Property::UNDERLINE, underlineSettings1 ); + DALI_TEST_EQUALS( editor.GetProperty( TextEditor::Property::UNDERLINE ), underlineSettings1, TEST_LOCATION ); + + tet_infoline("Set underline settings with a map"); + // Check the input underline property + Property::Map underlineMapSet; + Property::Map underlineMapGet; + underlineMapSet.Insert( "enable", true ); + underlineMapSet.Insert( "color", Color::BLUE ); + underlineMapSet.Insert( "height", 2 ); + + editor.SetProperty( TextEditor::Property::UNDERLINE, underlineMapSet ); underlineMapGet = editor.GetProperty( TextEditor::Property::UNDERLINE ); DALI_TEST_EQUALS( underlineMapGet.Count(), underlineMapSet.Count(), TEST_LOCATION ); DALI_TEST_EQUALS( DaliTestCheckMaps( underlineMapSet, underlineMapGet ), true, TEST_LOCATION ); @@ -2297,7 +2823,7 @@ int utcDaliTextEditorShadowPropertyStringP(void) std::string shadowSettings( "{\"color\":\"green\",\"offset\":\"2 2\",\"blurRadius\":\"0\"}" ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); editor.SetProperty( TextEditor::Property::SHADOW, "{\"color\":\"green\",\"offset\":\"2 2\",\"blurRadius\":\"0\"}" ); @@ -2319,7 +2845,7 @@ int utcDaliTextEditorFontStylePropertyStringP(void) std::string fontStyleSettings( "{\"weight\":\"bold\",\"width\":\"condensed\",\"slant\":\"italic\"}" ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); editor.SetProperty( TextEditor::Property::FONT_STYLE, "{\"weight\":\"bold\",\"width\":\"condensed\",\"slant\":\"italic\"}" ); @@ -2345,13 +2871,13 @@ int utcDaliTextEditorGetPropertyLinecountP(void) editor.SetProperty( TextEditor::Property::TEXT, "TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST "); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); - editor.SetSize( 100.0f, 100.0f ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) ); lineCount = editor.GetProperty( TextEditor::Property::LINE_COUNT ); DALI_TEST_EQUALS( lineCount, 14, TEST_LOCATION ); - editor.SetSize( 50.0f, 100.0f ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 50.f, 100.f ) ); lineCount = editor.GetProperty( TextEditor::Property::LINE_COUNT ); DALI_TEST_EQUALS( lineCount, 28, TEST_LOCATION ); @@ -2367,14 +2893,14 @@ int utcDaliTextEditorScrollStateChangedSignalTest(void) TextEditor editor = TextEditor::New(); DALI_TEST_CHECK( editor ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f ); - editor.SetSize( 50.f, 50.f ); - editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); - editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 50.f, 50.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); editor.SetProperty( TextEditor::Property::ENABLE_SCROLL_BAR, true ); - editor.SetKeyboardFocusable(true); + editor.SetProperty( Actor::Property::KEYBOARD_FOCUSABLE,true); bool startedCalled = false; bool finishedCalled = false; @@ -2407,10 +2933,10 @@ int UtcDaliToolkitTextEditorTextWrapMode(void) int lineCount =0 ; TextEditor editor = TextEditor::New(); - editor.SetSize( 150.0f, 300.f ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 150.0f, 300.f ) ); editor.SetProperty( TextEditor::Property::TEXT, "Hello world Hello world" ); - Stage::GetCurrent().Add( editor ); + application.GetScene().Add( editor ); editor.SetProperty( TextEditor::Property::LINE_WRAP_MODE, "WORD" ); DALI_TEST_EQUALS( editor.GetProperty< int >( TextEditor::Property::LINE_WRAP_MODE ), static_cast< int >( Text::LineWrap::WORD ), TEST_LOCATION ); @@ -2458,10 +2984,10 @@ int UtcDaliTextEditorSetPaddingProperty(void) TextEditor editor = TextEditor::New(); DALI_TEST_CHECK( editor ); - editor.SetSize( 300.f, 50.f ); - editor.SetParentOrigin( ParentOrigin::TOP_LEFT ); - editor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); - Stage::GetCurrent().Add( editor ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); + application.GetScene().Add( editor ); application.SendNotification(); application.Render(); @@ -2483,3 +3009,910 @@ int UtcDaliTextEditorSetPaddingProperty(void) END_TEST; } + +int UtcDaliTextEditorEnableShiftSelectionProperty(void) +{ + ToolkitTestApplication application; + tet_infoline("UtcDaliTextEditorEnableShiftSelectionProperty"); + + TextEditor editor = TextEditor::New(); + DALI_TEST_CHECK( editor ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); + application.GetScene().Add( editor ); + + application.SendNotification(); + application.Render(); + + // The default value of ENABLE_SHIFT_SELECTION is 'true'. + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::ENABLE_SHIFT_SELECTION ), true, TEST_LOCATION ); + + // Check the enable shift selection property + editor.SetProperty( DevelTextEditor::Property::ENABLE_SHIFT_SELECTION, false ); + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::ENABLE_SHIFT_SELECTION ), false, TEST_LOCATION ); + + application.SendNotification(); + application.Render(); + + END_TEST; +} + +int UtcDaliTextEditorEnableGrabHandleProperty(void) +{ + ToolkitTestApplication application; + tet_infoline("UtcDaliTextEditorEnableGrabHandleProperty"); + + TextEditor editor = TextEditor::New(); + DALI_TEST_CHECK( editor ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); + application.GetScene().Add( editor ); + + application.SendNotification(); + application.Render(); + + // The default value of ENABLE_GRAB_HANDLE is 'true'. + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::ENABLE_GRAB_HANDLE ), true, TEST_LOCATION ); + + // Check the enable grab handle property + editor.SetProperty( DevelTextEditor::Property::ENABLE_GRAB_HANDLE, false ); + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::ENABLE_GRAB_HANDLE ), false, TEST_LOCATION ); + + application.SendNotification(); + application.Render(); + + END_TEST; +} + +int UtcDaliTextEditorMatchSystemLanguageDirectionProperty(void) +{ + ToolkitTestApplication application; + tet_infoline("UtcDaliTextEditorMatchSystemLanguageDirectionProperty"); + + TextEditor editor = TextEditor::New(); + DALI_TEST_CHECK( editor ); + editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) ); + editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); + application.GetScene().Add( editor ); + + application.SendNotification(); + application.Render(); + + // The default value of MATCH_SYSTEM_LANGUAGE_DIRECTION is 'true'. + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION ), true, TEST_LOCATION ); + + // Check the disable match system language direction property + editor.SetProperty( DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION, false ); + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION ), false, TEST_LOCATION ); + + application.SendNotification(); + application.Render(); + + END_TEST; +} + +int UtcDaliTextEditorGetInputMethodContext(void) +{ + ToolkitTestApplication application; + tet_infoline("UtcDaliTextEditorGetInputMethodContext"); + + TextEditor editor = TextEditor::New(); + DALI_TEST_CHECK( DevelTextEditor::GetInputMethodContext( editor ) ); + + END_TEST; +} + +int utcDaliTextEditorMaxCharactersReached(void) +{ + ToolkitTestApplication application; + tet_infoline("utcDaliTextEditorMaxCharactersReached"); + + TextEditor editor = TextEditor::New(); + DALI_TEST_CHECK( editor ); + + application.GetScene().Add( editor ); + + const int maxNumberOfCharacters = 1; + editor.SetProperty( DevelTextEditor::Property::MAX_LENGTH, maxNumberOfCharacters ); + DALI_TEST_EQUALS( editor.GetProperty( DevelTextEditor::Property::MAX_LENGTH ), maxNumberOfCharacters, TEST_LOCATION ); + + editor.SetKeyInputFocus(); + + // connect to the text changed signal. + ConnectionTracker* testTracker = new ConnectionTracker(); + DevelTextEditor::MaxLengthReachedSignal( editor ).Connect(&TestMaxLengthReachedCallback); + bool maxLengthReachedSignal = false; + editor.ConnectSignal( testTracker, "maxLengthReached", CallbackFunctor(&maxLengthReachedSignal) ); + + gMaxCharactersCallBackCalled = false; + + application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + DALI_TEST_CHECK( gMaxCharactersCallBackCalled ); + DALI_TEST_CHECK( maxLengthReachedSignal ); + + END_TEST; +} + +int utcDaliTextEditorInputFiltered(void) +{ + ToolkitTestApplication application; + tet_infoline(" utcDaliTextEditorInputFiltered"); + TextEditor editor = TextEditor::New(); + DALI_TEST_CHECK(editor); + + application.GetScene().Add(editor); + + Property::Map inputFilter; + + // Only digit is accepted. + inputFilter[InputFilter::Property::ACCEPTED] = "[\\d]"; + + // Set input filter to TextEditor. + editor.SetProperty(DevelTextEditor::Property::INPUT_FILTER, inputFilter); + + editor.SetKeyInputFocus(); + + // connect to the input filtered signal. + ConnectionTracker* testTracker = new ConnectionTracker(); + DevelTextEditor::InputFilteredSignal(editor).Connect(&TestInputFilteredCallback); + bool inputFilteredSignal = false; + editor.ConnectSignal(testTracker, "inputFiltered", CallbackFunctor(&inputFilteredSignal)); + + gInputFilteredAcceptedCallbackCalled = false; + + application.ProcessEvent(GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE )); + + DALI_TEST_CHECK(gInputFilteredAcceptedCallbackCalled); + DALI_TEST_CHECK(inputFilteredSignal); + + // Word is rejected. + inputFilter[InputFilter::Property::ACCEPTED] = ""; + inputFilter[InputFilter::Property::REJECTED] = "[\\w]"; + + // Set input filter to TextEditor. + editor.SetProperty(DevelTextEditor::Property::INPUT_FILTER, inputFilter); + + editor.SetKeyInputFocus(); + + inputFilteredSignal = false; + gInputFilteredRejectedCallbackCalled = false; + + application.ProcessEvent(GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE)); + + DALI_TEST_CHECK(gInputFilteredAcceptedCallbackCalled); + DALI_TEST_CHECK(inputFilteredSignal); + + END_TEST; +} + +int UtcDaliTextEditorSelectWholeText(void) +{ + ToolkitTestApplication application; + tet_infoline(" UtcDaliTextEditorSelectWholeText "); + + TextEditor textEditor = TextEditor::New(); + + application.GetScene().Add( textEditor ); + + textEditor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) ); + textEditor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + textEditor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); + + // Avoid a crash when core load gl resources. + application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( 1u, textEditor.GetChildCount(), TEST_LOCATION ); + + DevelTextEditor::SelectWholeText( textEditor ); + + application.SendNotification(); + application.Render(); + + // Nothing should have been selected. The number of children is still 1 + DALI_TEST_EQUALS( 1u, textEditor.GetChildCount(), TEST_LOCATION ); + + textEditor.SetProperty( TextEditor::Property::TEXT, "Hello world" ); + + application.SendNotification(); + application.Render(); + + DevelTextEditor::SelectWholeText( textEditor ); + + application.SendNotification(); + application.Render(); + + // Should be 2 children, the stencil and the layer + DALI_TEST_EQUALS( 2u, textEditor.GetChildCount(), TEST_LOCATION ); + + // The offscreen root actor should have two actors: the renderer and the highlight actor. + Actor stencil = textEditor.GetChildAt( 0u ); + + // The highlight actor is drawn first, so is the first actor in the list + Renderer highlight = stencil.GetChildAt( 0u ).GetRendererAt( 0u ); + DALI_TEST_CHECK( highlight ); + + END_TEST; +} + +int UtcDaliTextEditorSelectNone(void) +{ + ToolkitTestApplication application; + tet_infoline(" UtcDaliTextEditorSelectWholeText "); + + TextEditor textEditor = TextEditor::New(); + + application.GetScene().Add( textEditor ); + + textEditor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) ); + textEditor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + textEditor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); + + // Avoid a crash when core load gl resources. + application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); + + application.SendNotification(); + application.Render(); + + textEditor.SetProperty( TextEditor::Property::TEXT, "Hello world" ); + + application.SendNotification(); + application.Render(); + + // Nothing is selected + std::string selectedText = textEditor.GetProperty( DevelTextEditor::Property::SELECTED_TEXT ).Get(); + DALI_TEST_EQUALS( "", selectedText, TEST_LOCATION ); + + DevelTextEditor::SelectWholeText( textEditor ); + + application.SendNotification(); + application.Render(); + + // whole text is selected + selectedText = textEditor.GetProperty( DevelTextEditor::Property::SELECTED_TEXT ).Get(); + DALI_TEST_EQUALS( "Hello world", selectedText, TEST_LOCATION ); + + DevelTextEditor::SelectNone( textEditor ); + + application.SendNotification(); + application.Render(); + + // Nothing is selected + selectedText = textEditor.GetProperty( DevelTextEditor::Property::SELECTED_TEXT ).Get(); + DALI_TEST_EQUALS( "", selectedText, TEST_LOCATION ); + + END_TEST; +} + +int UtcDaliTextEditorSelectRange(void) +{ + ToolkitTestApplication application; + tet_infoline("utcDaliTextEditorSelectRange"); + + TextEditor textEditor = TextEditor::New(); + DALI_TEST_CHECK( textEditor ); + + application.GetScene().Add( textEditor ); + + // Avoid a crash when core load gl resources. + application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); + + application.SendNotification(); + application.Render(); + + textEditor.SetProperty( TextEditor::Property::TEXT, "Hello world" ); + + textEditor.SetProperty( DevelTextEditor::Property::SELECTED_TEXT_START, 0 ); + textEditor.SetProperty( DevelTextEditor::Property::SELECTED_TEXT_END, 5 ); + + // Hello is selected + std::string selectedText = textEditor.GetProperty( DevelTextEditor::Property::SELECTED_TEXT ).Get(); + DALI_TEST_EQUALS( "Hello", selectedText, TEST_LOCATION ); + + DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::SELECTED_TEXT_START ).Get(), 0, TEST_LOCATION ); + DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::SELECTED_TEXT_END ).Get(), 5, TEST_LOCATION ); + + END_TEST; +} + +int UtcDaliTextEditorEnableEditing(void) +{ + ToolkitTestApplication application; + tet_infoline(" UtcDaliTextEditorEnableEditing "); + + TextEditor textEditor = TextEditor::New(); + + application.GetScene().Add( textEditor ); + + textEditor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) ); + textEditor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + textEditor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); + + // Avoid a crash when core load gl resources. + application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); + + application.SendNotification(); + application.Render(); + + textEditor.SetKeyInputFocus(); + textEditor.SetProperty( DevelTextEditor::Property::ENABLE_EDITING, false ); + application.ProcessEvent( GenerateKey( "D", "", "D", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "D", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( textEditor.GetProperty( TextEditor::Property::TEXT ).Get(), "", TEST_LOCATION ); + DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::ENABLE_EDITING ).Get(), false, TEST_LOCATION ); + + textEditor.SetKeyInputFocus(); + textEditor.SetProperty( DevelTextEditor::Property::ENABLE_EDITING, true ); + application.ProcessEvent( GenerateKey( "D", "", "D", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "D", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( textEditor.GetProperty( TextEditor::Property::TEXT ).Get(), "D", TEST_LOCATION ); + DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::ENABLE_EDITING ).Get(), true, TEST_LOCATION ); + + END_TEST; +} + +int UtcDaliTextEditorScrolling(void) +{ + ToolkitTestApplication application; + tet_infoline(" UtcDaliTextEditorScrolling "); + + TextEditor textEditor = TextEditor::New(); + DALI_TEST_CHECK( textEditor ); + + application.GetScene().Add( textEditor ); + + // Avoid a crash when core load gl resources. + application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); + + application.SendNotification(); + application.Render(); + + textEditor.SetProperty(TextEditor::Property::TEXT, "Tex1\nTex2\nTex3\nTex4\nTex5\nTex6\nTex7\nTex8"); + textEditor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_CENTER); + textEditor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_CENTER); + textEditor.SetProperty(Actor::Property::SIZE, Vector2(60.0f, 160.0f)); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::VERTICAL_SCROLL_POSITION ).Get(), 0.0f, TEST_LOCATION ); + DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::HORIZONTAL_SCROLL_POSITION ).Get(), 0.0f, TEST_LOCATION ); + + + DevelTextEditor::ScrollBy(textEditor, Vector2(1.0f, 1.0f)); + + DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::VERTICAL_SCROLL_POSITION ).Get(), 1.0f, TEST_LOCATION ); + DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::HORIZONTAL_SCROLL_POSITION ).Get(), 0.0f, TEST_LOCATION ); + + DevelTextEditor::ScrollBy(textEditor, Vector2(0.0f, 1000.0f)); + + DALI_TEST_NOT_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::VERTICAL_SCROLL_POSITION ).Get(), 1.0f, 0.1f, TEST_LOCATION ); + DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::HORIZONTAL_SCROLL_POSITION ).Get(), 0.0f, TEST_LOCATION ); + + textEditor.SetProperty(DevelTextEditor::Property::VERTICAL_SCROLL_POSITION , 0.0f); + textEditor.SetProperty(DevelTextEditor::Property::HORIZONTAL_SCROLL_POSITION , 0.0f); + + DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::VERTICAL_SCROLL_POSITION ).Get(), 0.0f, TEST_LOCATION ); + DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::HORIZONTAL_SCROLL_POSITION ).Get(), 0.0f, TEST_LOCATION ); + + END_TEST; +} + +int UtcDaliToolkitTextEditorFontSizeScale(void) +{ + ToolkitTestApplication application; + tet_infoline(" UtcDaliToolkitTextEditorFontSizeScale"); + + TextEditor textEditor = TextEditor::New(); + textEditor.SetProperty( TextEditor::Property::POINT_SIZE, 30.f ); + textEditor.SetProperty( TextEditor::Property::TEXT, "Test" ); + Vector3 nonScaledSize = textEditor.GetNaturalSize(); + + TextEditor textEditorScaled = TextEditor::New(); + textEditorScaled.SetProperty( TextEditor::Property::POINT_SIZE, 15.f ); + textEditorScaled.SetProperty( Toolkit::DevelTextEditor::Property::FONT_SIZE_SCALE, 2.f ); + textEditorScaled.SetProperty( TextEditor::Property::TEXT, "Test" ); + Vector3 scaledSize = textEditorScaled.GetNaturalSize(); + + DALI_TEST_EQUALS( nonScaledSize, scaledSize, TEST_LOCATION ); + + textEditor.SetProperty( TextEditor::Property::PIXEL_SIZE, 30.f ); + textEditor.SetProperty( TextEditor::Property::TEXT, "Test" ); + nonScaledSize = textEditor.GetNaturalSize(); + + textEditorScaled.SetProperty( TextEditor::Property::PIXEL_SIZE, 15.f ); + textEditorScaled.SetProperty( Toolkit::DevelTextEditor::Property::FONT_SIZE_SCALE, 2.f ); + textEditorScaled.SetProperty( TextEditor::Property::TEXT, "Test" ); + scaledSize = textEditorScaled.GetNaturalSize(); + + DALI_TEST_EQUALS( nonScaledSize, scaledSize, TEST_LOCATION ); + + END_TEST; +} + +int UtcDaliTextEditorPrimaryCursorPosition(void) +{ + ToolkitTestApplication application; + tet_infoline(" UtcDaliTextPrimaryCursorPosition "); + + TextEditor textEditor = TextEditor::New(); + + application.GetScene().Add( textEditor ); + + textEditor.SetProperty( TextEditor::Property::TEXT, "ABCEF"); + textEditor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) ); + textEditor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + textEditor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); + + // Avoid a crash when core load gl resources. + application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE ); + + textEditor.SetProperty( DevelTextEditor::Property::PRIMARY_CURSOR_POSITION, 3); + application.SendNotification(); + application.Render(); + + application.ProcessEvent( GenerateKey( "D", "", "D", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "D", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) ); + + // Render and notify + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( textEditor.GetProperty( TextEditor::Property::TEXT ).Get(), "ABCDEF", TEST_LOCATION ); + DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::PRIMARY_CURSOR_POSITION ).Get(), 4, TEST_LOCATION ); + + END_TEST; +} + +int UtcDaliTextEditorLineCountAfterGetNaturalSize(void) +{ + ToolkitTestApplication application; + tet_infoline(" UtcDaliTextEditorLineCountAfterGetNaturalSize "); + + TextEditor textEditor = TextEditor::New(); + textEditor.SetProperty(TextEditor::Property::TEXT, "A\nB\nC\nD\nE\nF\n"); + textEditor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) ); + textEditor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); + textEditor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); + application.GetScene().Add( textEditor ); + + application.SendNotification(); + application.Render(); + + int lineCount = 0; + lineCount = textEditor.GetProperty( TextEditor::Property::LINE_COUNT ); + DALI_TEST_EQUALS( lineCount, 7, TEST_LOCATION ); + + textEditor.GetNaturalSize(); + + // Create a tap event to touch the text editor. + TestGenerateTap( application, 18.0f, 25.0f ); + + application.SendNotification(); + application.Render(); + + lineCount = textEditor.GetProperty( TextEditor::Property::LINE_COUNT ); + DALI_TEST_EQUALS( lineCount, 7, TEST_LOCATION ); + + END_TEST; +} + + +int utcDaliTextEditorGetHeightForWidthDoesNotChangeLineCountScrollingCase(void) +{ + ToolkitTestApplication application; + + tet_infoline(" utcDaliTextEditorGetHeightForWidthDoesNotChangeLineCountScrollingCase "); + + int lineCountBefore =0 ; + int lineCountAfter =0 ; + + // Create a text editor + TextEditor textEditor = TextEditor::New(); + //Set very large font-size using point-size + textEditor.SetProperty( TextEditor::Property::POINT_SIZE, 10) ; + //Specify font-family + textEditor.SetProperty( TextEditor::Property::FONT_FAMILY, "DejaVu Sans"); + //Specify size + textEditor.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) ); + //Set text longer than width of textEditor + textEditor.SetProperty( TextEditor::Property::TEXT, "TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST "); + + application.GetScene().Add( textEditor ); + + application.SendNotification(); + application.Render(); + + //Failed case is the GetHeightForWidth change LineCount then the scrollor will not arrive to latest line + //GetHeightForWidth is a retrieval method which should not modify object + lineCountBefore = textEditor.GetProperty( TextEditor::Property::LINE_COUNT ); + textEditor.GetHeightForWidth(200.f); + + //This is to simulate focus into text editor after calling GetHeightForWidth + //Create a tap event to touch the text editor. + TestGenerateTap( application, 18.0f, 25.0f ); + + application.SendNotification(); + application.Render(); + + lineCountAfter = textEditor.GetProperty( TextEditor::Property::LINE_COUNT ); + + //The LineCount must not be changed when calling GetHeightForWidth. + DALI_TEST_EQUALS( lineCountAfter , lineCountBefore, TEST_LOCATION ); + + END_TEST; +} + +int utcDaliTextEditorGetHeightForWidthDoesNotChangeLineCountLineWrapCharCase(void) +{ + ToolkitTestApplication application; + + tet_infoline(" utcDaliTextEditorGetHeightForWidthDoesNotChangeLineCountLineWrapCharCase "); + + int lineCountBefore =0 ; + int lineCountAfter =0 ; + + // Create a text editor + TextEditor textEditor = TextEditor::New(); + //Set very large font-size using point-size + textEditor.SetProperty( TextEditor::Property::POINT_SIZE, 10) ; + //Specify font-family + textEditor.SetProperty( TextEditor::Property::FONT_FAMILY, "DejaVu Sans"); + //Specify size + textEditor.SetProperty( Actor::Property::SIZE, Vector2( 50.f, 100.f ) ); + //Set text longer than width of textEditor + textEditor.SetProperty( TextEditor::Property::TEXT, "qwertyuiopasdfghjklzxcvbnm\n"); + //Set line wrap mode Character + textEditor.SetProperty(TextEditor::Property::LINE_WRAP_MODE, "CHARACTER"); + + application.GetScene().Add( textEditor ); + + application.SendNotification(); + application.Render(); + + //Failed case is the GetHeightForWidth change LineCount which make position of cursor invalid in TextEditor + //GetHeightForWidth is a retrieval method which should not modify object + lineCountBefore = textEditor.GetProperty( TextEditor::Property::LINE_COUNT ); + textEditor.GetHeightForWidth(200.f); + + //This is to simulate focus into text editor after calling GetHeightForWidth + //Create a tap event to touch the text editor. + TestGenerateTap( application, 18.0f, 25.0f ); + + application.SendNotification(); + application.Render(); + + lineCountAfter = textEditor.GetProperty( TextEditor::Property::LINE_COUNT ); + + //The LineCount must not be changed when calling GetHeightForWidth. + DALI_TEST_EQUALS( lineCountAfter , lineCountBefore, TEST_LOCATION ); + + END_TEST; +} + +int utcDaliTextEditorGetHeightForWidthChangeLineCountWhenTextChanged(void) +{ + ToolkitTestApplication application; + + tet_infoline(" utcDaliTextEditorGetHeightForWidthChangeLineCountWhenTextChanged "); + + int lineCountBefore =0 ; + int lineCountAfter =0 ; + + // Create a text editor + TextEditor textEditor = TextEditor::New(); + //Set very large font-size using point-size + textEditor.SetProperty( TextEditor::Property::POINT_SIZE, 10) ; + //Specify font-family + textEditor.SetProperty( TextEditor::Property::FONT_FAMILY, "DejaVu Sans"); + //Specify size + textEditor.SetProperty( Actor::Property::SIZE, Vector2( 200.f, 100.f ) ); + //Set text longer than width of textEditor + textEditor.SetProperty( TextEditor::Property::TEXT, "Short text"); + //Set line wrap mode Character + textEditor.SetProperty(TextEditor::Property::LINE_WRAP_MODE, "CHARACTER"); + + application.GetScene().Add( textEditor ); + + application.SendNotification(); + application.Render(); + + + lineCountBefore = textEditor.GetProperty( TextEditor::Property::LINE_COUNT ); + + textEditor.SetProperty( TextEditor::Property::TEXT, "This is very loooooooooooooooooooooooooooooooooooong text for test"); + lineCountAfter = textEditor.GetProperty( TextEditor::Property::LINE_COUNT ); + + // When the text changed, the Line-count should be updated according to new text. + // Because the GetHeightForWidth is called in Controller::GetLineCount(float width) + DALI_TEST_EQUALS( lineCountBefore ,1, TEST_LOCATION ); + DALI_TEST_GREATER( lineCountAfter,1, TEST_LOCATION ); + + + END_TEST; +} + + +int utcDaliTextEditorGetNaturalSizeDoesNotChangeLineCountScrollingCase(void) +{ + ToolkitTestApplication application; + + tet_infoline(" utcDaliTextEditorGetNaturalSizeDoesNotChangeLineCountScrollingCase "); + + int lineCountBefore =0 ; + int lineCountAfter =0 ; + + // Create a text editor + TextEditor textEditor = TextEditor::New(); + //Set very large font-size using point-size + textEditor.SetProperty( TextEditor::Property::POINT_SIZE, 10) ; + //Specify font-family + textEditor.SetProperty( TextEditor::Property::FONT_FAMILY, "DejaVu Sans"); + //Specify size + textEditor.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) ); + //Set text longer than width of textEditor + textEditor.SetProperty( TextEditor::Property::TEXT, "TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST "); + + application.GetScene().Add( textEditor ); + + application.SendNotification(); + application.Render(); + + //Failed case is the GetNaturalSize change LineCount then the scrollor will not arrive to latest line + //GetNaturalSize is a retrieval method which should not modify object + lineCountBefore = textEditor.GetProperty( TextEditor::Property::LINE_COUNT ); + textEditor.GetNaturalSize(); + + //This is to simulate focus into text editor after calling GetNaturalSize + //Create a tap event to touch the text editor. + TestGenerateTap( application, 18.0f, 25.0f ); + + application.SendNotification(); + application.Render(); + + lineCountAfter = textEditor.GetProperty( TextEditor::Property::LINE_COUNT ); + + //The LineCount must not be changed when calling GetNaturalSize. + DALI_TEST_EQUALS( lineCountAfter , lineCountBefore, TEST_LOCATION ); + + END_TEST; +} + +int utcDaliTextEditorGetNaturalSizeDoesNotChangeLineCountLineWrapCharCase(void) +{ + ToolkitTestApplication application; + + tet_infoline(" utcDaliTextEditorGetNaturalSizeDoesNotChangeLineCountLineWrapCharCase "); + + int lineCountBefore =0 ; + int lineCountAfter =0 ; + + // Create a text editor + TextEditor textEditor = TextEditor::New(); + //Set very large font-size using point-size + textEditor.SetProperty( TextEditor::Property::POINT_SIZE, 10) ; + //Specify font-family + textEditor.SetProperty( TextEditor::Property::FONT_FAMILY, "DejaVu Sans"); + //Specify size + textEditor.SetProperty( Actor::Property::SIZE, Vector2( 50.f, 100.f ) ); + //Set text longer than width of textEditor + textEditor.SetProperty( TextEditor::Property::TEXT, "qwertyuiopasdfghjklzxcvbnm\n"); + //Set line wrap mode Character + textEditor.SetProperty(TextEditor::Property::LINE_WRAP_MODE, "CHARACTER"); + + application.GetScene().Add( textEditor ); + + application.SendNotification(); + application.Render(); + + //Failed case is the GetNaturalSize change LineCount which make position of cursor invalid in TextEditor + //GetNaturalSize is a retrieval method which should not modify object + lineCountBefore = textEditor.GetProperty( TextEditor::Property::LINE_COUNT ); + textEditor.GetNaturalSize( ); + + //This is to simulate focus into text editor after calling GetNaturalSize + //Create a tap event to touch the text editor. + TestGenerateTap( application, 18.0f, 25.0f ); + + application.SendNotification(); + application.Render(); + + lineCountAfter = textEditor.GetProperty( TextEditor::Property::LINE_COUNT ); + + //The LineCount must not be changed when calling GetNaturalSize. + DALI_TEST_EQUALS( lineCountAfter , lineCountBefore, TEST_LOCATION ); + + END_TEST; +} + +int UtcDaliTextEditorAtlasLimitationIsEnabledForLargeFontPointSize(void) +{ + ToolkitTestApplication application; + tet_infoline(" UtcDaliTextEditorAtlasLimitationIsEnabledForLargeFontPointSize "); + + // +2: First one to handle the equal case. Second one to handle odd to even case of GetNaturalSize + const uint32_t lessThanWidth = TextAbstraction::FontClient::MAX_TEXT_ATLAS_WIDTH - TextAbstraction::FontClient::PADDING_TEXT_ATLAS_BLOCK + 2; + const uint32_t lessThanHeight = TextAbstraction::FontClient::MAX_TEXT_ATLAS_HEIGHT - TextAbstraction::FontClient::PADDING_TEXT_ATLAS_BLOCK + 2; + + // Create a text editor + TextEditor textEditor = TextEditor::New(); + + //Set size to avoid automatic eliding + textEditor.SetProperty( Actor::Property::SIZE, Vector2(1025, 1025)); + //Set very large font-size using point-size + textEditor.SetProperty( TextEditor::Property::POINT_SIZE, 1000) ; + //Specify font-family + textEditor.SetProperty( TextEditor::Property::FONT_FAMILY, "DejaVu Sans"); + //Set text to check if appear or not + textEditor.SetProperty( TextEditor::Property::TEXT, "A"); + + application.GetScene().Add( textEditor ); + + application.SendNotification(); + application.Render(); + //Use GetNaturalSize to verify that size of block does not exceed Atlas size + Vector3 naturalSize = textEditor.GetNaturalSize(); + + DALI_TEST_GREATER( lessThanWidth, static_cast(naturalSize.width), TEST_LOCATION ); + DALI_TEST_GREATER( lessThanHeight, static_cast(naturalSize.height), TEST_LOCATION ); + + END_TEST; +} + +int UtcDaliTextEditorAtlasLimitationIsEnabledPerformanceCases(void) +{ + ToolkitTestApplication application; + tet_infoline(" UtcDaliTextEditorAtlasLimitationIsEnabledPerformanceCases "); + + // +2: First one to handle the equal case. Second one to handle odd to even case of GetNaturalSize + const uint32_t lessThanWidth = TextAbstraction::FontClient::MAX_TEXT_ATLAS_WIDTH - TextAbstraction::FontClient::PADDING_TEXT_ATLAS_BLOCK + 2; + const uint32_t lessThanHeight = TextAbstraction::FontClient::MAX_TEXT_ATLAS_HEIGHT - TextAbstraction::FontClient::PADDING_TEXT_ATLAS_BLOCK + 2; + + Vector3 naturalSize; //Use GetNaturalSize to verify that size of block does not exceed Atlas size + // Create a text editor + TextEditor textEditor = TextEditor::New(); + //Set size to avoid automatic eliding + textEditor.SetProperty( Actor::Property::SIZE, Vector2(1025, 1025)); + textEditor.SetProperty( TextEditor::Property::FONT_FAMILY, "DejaVu Sans"); + textEditor.SetProperty( TextEditor::Property::TEXT, "A"); + + const int numberOfCases = 6; + int arrayCases[numberOfCases] = {323, 326, 330, 600, 1630, 2500}; + + for (int index=0; index < numberOfCases; index++) + { + tet_printf(" UtcDaliTextEditorAtlasLimitationIsEnabledPerformanceCases point-size= %d \n", arrayCases[index]); + textEditor.SetProperty( TextEditor::Property::POINT_SIZE, arrayCases[index]) ; + application.GetScene().Add( textEditor ); + application.SendNotification(); + application.Render(); + naturalSize = textEditor.GetNaturalSize(); + DALI_TEST_GREATER( lessThanWidth, static_cast(naturalSize.width), TEST_LOCATION ); + DALI_TEST_GREATER( lessThanHeight, static_cast(naturalSize.height), TEST_LOCATION ); + + } + + END_TEST; +} + +int UtcDaliTextEditorHyphenWrapMode(void) +{ + ToolkitTestApplication application; + tet_infoline(" UtcDaliTextEditorHyphenWrapMode "); + + int lineCount =0; + TextEditor textEditor = TextEditor::New(); + + textEditor.SetProperty( Actor::Property::SIZE, Vector2( 150.0f, 300.f ) ); + + application.GetScene().Add( textEditor ); + application.SendNotification(); + application.Render(); + + textEditor.SetProperty( TextEditor::Property::TEXT, "Hi Experimen" ); + textEditor.SetProperty(TextEditor::Property::LINE_WRAP_MODE, DevelText::LineWrap::HYPHENATION); + DALI_TEST_EQUALS( textEditor.GetProperty< int >( TextEditor::Property::LINE_WRAP_MODE ), static_cast< int >( DevelText::LineWrap::HYPHENATION ), TEST_LOCATION ); + + application.SendNotification(); + application.Render(); + + lineCount = textEditor.GetProperty( TextEditor::Property::LINE_COUNT ); + /* + text will be : + Hi Exp- + erimen + */ + DALI_TEST_EQUALS( lineCount, 2, TEST_LOCATION ); + + textEditor.SetProperty( TextEditor::Property::TEXT, "Hi Experimen" ); + textEditor.SetProperty(TextEditor::Property::LINE_WRAP_MODE, DevelText::LineWrap::MIXED); + DALI_TEST_EQUALS( textEditor.GetProperty< int >( TextEditor::Property::LINE_WRAP_MODE ), static_cast< int >( DevelText::LineWrap::MIXED ), TEST_LOCATION ); + + application.SendNotification(); + application.Render(); + + lineCount = textEditor.GetProperty( TextEditor::Property::LINE_COUNT ); + /* + text will be : + Hi + Experi- + men + */ + DALI_TEST_EQUALS( lineCount, 3, TEST_LOCATION ); + + END_TEST; +} + +int UtcDaliToolkitTextEditorEllipsisPositionProperty(void) +{ + ToolkitTestApplication application; + tet_infoline(" UtcDaliToolkitTextEditorEllipsisPositionProperty "); + TextEditor textEditor = TextEditor::New(); + + tet_infoline(" UtcDaliToolkitTextEditorEllipsisPositionProperty - Default is END"); + DALI_TEST_EQUALS( textEditor.GetProperty< int >( DevelTextEditor::Property::ELLIPSIS_POSITION ), static_cast< int >( Toolkit::DevelText::EllipsisPosition::END ), TEST_LOCATION ); + + tet_infoline(" UtcDaliToolkitTextEditorEllipsisPositionProperty - Change to START"); + textEditor.SetProperty(DevelTextEditor::Property::ELLIPSIS_POSITION, DevelText::EllipsisPosition::START); + DALI_TEST_EQUALS( textEditor.GetProperty< int >( DevelTextEditor::Property::ELLIPSIS_POSITION ), static_cast< int >( Toolkit::DevelText::EllipsisPosition::START ), TEST_LOCATION ); + + tet_infoline(" UtcDaliToolkitTextEditorEllipsisPositionProperty - Change to MIDDLE"); + textEditor.SetProperty(DevelTextEditor::Property::ELLIPSIS_POSITION, DevelText::EllipsisPosition::MIDDLE); + DALI_TEST_EQUALS( textEditor.GetProperty< int >( DevelTextEditor::Property::ELLIPSIS_POSITION ), static_cast< int >( Toolkit::DevelText::EllipsisPosition::MIDDLE ), TEST_LOCATION ); + + tet_infoline(" UtcDaliToolkitTextEditorEllipsisPositionProperty - Change to END"); + textEditor.SetProperty(DevelTextEditor::Property::ELLIPSIS_POSITION, DevelText::EllipsisPosition::END); + DALI_TEST_EQUALS( textEditor.GetProperty< int >( DevelTextEditor::Property::ELLIPSIS_POSITION ), static_cast< int >( Toolkit::DevelText::EllipsisPosition::END ), TEST_LOCATION ); + + tet_infoline(" UtcDaliToolkitTextEditorEllipsisPositionProperty - Change to START using integer"); + textEditor.SetProperty(DevelTextEditor::Property::ELLIPSIS_POSITION, 1); + DALI_TEST_EQUALS( textEditor.GetProperty< int >( DevelTextEditor::Property::ELLIPSIS_POSITION ), static_cast< int >( Toolkit::DevelText::EllipsisPosition::START ), TEST_LOCATION ); + + tet_infoline(" UtcDaliToolkitTextEditorEllipsisPositionProperty - Change to MIDDLE using integer"); + textEditor.SetProperty(DevelTextEditor::Property::ELLIPSIS_POSITION, 2); + DALI_TEST_EQUALS( textEditor.GetProperty< int >( DevelTextEditor::Property::ELLIPSIS_POSITION ), static_cast< int >( Toolkit::DevelText::EllipsisPosition::MIDDLE ), TEST_LOCATION ); + + tet_infoline(" UtcDaliToolkitTextEditorEllipsisPositionProperty - Change to END using integer"); + textEditor.SetProperty(DevelTextEditor::Property::ELLIPSIS_POSITION, 0); + DALI_TEST_EQUALS( textEditor.GetProperty< int >( DevelTextEditor::Property::ELLIPSIS_POSITION ), static_cast< int >( Toolkit::DevelText::EllipsisPosition::END ), TEST_LOCATION ); + + tet_infoline(" UtcDaliToolkitTextlabelEllipsisPositionProperty - Change to START using string - uppercase"); + textEditor.SetProperty(DevelTextEditor::Property::ELLIPSIS_POSITION, "START"); + DALI_TEST_EQUALS( textEditor.GetProperty< int >( DevelTextEditor::Property::ELLIPSIS_POSITION ), static_cast< int >( Toolkit::DevelText::EllipsisPosition::START ), TEST_LOCATION ); + + tet_infoline(" UtcDaliToolkitTextlabelEllipsisPositionProperty - Change to MIDDLE using string - uppercase"); + textEditor.SetProperty(DevelTextEditor::Property::ELLIPSIS_POSITION, "MIDDLE"); + DALI_TEST_EQUALS( textEditor.GetProperty< int >( DevelTextEditor::Property::ELLIPSIS_POSITION ), static_cast< int >( Toolkit::DevelText::EllipsisPosition::MIDDLE ), TEST_LOCATION ); + + tet_infoline(" UtcDaliToolkitTextlabelEllipsisPositionProperty - Change to END using string - uppercase"); + textEditor.SetProperty(DevelTextEditor::Property::ELLIPSIS_POSITION, "END"); + DALI_TEST_EQUALS( textEditor.GetProperty< int >( DevelTextEditor::Property::ELLIPSIS_POSITION ), static_cast< int >( Toolkit::DevelText::EllipsisPosition::END ), TEST_LOCATION ); + + tet_infoline(" UtcDaliToolkitTextlabelEllipsisPositionProperty - Change to START using string - lowercase"); + textEditor.SetProperty(DevelTextEditor::Property::ELLIPSIS_POSITION, "start"); + DALI_TEST_EQUALS( textEditor.GetProperty< int >( DevelTextEditor::Property::ELLIPSIS_POSITION ), static_cast< int >( Toolkit::DevelText::EllipsisPosition::START ), TEST_LOCATION ); + + tet_infoline(" UtcDaliToolkitTextlabelEllipsisPositionProperty - Change to MIDDLE using string - lowercase"); + textEditor.SetProperty(DevelTextEditor::Property::ELLIPSIS_POSITION, "middle"); + DALI_TEST_EQUALS( textEditor.GetProperty< int >( DevelTextEditor::Property::ELLIPSIS_POSITION ), static_cast< int >( Toolkit::DevelText::EllipsisPosition::MIDDLE ), TEST_LOCATION ); + + tet_infoline(" UtcDaliToolkitTextlabelEllipsisPositionProperty - Change to END using string - lowercase"); + textEditor.SetProperty(DevelTextEditor::Property::ELLIPSIS_POSITION, "end"); + DALI_TEST_EQUALS( textEditor.GetProperty< int >( DevelTextEditor::Property::ELLIPSIS_POSITION ), static_cast< int >( Toolkit::DevelText::EllipsisPosition::END ), TEST_LOCATION ); + + END_TEST; +} \ No newline at end of file