X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-TableView.cpp;h=590614e734948136a2eced0350856347c1c1a2b7;hb=723acb540264b5f3bfc98ec3284891aa58d765c4;hp=708fa3cb5123d06c6d3c22ea4a46bf54c17b66c3;hpb=4bf366c7c657eacb5cf150fa52e34263ca16218f;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/automated-tests/src/dali-toolkit/utc-Dali-TableView.cpp b/automated-tests/src/dali-toolkit/utc-Dali-TableView.cpp index 708fa3c..590614e 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-TableView.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-TableView.cpp @@ -686,10 +686,10 @@ int UtcDaliTableViewSetGetProperty(void) END_TEST; } -int UtcDaliTableViewCustomProperties(void) +int UtcDaliTableViewChildProperties(void) { ToolkitTestApplication application; - tet_infoline("UtcDaliTableViewCustomProperties"); + tet_infoline("UtcDaliTableViewChildProperties"); // Create a 10x10 table-view TableView tableView = TableView::New(10,10); @@ -700,7 +700,7 @@ int UtcDaliTableViewCustomProperties(void) // Create a child actor with the custom properties Actor child1 = Actor::New(); - child1.RegisterProperty( "cellIndex", Vector2( 3, 4 ), Property::READ_WRITE ); + child1.SetProperty( TableView::ChildProperty::CELL_INDEX, Vector2( 3, 4 ) ); tableView.Add( child1 ); // Check for actors at actual positions. DALI_TEST_CHECK( tableView.GetChildAt(TableView::CellPosition(3,4)) == child1); @@ -709,9 +709,9 @@ int UtcDaliTableViewCustomProperties(void) Actor child2 = Actor::New(); float rowSpan = 3.f; float columnSpan = 2.f; - child2.RegisterProperty( "cellIndex", Vector2( 6, 1 ), Property::READ_WRITE ); - child2.RegisterProperty( "rowSpan", rowSpan, Property::READ_WRITE ); - child2.RegisterProperty( "columnSpan", columnSpan, Property::READ_WRITE ); + child2.SetProperty( TableView::ChildProperty::CELL_INDEX, Vector2( 6, 1 ) ); + child2.SetProperty( TableView::ChildProperty::ROW_SPAN, rowSpan ); + child2.SetProperty( TableView::ChildProperty::COLUMN_SPAN, columnSpan ); tableView.Add( child2 ); // Check for actors at actual positions. for( int i=0; i