X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-SuperBlurView.cpp;h=247fa58bcc1b210aad37080d90079a143d697678;hb=a645dd0d6b1199282c3950b9787b813ff1c28631;hp=664c2a8a75fd152897d09b3dd70ebbb63598a942;hpb=fd0afef2d14409ffff5e6740b064d55b735ae315;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/automated-tests/src/dali-toolkit/utc-Dali-SuperBlurView.cpp b/automated-tests/src/dali-toolkit/utc-Dali-SuperBlurView.cpp index 664c2a8..247fa58 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-SuperBlurView.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-SuperBlurView.cpp @@ -192,7 +192,7 @@ int UtcDaliSuperBlurViewSetTexture(void) tet_infoline(" UtcDaliSuperBlurViewSetTexture "); SuperBlurView blurView = SuperBlurView::New( BLUR_LEVELS ); - blurView.SetSize( 100.f, 100.f ); + blurView.SetProperty( Actor::Property::SIZE, Vector2(100.0f, 100.0f) ); Texture inputTexture = CreateSolidColorTexture( application, Color::GREEN, 50, 50 ); blurView.SetTexture( inputTexture ); @@ -220,7 +220,7 @@ int UtcDaliSuperBlurViewSetTexture2(void) tet_infoline(" UtcDaliSuperBlurViewSetTexture2 - test setting a second texture "); SuperBlurView blurView = SuperBlurView::New( BLUR_LEVELS ); - blurView.SetSize( 100.f, 100.f ); + blurView.SetProperty( Actor::Property::SIZE, Vector2(100.0f, 100.0f) ); tet_infoline("Call SetTexture and add blurview to stage"); Texture inputTexture = CreateSolidColorTexture( application, Color::GREEN, 50, 50 ); @@ -279,7 +279,7 @@ int UtcDaliSuperBlurViewSetProperty(void) SuperBlurView blurView = SuperBlurView::New( BLUR_LEVELS ); // create renderers for the original image and each blurred image Stage::GetCurrent().Add( blurView ); - blurView.SetSize( 100.f, 100.f ); + blurView.SetProperty( Actor::Property::SIZE, Vector2(100.0f, 100.0f) ); // Will create ResourceImage blurView.SetProperty(SuperBlurView::Property::IMAGE_URL, TEST_IMAGE_FILE_NAME); @@ -303,7 +303,7 @@ int UtcDaliSuperBlurViewGetProperty(void) tet_infoline(" UtcDaliSuperBlurViewSetProperty "); SuperBlurView blurView = SuperBlurView::New( BLUR_LEVELS ); - blurView.SetSize( 100.f, 100.f ); + blurView.SetProperty( Actor::Property::SIZE, Vector2(100.0f, 100.0f) ); blurView.SetProperty(SuperBlurView::Property::IMAGE_URL, TEST_IMAGE_FILE_NAME); Wait(application); @@ -360,7 +360,7 @@ int UtcDaliSuperBlurViewGetBlurredTexture(void) tet_infoline( "UtcDaliSuperBlurViewGetBlurredTexture" ); SuperBlurView blurView = SuperBlurView::New( BLUR_LEVELS ); - blurView.SetSize( 100.f,100.f ); + blurView.SetProperty( Actor::Property::SIZE, Vector2(100.0f, 100.0f) ); Texture inputTexture = CreateSolidColorTexture( application, Color::GREEN, 100, 100 ); blurView.SetTexture( inputTexture ); @@ -386,7 +386,7 @@ int UtcDaliSuperBlurViewBlurSignal(void) tet_infoline(" UtcDaliSuperBlurViewSignal "); SuperBlurView blurView = SuperBlurView::New( BLUR_LEVELS ); - blurView.SetSize( 100.f, 100.f ); + blurView.SetProperty( Actor::Property::SIZE, Vector2(100.0f, 100.0f) ); Texture inputTexture = CreateSolidColorTexture( application, Color::GREEN, 50, 50 ); blurView.SetTexture( inputTexture );