X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-ScrollBar.cpp;h=676bebddd33a34fb72d13ccca2a368458c76eed0;hb=6de1ee72f32ce241e32d653b427348cf553cf006;hp=5a2b43f5292b97feebcbb041904fed266fafd93f;hpb=9b1300733bb67e51e234ce719cef36c484e4091a;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/automated-tests/src/dali-toolkit/utc-Dali-ScrollBar.cpp b/automated-tests/src/dali-toolkit/utc-Dali-ScrollBar.cpp index 5a2b43f..676bebd 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-ScrollBar.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-ScrollBar.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2019 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -19,8 +19,10 @@ #include #include #include +#include "dali-toolkit-test-utils/toolkit-timer.h" #include #include +#include using namespace Dali; using namespace Toolkit; @@ -115,6 +117,8 @@ static Vector2 PerformGestureSwipe(ToolkitTestApplication& application, Vector2 for(int i = 0; i < frames; i++) { + Test::EmitGlobalTimerSignal(); + pos += direction; // Move in this direction time += RENDER_FRAME_INTERVAL; TestMovePan( application, pos, time); @@ -273,11 +277,11 @@ int UtcDaliToolkitScrollBarSetScrollPropertySourceP(void) float scrollBarHeight = 100.0f; scrollBar.SetProperty( Actor::Property::SIZE, Vector3(20.0f, scrollBarHeight, 0.0f) ); - Stage::GetCurrent().Add( scrollBar ); + application.GetScene().Add( scrollBar ); // Create a source actor that owns the scroll properties required by the scroll bar Actor sourceActor = Actor::New(); - Stage::GetCurrent().Add( sourceActor ); + application.GetScene().Add( sourceActor ); // Register the scroll properties Property::Index propertyScrollPosition = sourceActor.RegisterProperty( "sourcePosition", 0.0f ); @@ -355,7 +359,7 @@ int UtcDaliToolkitScrollBarSetScrollPropertySourceP(void) // Create another source actor Actor newSourceActor = Actor::New(); - Stage::GetCurrent().Add( newSourceActor ); + application.GetScene().Add( newSourceActor ); // Register the scroll properties Property::Index newPropertyScrollPosition = newSourceActor.RegisterProperty( "sourcePosition", 0.0f ); @@ -519,7 +523,7 @@ int UtcDaliToolkitScrollBarSetScrollPositionIntervalsP(void) scrollBar.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT); scrollBar.SetProperty( Actor::Property::SIZE, Vector3(20.0f, 800.0f, 0.0f) ); - Stage::GetCurrent().Add( scrollBar ); + application.GetScene().Add( scrollBar ); // Connect to the ScrollPositionIntervalReached signal scrollBar.ScrollPositionIntervalReachedSignal().Connect( &OnScrollPositionIntervalReached ); @@ -530,7 +534,7 @@ int UtcDaliToolkitScrollBarSetScrollPositionIntervalsP(void) // Create a source actor that owns the scroll properties required by the scroll bar Actor sourceActor = Actor::New(); - Stage::GetCurrent().Add( sourceActor ); + application.GetScene().Add( sourceActor ); // Register the scroll properties Property::Index propertyScrollPosition = sourceActor.RegisterProperty( "sourcePosition", 0.0f ); @@ -702,11 +706,11 @@ int UtcDaliToolkitScrollBarSetIndicatorHeightPolicyP(void) float scrollBarHeight = 100.0f; scrollBar.SetProperty( Actor::Property::SIZE, Vector3(20.0f, scrollBarHeight, 0.0f) ); - Stage::GetCurrent().Add( scrollBar ); + application.GetScene().Add( scrollBar ); // Create a source actor that owns the scroll properties required by the scroll bar Actor sourceActor = Actor::New(); - Stage::GetCurrent().Add( sourceActor ); + application.GetScene().Add( sourceActor ); // Register the scroll properties Property::Index propertyScrollPosition = sourceActor.RegisterProperty( "sourcePosition", 0.0f ); @@ -794,7 +798,7 @@ int UtcDaliToolkitScrollBarSetIndicatorFixedHeightP(void) float scrollBarHeight = 100.0f; scrollBar.SetProperty( Actor::Property::SIZE, Vector3(20.0f, scrollBarHeight, 0.0f) ); - Stage::GetCurrent().Add( scrollBar ); + application.GetScene().Add( scrollBar ); Actor indicator = scrollBar.GetScrollIndicator(); DALI_TEST_CHECK( indicator ); @@ -854,7 +858,7 @@ int UtcDaliToolkitScrollBarSetIndicatorShowDurationP(void) ScrollBar scrollBar = ScrollBar::New(); DALI_TEST_CHECK( scrollBar ); - Stage::GetCurrent().Add( scrollBar ); + application.GetScene().Add( scrollBar ); Actor indicator = scrollBar.GetScrollIndicator(); DALI_TEST_CHECK( indicator ); @@ -934,7 +938,7 @@ int UtcDaliToolkitScrollBarSetIndicatorShowDurationN(void) ScrollBar scrollBar = ScrollBar::New(); DALI_TEST_CHECK( scrollBar ); - Stage::GetCurrent().Add( scrollBar ); + application.GetScene().Add( scrollBar ); Actor indicator = scrollBar.GetScrollIndicator(); DALI_TEST_CHECK( indicator ); @@ -1026,7 +1030,7 @@ int UtcDaliToolkitScrollBarSetIndicatorHideDurationP(void) ScrollBar scrollBar = ScrollBar::New(); DALI_TEST_CHECK( scrollBar ); - Stage::GetCurrent().Add( scrollBar ); + application.GetScene().Add( scrollBar ); Actor indicator = scrollBar.GetScrollIndicator(); DALI_TEST_CHECK( indicator ); @@ -1106,7 +1110,7 @@ int UtcDaliToolkitScrollBarSetIndicatorHideDurationN(void) ScrollBar scrollBar = ScrollBar::New(); DALI_TEST_CHECK( scrollBar ); - Stage::GetCurrent().Add( scrollBar ); + application.GetScene().Add( scrollBar ); Actor indicator = scrollBar.GetScrollIndicator(); DALI_TEST_CHECK( indicator ); @@ -1198,7 +1202,7 @@ int UtcDaliToolkitScrollBarShowIndicatorP(void) ScrollBar scrollBar = ScrollBar::New(); DALI_TEST_CHECK( scrollBar ); - Stage::GetCurrent().Add( scrollBar ); + application.GetScene().Add( scrollBar ); Actor indicator = scrollBar.GetScrollIndicator(); DALI_TEST_CHECK( indicator ); @@ -1243,7 +1247,7 @@ int UtcDaliToolkitScrollBarShowIndicatorN(void) ScrollBar scrollBar = ScrollBar::New(); DALI_TEST_CHECK( scrollBar ); - Stage::GetCurrent().Add( scrollBar ); + application.GetScene().Add( scrollBar ); Actor indicator = scrollBar.GetScrollIndicator(); DALI_TEST_CHECK( indicator ); @@ -1285,7 +1289,7 @@ int UtcDaliToolkitScrollBarHideIndicatorP(void) ScrollBar scrollBar = ScrollBar::New(); DALI_TEST_CHECK( scrollBar ); - Stage::GetCurrent().Add( scrollBar ); + application.GetScene().Add( scrollBar ); Actor indicator = scrollBar.GetScrollIndicator(); DALI_TEST_CHECK( indicator ); @@ -1330,7 +1334,7 @@ int UtcDaliToolkitScrollBarHideIndicatorN(void) ScrollBar scrollBar = ScrollBar::New(); DALI_TEST_CHECK( scrollBar ); - Stage::GetCurrent().Add( scrollBar ); + application.GetScene().Add( scrollBar ); Actor indicator = scrollBar.GetScrollIndicator(); DALI_TEST_CHECK( indicator ); @@ -1372,7 +1376,7 @@ int UtcDaliToolkitScrollBarActionShowIndicator(void) ScrollBar scrollBar = ScrollBar::New(); DALI_TEST_CHECK( scrollBar ); - Stage::GetCurrent().Add( scrollBar ); + application.GetScene().Add( scrollBar ); Actor indicator = scrollBar.GetScrollIndicator(); DALI_TEST_CHECK( indicator ); @@ -1418,7 +1422,7 @@ int UtcDaliToolkitScrollBarActionHideIndicator(void) ScrollBar scrollBar = ScrollBar::New(); DALI_TEST_CHECK( scrollBar ); - Stage::GetCurrent().Add( scrollBar ); + application.GetScene().Add( scrollBar ); Actor indicator = scrollBar.GetScrollIndicator(); DALI_TEST_CHECK( indicator ); @@ -1464,7 +1468,7 @@ int UtcDaliToolkitScrollBarActionShowTransientIndicator(void) ScrollBar scrollBar = ScrollBar::New(); DALI_TEST_CHECK( scrollBar ); - Stage::GetCurrent().Add( scrollBar ); + application.GetScene().Add( scrollBar ); Actor indicator = scrollBar.GetScrollIndicator(); DALI_TEST_CHECK( indicator ); @@ -1528,7 +1532,7 @@ int UtcDaliToolkitScrollBarActionShowTransientIndicatorImmediate(void) ScrollBar scrollBar = ScrollBar::New(); DALI_TEST_CHECK( scrollBar ); - Stage::GetCurrent().Add( scrollBar ); + application.GetScene().Add( scrollBar ); Actor indicator = scrollBar.GetScrollIndicator(); DALI_TEST_CHECK( indicator ); @@ -1588,7 +1592,7 @@ int UtcDaliToolkitScrollBarActionShowTransientIndicatorDuringHide(void) ScrollBar scrollBar = ScrollBar::New(); DALI_TEST_CHECK( scrollBar ); - Stage::GetCurrent().Add( scrollBar ); + application.GetScene().Add( scrollBar ); Actor indicator = scrollBar.GetScrollIndicator(); DALI_TEST_CHECK( indicator ); @@ -1681,7 +1685,7 @@ int UtcDaliToolkitScrollBarPanFinishedSignalP(void) scrollBar.SetIndicatorHeightPolicy(Toolkit::ScrollBar::Fixed); scrollBar.SetIndicatorFixedHeight(50.0f); - Stage::GetCurrent().Add( scrollBar ); + application.GetScene().Add( scrollBar ); // Connect the pan finished signal ConnectionTracker connectionTracker; @@ -1695,7 +1699,7 @@ int UtcDaliToolkitScrollBarPanFinishedSignalP(void) // Create a source actor that owns the scroll properties required by the scroll bar Actor sourceActor = Actor::New(); - Stage::GetCurrent().Add( sourceActor ); + application.GetScene().Add( sourceActor ); // Register the scroll properties Property::Index propertyScrollPosition = sourceActor.RegisterProperty( "sourcePosition", 0.0f ); @@ -1739,7 +1743,7 @@ int UtcDaliToolkitScrollBarPanFinishedSignalN(void) scrollBar.SetIndicatorHeightPolicy(Toolkit::ScrollBar::Fixed); scrollBar.SetIndicatorFixedHeight(50.0f); - Stage::GetCurrent().Add( scrollBar ); + application.GetScene().Add( scrollBar ); // Connect the pan finished signal ConnectionTracker connectionTracker; @@ -1757,7 +1761,7 @@ int UtcDaliToolkitScrollBarPanFinishedSignalN(void) // Create a source actor that owns the scroll properties required by the scroll bar Actor sourceActor = Actor::New(); - Stage::GetCurrent().Add( sourceActor ); + application.GetScene().Add( sourceActor ); // Register the scroll properties Property::Index propertyScrollPosition = sourceActor.RegisterProperty( "sourcePosition", 0.0f ); @@ -1802,7 +1806,7 @@ int UtcDaliToolkitScrollBarScrollPositionIntervalReachedSignalP(void) scrollBar.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT); scrollBar.SetProperty( Actor::Property::SIZE, Vector3(20.0f, 800.0f, 0.0f) ); - Stage::GetCurrent().Add( scrollBar ); + application.GetScene().Add( scrollBar ); ConnectionTracker connectionTracker; // Connect to the ScrollPositionIntervalReached signal @@ -1816,7 +1820,7 @@ int UtcDaliToolkitScrollBarScrollPositionIntervalReachedSignalP(void) // Create a source actor that owns the scroll properties required by the scroll bar Actor sourceActor = Actor::New(); - Stage::GetCurrent().Add( sourceActor ); + application.GetScene().Add( sourceActor ); // Register the scroll properties Property::Index propertyScrollPosition = sourceActor.RegisterProperty( "sourcePosition", 0.0f ); @@ -1918,7 +1922,7 @@ int UtcDaliToolkitScrollBarScrollPositionIntervalReachedSignalN(void) scrollBar.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT); scrollBar.SetProperty( Actor::Property::SIZE, Vector3(20.0f, 800.0f, 0.0f) ); - Stage::GetCurrent().Add( scrollBar ); + application.GetScene().Add( scrollBar ); // Connect to the ScrollPositionIntervalReached signal scrollBar.ScrollPositionIntervalReachedSignal().Connect( &OnScrollPositionIntervalReached ); @@ -1929,7 +1933,7 @@ int UtcDaliToolkitScrollBarScrollPositionIntervalReachedSignalN(void) // Create a source actor that owns the scroll properties required by the scroll bar Actor sourceActor = Actor::New(); - Stage::GetCurrent().Add( sourceActor ); + application.GetScene().Add( sourceActor ); // Register the scroll properties Property::Index propertyScrollPosition = sourceActor.RegisterProperty( "sourcePosition", 0.0f );