X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-ImageVisual.cpp;h=63222a07ce08f270228b40c5ceae0a02fd3a1f07;hb=68ccbab5d60836876403e44fa3f606ff5014756f;hp=e1c93f649b901fd8128493f06a9c7701da017fce;hpb=8be4c2ee0eab8fa5ff566b30158c878526b18036;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/automated-tests/src/dali-toolkit/utc-Dali-ImageVisual.cpp b/automated-tests/src/dali-toolkit/utc-Dali-ImageVisual.cpp index e1c93f6..63222a0 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-ImageVisual.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-ImageVisual.cpp @@ -25,6 +25,7 @@ #include #include +#include #include #include @@ -74,6 +75,22 @@ const char* TEST_N_PATCH_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/heartsframe.9.pn constexpr auto LOAD_IMAGE_YUV_PLANES_ENV = "DALI_LOAD_IMAGE_YUV_PLANES"; constexpr auto ENABLE_DECODE_JPEG_TO_YUV_420_ENV = "DALI_ENABLE_DECODE_JPEG_TO_YUV_420"; +constexpr auto DALI_DEBUG_IMAGE_VISUAL_SHADER_ENV = "DALI_DEBUG_IMAGE_VISUAL_SHADER"; + +constexpr auto DALI_DEBUG_IMAGE_VISUAL_SHADER_SCRIPT_FILE_NAME_ENV = "DALI_DEBUG_IMAGE_VISUAL_SHADER_SCRIPT_FILE_NAME"; + +const char* VALID_DEBUG_SHADER_SCRIPT = + "{\n" + " \"maximumColorRate\": 0.5,\n" + " \"redChannelCodes\":\n" + " {\n" + " \"triggerCode\":[\"return\",\" false;\"],\n" + " \"ratioCode\":\"return 0.0;\"\n" + " }\n" + "}\n"; + +constexpr std::string_view THROW_EXCEPTION_STYLE_FILE_NAME = "throwException"; + bool gResourceReadySignalFired = false; std::vector gReadyIds = {}; void ResourceReadySignal(Control control) @@ -680,6 +697,72 @@ int UtcDaliImageVisualWithPixelDataMasking(void) END_TEST; } +int UtcDaliImageVisualWithPixelDataMasking02(void) +{ + ToolkitTestApplication application; + tet_infoline("Load premultiplied external texture with mask"); + + TestGlAbstraction& gl = application.GetGlAbstraction(); + TraceCallStack& textureTrace = gl.GetTextureTrace(); + textureTrace.Enable(true); + + uint32_t width(64); + uint32_t height(64); + uint32_t bufferSize = width * height * Pixel::GetBytesPerPixel(Pixel::RGBA8888); + + uint8_t* buffer = reinterpret_cast(malloc(bufferSize)); + PixelData pixelData = PixelData::New(buffer, bufferSize, width, height, Pixel::RGBA8888, PixelData::FREE); + + DALI_TEST_CHECK(pixelData); + + ImageUrl imageUrl = Dali::Toolkit::Image::GenerateUrl(pixelData, true); + std::string url = imageUrl.GetUrl(); + + VisualFactory factory = VisualFactory::Get(); + DALI_TEST_CHECK(factory); + + Property::Map propertyMap; + propertyMap.Insert(Toolkit::Visual::Property::TYPE, Visual::IMAGE); + propertyMap.Insert(ImageVisual::Property::URL, url); + propertyMap.Insert(ImageVisual::Property::ALPHA_MASK_URL, TEST_MASK_IMAGE_FILE_NAME); + + Visual::Base visual = factory.CreateVisual(propertyMap); + DALI_TEST_CHECK(visual); + + Property::Map testMap; + visual.CreatePropertyMap(testMap); + DALI_TEST_EQUALS(*testMap.Find(ImageVisual::Property::ALPHA_MASK_URL), Property::Value(TEST_MASK_IMAGE_FILE_NAME), TEST_LOCATION); + + DummyControl actor = DummyControl::New(); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(Control::CONTROL_PROPERTY_END_INDEX + 1, visual); + + DALI_TEST_EQUALS(actor.GetRendererCount(), 0u, TEST_LOCATION); + + application.GetScene().Add(actor); + application.SendNotification(); + application.Render(16); + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + DALI_TEST_EQUALS(actor.GetRendererCount(), 1u, TEST_LOCATION); + DALI_TEST_EQUALS(textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION); + DALI_TEST_EQUALS(actor.IsResourceReady(), true, TEST_LOCATION); + + Renderer renderer = actor.GetRendererAt(0); + + //Check visual property + DALI_TEST_EQUALS(*testMap.Find(Visual::Property::PREMULTIPLIED_ALPHA), Property::Value(true), TEST_LOCATION); + + // Check whether preMultipliedAlpha is true. + auto preMultipliedAlpha = renderer.GetProperty(Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA); + DALI_TEST_EQUALS(preMultipliedAlpha, true, TEST_LOCATION); + + dummyImpl.UnregisterVisual(Control::CONTROL_PROPERTY_END_INDEX + 1); + DALI_TEST_EQUALS(actor.GetRendererCount(), 0u, TEST_LOCATION); + + END_TEST; +} + int UtcDaliImageVisualWithPixelDataMaskingSynchronously(void) { ToolkitTestApplication application; @@ -2109,6 +2192,7 @@ int UtcDaliImageVisualAlphaMask02(void) propertyMap.Insert(ImageVisual::Property::URL, TEST_LARGE_IMAGE_FILE_NAME); propertyMap.Insert(ImageVisual::Property::ALPHA_MASK_URL, TEST_MASK_IMAGE_FILE_NAME); propertyMap.Insert(DevelImageVisual::Property::MASKING_TYPE, DevelImageVisual::MaskingType::MASKING_ON_RENDERING); + propertyMap.Insert(DevelImageVisual::Property::CROP_TO_MASK, false); Visual::Base visual = factory.CreateVisual(propertyMap); DALI_TEST_CHECK(visual); @@ -2154,6 +2238,10 @@ int UtcDaliImageVisualAlphaMask02(void) dummyImpl.UnregisterVisual(Control::CONTROL_PROPERTY_END_INDEX + 1); DALI_TEST_EQUALS(actor.GetRendererCount(), 0u, TEST_LOCATION); + auto index = renderer.GetPropertyIndex("maskTextureRatio"); + DALI_TEST_NOT_EQUALS(index, Property::INVALID_INDEX, 0.1f, TEST_LOCATION); + DALI_TEST_EQUALS(renderer.GetProperty(index), Vector2::ONE, TEST_LOCATION); + END_TEST; } @@ -3913,4 +4001,139 @@ int UtcDaliImageVisualLoadFastTrackImagePlanes02(void) application.Render(); END_TEST; +} + +int UtcDaliImageVisualDebugImageVisualShaderP1(void) +{ + EnvironmentVariable::SetTestEnvironmentVariable(DALI_DEBUG_IMAGE_VISUAL_SHADER_ENV, "1"); + EnvironmentVariable::SetTestEnvironmentVariable(DALI_DEBUG_IMAGE_VISUAL_SHADER_SCRIPT_FILE_NAME_ENV, "validFile"); // Try to load not exist file. + + // Set valid script file + Test::StyleMonitor::SetThemeFileOutput("validFile", VALID_DEBUG_SHADER_SCRIPT); + + ToolkitTestApplication application; + + VisualFactory factory = VisualFactory::Get(); + DALI_TEST_CHECK(factory); + + Property::Map propertyMap; + propertyMap.Insert(Toolkit::Visual::Property::TYPE, Visual::IMAGE); + propertyMap.Insert(ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME); + + Visual::Base visual = factory.CreateVisual(propertyMap); + DALI_TEST_CHECK(visual); + + DummyControl actor = DummyControl::New(); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(Control::CONTROL_PROPERTY_END_INDEX + 1, visual); + actor.SetProperty(Actor::Property::SIZE, Vector2(200.f, 200.f)); + application.GetScene().Add(actor); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + TestGlAbstraction& gl = application.GetGlAbstraction(); + TraceCallStack& textureTrace = gl.GetTextureTrace(); + textureTrace.Enable(true); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS(actor.GetRendererCount(), 1u, TEST_LOCATION); + DALI_TEST_EQUALS(actor.IsResourceReady(), true, TEST_LOCATION); + DALI_TEST_EQUALS(textureTrace.CountMethod("GenTextures"), 1, TEST_LOCATION); + + END_TEST; +} + +int UtcDaliImageVisualDebugImageVisualShaderN1(void) +{ + EnvironmentVariable::SetTestEnvironmentVariable(DALI_DEBUG_IMAGE_VISUAL_SHADER_ENV, "1"); + EnvironmentVariable::SetTestEnvironmentVariable(DALI_DEBUG_IMAGE_VISUAL_SHADER_SCRIPT_FILE_NAME_ENV, "notJsonFile"); // Try to load exist file, but not a json + + // Set invalid script file + Test::StyleMonitor::SetThemeFileOutput("notJsonFile", "1"); + + ToolkitTestApplication application; + + VisualFactory factory = VisualFactory::Get(); + DALI_TEST_CHECK(factory); + + Property::Map propertyMap; + propertyMap.Insert(Toolkit::Visual::Property::TYPE, Visual::IMAGE); + propertyMap.Insert(ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME); + + Visual::Base visual = factory.CreateVisual(propertyMap); + DALI_TEST_CHECK(visual); + + DummyControl actor = DummyControl::New(); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(Control::CONTROL_PROPERTY_END_INDEX + 1, visual); + actor.SetProperty(Actor::Property::SIZE, Vector2(200.f, 200.f)); + application.GetScene().Add(actor); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + TestGlAbstraction& gl = application.GetGlAbstraction(); + TraceCallStack& textureTrace = gl.GetTextureTrace(); + textureTrace.Enable(true); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS(actor.GetRendererCount(), 1u, TEST_LOCATION); + DALI_TEST_EQUALS(actor.IsResourceReady(), true, TEST_LOCATION); + DALI_TEST_EQUALS(textureTrace.CountMethod("GenTextures"), 1, TEST_LOCATION); + + END_TEST; +} + +int UtcDaliImageVisualDebugImageVisualShaderN2(void) +{ + EnvironmentVariable::SetTestEnvironmentVariable(DALI_DEBUG_IMAGE_VISUAL_SHADER_ENV, "1"); + EnvironmentVariable::SetTestEnvironmentVariable(DALI_DEBUG_IMAGE_VISUAL_SHADER_SCRIPT_FILE_NAME_ENV, std::string(THROW_EXCEPTION_STYLE_FILE_NAME).c_str()); // Try to load file that throw some exception + + // Set throw exception script file + Test::StyleMonitor::SetThemeFileOutput(std::string(THROW_EXCEPTION_STYLE_FILE_NAME), "1"); + + ToolkitTestApplication application; + + VisualFactory factory = VisualFactory::Get(); + DALI_TEST_CHECK(factory); + + Property::Map propertyMap; + propertyMap.Insert(Toolkit::Visual::Property::TYPE, Visual::IMAGE); + propertyMap.Insert(ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME); + + Visual::Base visual = factory.CreateVisual(propertyMap); + DALI_TEST_CHECK(visual); + + DummyControl actor = DummyControl::New(); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(Control::CONTROL_PROPERTY_END_INDEX + 1, visual); + actor.SetProperty(Actor::Property::SIZE, Vector2(200.f, 200.f)); + application.GetScene().Add(actor); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + TestGlAbstraction& gl = application.GetGlAbstraction(); + TraceCallStack& textureTrace = gl.GetTextureTrace(); + textureTrace.Enable(true); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS(actor.GetRendererCount(), 1u, TEST_LOCATION); + DALI_TEST_EQUALS(actor.IsResourceReady(), true, TEST_LOCATION); + DALI_TEST_EQUALS(textureTrace.CountMethod("GenTextures"), 1, TEST_LOCATION); + + END_TEST; } \ No newline at end of file