X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-ControlWrapper.cpp;h=e575bcae1312182e50d0e62abe1e33b103d9599c;hb=fc7f0b361ec4c41e38ce5197dc5685c44fde80a6;hp=b46c1fb466b35d6eb617c6f7cbe057d7243eade3;hpb=c01f2590ed7bb00d9b3600511d08dc420261ed46;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/automated-tests/src/dali-toolkit/utc-Dali-ControlWrapper.cpp b/automated-tests/src/dali-toolkit/utc-Dali-ControlWrapper.cpp index b46c1fb..e575bca 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-ControlWrapper.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-ControlWrapper.cpp @@ -385,7 +385,7 @@ int UtcDaliControlWrapperCalculateChildSizeBase(void) Actor child = Actor::New(); child.SetResizePolicy( Dali::ResizePolicy::FIXED, Dali::Dimension::ALL_DIMENSIONS ); - child.SetSize(150, 150); + child.SetProperty( Actor::Property::SIZE, Vector2(150, 150) ); application.SendNotification(); application.Render(); @@ -527,7 +527,7 @@ int UtcDaliControlWrapperRegisterDisabledVisual(void) DALI_TEST_EQUALS( controlWrapperImpl->IsVisualEnabled( TEST_PROPERTY ), false, TEST_LOCATION ); - DALI_TEST_EQUALS( controlWrapper.OnStage(), true, TEST_LOCATION ); + DALI_TEST_EQUALS( controlWrapper.GetProperty< bool >( Actor::Property::CONNECTED_TO_SCENE ), true, TEST_LOCATION ); controlWrapperImpl->EnableVisual( TEST_PROPERTY, true ); @@ -570,7 +570,7 @@ int UtcDaliControlWrapperRegisterDisabledVisualWithDepthIndex(void) DALI_TEST_EQUALS( controlWrapperImpl->IsVisualEnabled( TEST_PROPERTY ), false, TEST_LOCATION ); - DALI_TEST_EQUALS( controlWrapper.OnStage(), true, TEST_LOCATION ); + DALI_TEST_EQUALS( controlWrapper.GetProperty< bool >( Actor::Property::CONNECTED_TO_SCENE ), true, TEST_LOCATION ); controlWrapperImpl->EnableVisual( TEST_PROPERTY, true ); @@ -775,7 +775,7 @@ int UtcDaliControlWrapperAnimateVisual(void) controlWrapperImpl->TestRegisterVisual( index, visual ); Stage::GetCurrent().Add( controlWrapper ); - controlWrapper.SetSize( 100, 100 ); + controlWrapper.SetProperty( Actor::Property::SIZE, Vector2( 100, 100 ) ); application.SendNotification(); application.Render(0); // Trigger animation start