X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-AnimatedVectorImageVisual.cpp;h=81369558364ba17a077984e201b86ae3bfb53c3d;hb=32fc79bc399822f2fbb79e4172776112dbb07579;hp=41028c1f782b094d92d644365e22207bca1720bc;hpb=ded68bd82415ca96ae7ec9926cdd3cda8bc05707;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/automated-tests/src/dali-toolkit/utc-Dali-AnimatedVectorImageVisual.cpp b/automated-tests/src/dali-toolkit/utc-Dali-AnimatedVectorImageVisual.cpp index 41028c1..8136955 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-AnimatedVectorImageVisual.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-AnimatedVectorImageVisual.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2022 Samsung Electronics Co., Ltd. + * Copyright (c) 2023 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -34,6 +34,8 @@ #include #include #include + +#include #include #include @@ -86,6 +88,9 @@ int UtcDaliVisualFactoryGetAnimatedVectorImageVisual01(void) application.SendNotification(); application.Render(); + // Trigger count is 1 - render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + // renderer is added to actor DALI_TEST_CHECK(actor.GetRendererCount() == 1u); Renderer renderer = actor.GetRendererAt(0u); @@ -105,7 +110,8 @@ int UtcDaliVisualFactoryGetAnimatedVectorImageVisual02(void) Property::Map propertyMap; propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) - .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME); + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME) + .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, false); Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); DALI_TEST_CHECK(visual); @@ -119,6 +125,9 @@ int UtcDaliVisualFactoryGetAnimatedVectorImageVisual02(void) application.SendNotification(); application.Render(); + // Trigger count is 2 - load & render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); + // renderer is added to actor DALI_TEST_CHECK(actor.GetRendererCount() == 1u); Renderer renderer = actor.GetRendererAt(0u); @@ -146,7 +155,8 @@ int UtcDaliVisualFactoryGetAnimatedVectorImageVisual03(void) .Add(DevelImageVisual::Property::LOOP_COUNT, 3) .Add(DevelImageVisual::Property::PLAY_RANGE, playRange) .Add(DevelVisual::Property::CORNER_RADIUS, 50.0f) - .Add(DevelVisual::Property::BORDERLINE_WIDTH, 20.0f); + .Add(DevelVisual::Property::BORDERLINE_WIDTH, 20.0f) + .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, false); Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); DALI_TEST_CHECK(visual); @@ -160,6 +170,9 @@ int UtcDaliVisualFactoryGetAnimatedVectorImageVisual03(void) application.SendNotification(); application.Render(); + // Trigger count is 2 - load & render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); + // renderer is added to actor DALI_TEST_CHECK(actor.GetRendererCount() == 1u); Renderer renderer = actor.GetRendererAt(0u); @@ -177,6 +190,7 @@ int UtcDaliVisualFactoryGetAnimatedVectorImageVisual04(void) tet_infoline("UtcDaliVisualFactoryGetAnimatedVectorImageVisual04: Request animated vector image visual with a Property::Map"); int startFrame = 1, endFrame = 3; + int desiredWidth = 100, desiredHeight = 150; float cornerRadius = 22.0f; float borderlineWidth = 2.0f; Vector4 borderlineColor = Vector4(1.0f, 1.0f, 1.0f, 1.0f); @@ -196,7 +210,10 @@ int UtcDaliVisualFactoryGetAnimatedVectorImageVisual04(void) .Add("cornerRadius", cornerRadius) .Add("borderlineWidth", borderlineWidth) .Add("borderlineColor", borderlineColor) - .Add("borderlineOffset", borderlineOffset); + .Add("borderlineOffset", borderlineOffset) + .Add("desiredWidth", desiredWidth) + .Add("desiredHeight", desiredHeight) + .Add("useFixedCache", false); Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); DALI_TEST_CHECK(visual); @@ -272,6 +289,14 @@ int UtcDaliVisualFactoryGetAnimatedVectorImageVisual04(void) DALI_TEST_CHECK(value); DALI_TEST_EQUALS(value->Get(), borderlineOffset, TEST_LOCATION); + value = resultMap.Find(ImageVisual::Property::DESIRED_WIDTH, Property::INTEGER); + DALI_TEST_CHECK(value); + DALI_TEST_EQUALS(value->Get(), desiredWidth, TEST_LOCATION); + + value = resultMap.Find(ImageVisual::Property::DESIRED_HEIGHT, Property::INTEGER); + DALI_TEST_CHECK(value); + DALI_TEST_EQUALS(value->Get(), desiredHeight, TEST_LOCATION); + actor.Unparent(); DALI_TEST_CHECK(actor.GetRendererCount() == 0u); @@ -284,6 +309,7 @@ int UtcDaliAnimatedVectorImageVisualGetPropertyMap01(void) tet_infoline("UtcDaliAnimatedVectorImageVisualGetPropertyMap01"); int startFrame = 1, endFrame = 3; + int desiredWidth = 100, desiredHeight = 150; Vector4 cornerRadius(50.0f, 22.0f, 0.0f, 3.0f); float borderlineWidth = 2.3f; Vector4 borderlineColor = Vector4(0.3f, 0.3f, 1.0f, 1.0f); @@ -301,7 +327,10 @@ int UtcDaliAnimatedVectorImageVisualGetPropertyMap01(void) .Add(DevelVisual::Property::CORNER_RADIUS_POLICY, Visual::Transform::Policy::RELATIVE) .Add(DevelVisual::Property::BORDERLINE_WIDTH, borderlineWidth) .Add(DevelVisual::Property::BORDERLINE_COLOR, borderlineColor) - .Add(DevelVisual::Property::BORDERLINE_OFFSET, borderlineOffset); + .Add(DevelVisual::Property::BORDERLINE_OFFSET, borderlineOffset) + .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, false) + .Add(ImageVisual::Property::DESIRED_WIDTH, desiredWidth) + .Add(ImageVisual::Property::DESIRED_HEIGHT, desiredHeight); // request AnimatedVectorImageVisual with a property map VisualFactory factory = VisualFactory::Get(); @@ -319,7 +348,8 @@ int UtcDaliAnimatedVectorImageVisualGetPropertyMap01(void) application.SendNotification(); application.Render(); - std::this_thread::sleep_for(std::chrono::milliseconds(20)); // wait for next rasterize thread run + // Trigger count is 2 - load & render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); Property::Map resultMap; resultMap = actor.GetProperty(DummyControl::Property::TEST_VISUAL); @@ -357,6 +387,13 @@ int UtcDaliAnimatedVectorImageVisualGetPropertyMap01(void) value = resultMap.Find(DevelImageVisual::Property::CONTENT_INFO, Property::MAP); DALI_TEST_CHECK(value); + value = resultMap.Find(DevelImageVisual::Property::MARKER_INFO, Property::MAP); + DALI_TEST_CHECK(value); + + value = resultMap.Find(DevelImageVisual::Property::ENABLE_FRAME_CACHE, Property::BOOLEAN); + DALI_TEST_CHECK(value); + DALI_TEST_CHECK(value->Get() == false); // Check default value + value = resultMap.Find(DevelImageVisual::Property::REDRAW_IN_SCALING_DOWN, Property::BOOLEAN); DALI_TEST_CHECK(value); DALI_TEST_CHECK(value->Get() == true); // Check default value @@ -381,6 +418,14 @@ int UtcDaliAnimatedVectorImageVisualGetPropertyMap01(void) DALI_TEST_CHECK(value); DALI_TEST_EQUALS(value->Get(), borderlineOffset, TEST_LOCATION); + value = resultMap.Find(ImageVisual::Property::DESIRED_WIDTH, Property::INTEGER); + DALI_TEST_CHECK(value); + DALI_TEST_EQUALS(value->Get(), desiredWidth, TEST_LOCATION); + + value = resultMap.Find(ImageVisual::Property::DESIRED_HEIGHT, Property::INTEGER); + DALI_TEST_CHECK(value); + DALI_TEST_EQUALS(value->Get(), desiredHeight, TEST_LOCATION); + // request AnimatedVectorImageVisual with an URL Visual::Base visual2 = factory.CreateVisual(TEST_VECTOR_IMAGE_FILE_NAME, ImageDimensions()); @@ -411,7 +456,8 @@ int UtcDaliAnimatedVectorImageVisualPlayback(void) Visual::Base visual = factory.CreateVisual( Property::Map() .Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) - .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME)); + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME) + .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, false)); DummyControl dummyControl = DummyControl::New(true); Impl::DummyControl& dummyImpl = static_cast(dummyControl.GetImplementation()); @@ -558,6 +604,9 @@ int UtcDaliAnimatedVectorImageVisualCustomShader(void) application.SendNotification(); application.Render(); + // Trigger count is 1 - render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + Renderer renderer = dummy.GetRendererAt(0); Shader shader2 = renderer.GetShader(); Property::Value value = shader2.GetProperty(Shader::Property::PROGRAM); @@ -582,7 +631,11 @@ int UtcDaliAnimatedVectorImageVisualNaturalSize(void) tet_infoline("UtcDaliAnimatedVectorImageVisualNaturalSize"); VisualFactory factory = VisualFactory::Get(); - Visual::Base visual = factory.CreateVisual(TEST_VECTOR_IMAGE_FILE_NAME, ImageDimensions()); + Visual::Base visual = factory.CreateVisual( + Property::Map() + .Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME) + .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, false)); DALI_TEST_CHECK(visual); DummyControl actor = DummyControl::New(true); @@ -597,6 +650,9 @@ int UtcDaliAnimatedVectorImageVisualNaturalSize(void) application.SendNotification(); application.Render(); + // Trigger count is 1 - load + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + visual.GetNaturalSize(naturalSize); DALI_TEST_EQUALS(naturalSize, Vector2(100.0f, 100.0f), TEST_LOCATION); // 100x100 is the content default size. @@ -621,7 +677,8 @@ int UtcDaliAnimatedVectorImageVisualLoopCount(void) Property::Map propertyMap; propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME) - .Add(DevelImageVisual::Property::LOOP_COUNT, 3); + .Add(DevelImageVisual::Property::LOOP_COUNT, 3) + .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, false); Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); DALI_TEST_CHECK(visual); @@ -641,8 +698,8 @@ int UtcDaliAnimatedVectorImageVisualLoopCount(void) application.SendNotification(); application.Render(); - // Trigger count is 1 - render a frame - DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + // Trigger count is 2 - load & render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); // renderer is added to actor DALI_TEST_CHECK(actor.GetRendererCount() == 1u); @@ -665,7 +722,8 @@ int UtcDaliAnimatedVectorImageVisualPlayRange(void) Property::Map propertyMap; propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME) - .Add(DevelImageVisual::Property::PLAY_RANGE, array); + .Add(DevelImageVisual::Property::PLAY_RANGE, array) + .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, false); Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); DALI_TEST_CHECK(visual); @@ -685,15 +743,17 @@ int UtcDaliAnimatedVectorImageVisualPlayRange(void) application.SendNotification(); application.Render(); - std::this_thread::sleep_for(std::chrono::milliseconds(20)); // wait for next rasterize thread run + // Trigger count is 2 - load & render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); // renderer is added to actor DALI_TEST_CHECK(actor.GetRendererCount() == 1u); Renderer renderer = actor.GetRendererAt(0u); DALI_TEST_CHECK(renderer); - Property::Map map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); - Property::Value* value = map.Find(DevelImageVisual::Property::PLAY_RANGE); + Property::Map map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); + Property::Value* value = map.Find(DevelImageVisual::Property::PLAY_RANGE); + int totalFrameNumber = map.Find(DevelImageVisual::Property::TOTAL_FRAME_NUMBER)->Get(); int resultStartFrame, resultEndFrame; Property::Array* result = value->GetArray(); @@ -712,10 +772,13 @@ int UtcDaliAnimatedVectorImageVisualPlayRange(void) attributes.Add(DevelImageVisual::Property::PLAY_RANGE, array); DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes); + // To make event trigger + actor.SetProperty(Actor::Property::SIZE, Vector2(10.0f, 10.0f)); + application.SendNotification(); application.Render(); - std::this_thread::sleep_for(std::chrono::milliseconds(20)); // wait for next rasterize thread run + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); value = map.Find(DevelImageVisual::Property::PLAY_RANGE); @@ -724,8 +787,8 @@ int UtcDaliAnimatedVectorImageVisualPlayRange(void) result->GetElementAt(0).Get(resultStartFrame); result->GetElementAt(1).Get(resultEndFrame); - DALI_TEST_EQUALS(startFrame, resultStartFrame, TEST_LOCATION); // Should not be changed - DALI_TEST_EQUALS(endFrame, resultEndFrame, TEST_LOCATION); + DALI_TEST_EQUALS(resultStartFrame, 1, TEST_LOCATION); + DALI_TEST_EQUALS(resultEndFrame, totalFrameNumber - 1, TEST_LOCATION); // Should be clamped DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PAUSE, Property::Map()); @@ -734,10 +797,13 @@ int UtcDaliAnimatedVectorImageVisualPlayRange(void) DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::JUMP_TO, 3); + // To make event trigger + actor.SetProperty(Actor::Property::SIZE, Vector2(20.0f, 20.0f)); + application.SendNotification(); application.Render(); - std::this_thread::sleep_for(std::chrono::milliseconds(20)); // wait for next rasterize thread run + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); value = map.Find(DevelImageVisual::Property::CURRENT_FRAME_NUMBER); @@ -751,10 +817,13 @@ int UtcDaliAnimatedVectorImageVisualPlayRange(void) attributes.Add(DevelImageVisual::Property::PLAY_RANGE, array); DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes); + // To make event trigger + actor.SetProperty(Actor::Property::SIZE, Vector2(10.0f, 10.0f)); + application.SendNotification(); application.Render(); - std::this_thread::sleep_for(std::chrono::milliseconds(20)); // wait for next rasterize thread run + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); value = map.Find(DevelImageVisual::Property::PLAY_RANGE); @@ -777,13 +846,15 @@ int UtcDaliAnimatedVectorImageVisualPlayRangeMarker(void) ToolkitTestApplication application; tet_infoline("UtcDaliAnimatedVectorImageVisualPlayRangeMarker"); + // Set 1 marker as array Property::Array array; array.PushBack(VECTOR_ANIMATION_MARKER_NAME_1); Property::Map propertyMap; propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME) - .Add(DevelImageVisual::Property::PLAY_RANGE, array); + .Add(DevelImageVisual::Property::PLAY_RANGE, array) + .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, false); Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); DALI_TEST_CHECK(visual); @@ -803,7 +874,8 @@ int UtcDaliAnimatedVectorImageVisualPlayRangeMarker(void) application.SendNotification(); application.Render(); - std::this_thread::sleep_for(std::chrono::milliseconds(20)); // wait for next rasterize thread run + // Trigger count is 2 - load & render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); // renderer is added to actor DALI_TEST_CHECK(actor.GetRendererCount() == 1u); @@ -821,6 +893,31 @@ int UtcDaliAnimatedVectorImageVisualPlayRangeMarker(void) DALI_TEST_EQUALS(VECTOR_ANIMATION_MARKER_START_FRAME_1, resultStartFrame, TEST_LOCATION); DALI_TEST_EQUALS(VECTOR_ANIMATION_MARKER_END_FRAME_1, resultEndFrame, TEST_LOCATION); + // Set 1 marker as string + array.Clear(); + + attributes.Clear(); + attributes.Add(DevelImageVisual::Property::PLAY_RANGE, VECTOR_ANIMATION_MARKER_NAME_1); + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes); + + // To make event trigger + actor.SetProperty(Actor::Property::SIZE, Vector2(40.0f, 40.0f)); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); + value = map.Find(DevelImageVisual::Property::PLAY_RANGE); + + result = value->GetArray(); + result->GetElementAt(0).Get(resultStartFrame); + result->GetElementAt(1).Get(resultEndFrame); + + DALI_TEST_EQUALS(VECTOR_ANIMATION_MARKER_START_FRAME_1, resultStartFrame, TEST_LOCATION); + DALI_TEST_EQUALS(VECTOR_ANIMATION_MARKER_END_FRAME_1, resultEndFrame, TEST_LOCATION); + // Set 2 markers array.Clear(); array.PushBack(VECTOR_ANIMATION_MARKER_NAME_1); @@ -830,10 +927,13 @@ int UtcDaliAnimatedVectorImageVisualPlayRangeMarker(void) attributes.Add(DevelImageVisual::Property::PLAY_RANGE, array); DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes); + // To make event trigger + actor.SetProperty(Actor::Property::SIZE, Vector2(10.0f, 10.0f)); + application.SendNotification(); application.Render(); - std::this_thread::sleep_for(std::chrono::milliseconds(20)); // wait for next rasterize thread run + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); value = map.Find(DevelImageVisual::Property::PLAY_RANGE); @@ -854,10 +954,13 @@ int UtcDaliAnimatedVectorImageVisualPlayRangeMarker(void) attributes.Add(DevelImageVisual::Property::PLAY_RANGE, array); DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes); + // To make event trigger + actor.SetProperty(Actor::Property::SIZE, Vector2(20.0f, 20.0f)); + application.SendNotification(); application.Render(); - std::this_thread::sleep_for(std::chrono::milliseconds(20)); // wait for next rasterize thread run + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); value = map.Find(DevelImageVisual::Property::PLAY_RANGE); @@ -872,6 +975,224 @@ int UtcDaliAnimatedVectorImageVisualPlayRangeMarker(void) END_TEST; } +int UtcDaliAnimatedVectorImageVisualMarkerInfo(void) +{ + ToolkitTestApplication application; + tet_infoline("UtcDaliAnimatedVectorImageVisualMarkerInfo"); + + Property::Map propertyMap; + propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME) + .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, false); + + Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); + DALI_TEST_CHECK(visual); + + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); + + Vector2 controlSize(20.f, 30.f); + actor.SetProperty(Actor::Property::SIZE, controlSize); + + application.GetScene().Add(actor); + + Property::Map attributes; + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes); + + application.SendNotification(); + application.Render(); + + // Trigger count is 2 - load & render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); + + // renderer is added to actor + DALI_TEST_CHECK(actor.GetRendererCount() == 1u); + Renderer renderer = actor.GetRendererAt(0u); + DALI_TEST_CHECK(renderer); + + Property::Map map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); + Property::Value* value = map.Find(DevelImageVisual::Property::MARKER_INFO); + + DALI_TEST_CHECK(value); + + Property::Map* result = value->GetMap(); + DALI_TEST_CHECK(result); + + std::string resultMarkerName; + int resultStartFrame, resultEndFrame; + DALI_TEST_EQUALS(2u, result->Count(), TEST_LOCATION); + + for(uint32_t i = 0u; i < result->Count(); ++i) + { + if(result->GetKeyAt(i).stringKey == VECTOR_ANIMATION_MARKER_NAME_1) + { + Property::Array* frameArray = result->GetValue(i).GetArray(); + DALI_TEST_CHECK(frameArray); + frameArray->GetElementAt(0).Get(resultStartFrame); + frameArray->GetElementAt(1).Get(resultEndFrame); + + DALI_TEST_EQUALS(VECTOR_ANIMATION_MARKER_START_FRAME_1, resultStartFrame, TEST_LOCATION); + DALI_TEST_EQUALS(VECTOR_ANIMATION_MARKER_END_FRAME_1, resultEndFrame, TEST_LOCATION); + } + else if(result->GetKeyAt(i).stringKey == VECTOR_ANIMATION_MARKER_NAME_2) + { + Property::Array* frameArray = result->GetValue(i).GetArray(); + DALI_TEST_CHECK(frameArray); + frameArray->GetElementAt(0).Get(resultStartFrame); + frameArray->GetElementAt(1).Get(resultEndFrame); + + DALI_TEST_EQUALS(VECTOR_ANIMATION_MARKER_START_FRAME_2, resultStartFrame, TEST_LOCATION); + DALI_TEST_EQUALS(VECTOR_ANIMATION_MARKER_END_FRAME_2, resultEndFrame, TEST_LOCATION); + } + else + { + DALI_TEST_CHECK(false); + } + } + + END_TEST; +} + +int UtcDaliAnimatedVectorImageVisualMarkerInfoFromInvalid(void) +{ + ToolkitTestApplication application; + tet_infoline("UtcDaliAnimatedVectorImageVisualMarkerInfoFromInvalid"); + + Property::Map propertyMap; + propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, "invalid.json") + .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, false); + + Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); + DALI_TEST_CHECK(visual); + + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); + + Vector2 controlSize(20.f, 30.f); + actor.SetProperty(Actor::Property::SIZE, controlSize); + + application.GetScene().Add(actor); + + Property::Map attributes; + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes); + + application.SendNotification(); + application.Render(); + + // Trigger count is 1 - load, and failed. + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + // renderer is added to actor + DALI_TEST_CHECK(actor.GetRendererCount() == 1u); + Renderer renderer = actor.GetRendererAt(0u); + DALI_TEST_CHECK(renderer); + + Property::Map map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); + Property::Value* value = map.Find(DevelImageVisual::Property::MARKER_INFO); + + // The values when load failed case is invalid. + DALI_TEST_CHECK(value == nullptr || (value->GetMap() == nullptr) || (value->GetMap()->Empty())); + + END_TEST; +} + +int UtcDaliAnimatedVectorImageVisualUsedFixedCache(void) +{ + ToolkitTestApplication application; + tet_infoline("UtcDaliAnimatedVectorImageVisualUsedFixedCache"); + + Property::Map propertyMap; + propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME) + .Add(DevelImageVisual::Property::ENABLE_FRAME_CACHE, true) + .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, false); + + Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); + DALI_TEST_CHECK(visual); + + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); + //actor.SetProperty(Actor::Property::SIZE, Vector2(10.0f, 10.0f)); + application.GetScene().Add(actor); + + application.SendNotification(); + application.Render(); + + // Trigger count is 1 - render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + Vector2 controlSize(200.f, 200.f); + actor.SetProperty(Actor::Property::SIZE, controlSize); + + application.SendNotification(); + application.Render(); + + // Trigger count is 1 - load + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + // renderer is added to actor + DALI_TEST_CHECK(actor.GetRendererCount() == 1u); + Renderer renderer = actor.GetRendererAt(0u); + DALI_TEST_CHECK(renderer); + + Property::Map map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); + Property::Value* value = map.Find(DevelImageVisual::Property::ENABLE_FRAME_CACHE); + DALI_TEST_CHECK(value->Get() == true); + + END_TEST; +} + +int UtcDaliAnimatedVectorImageVisualUsedFixedCacheFailed(void) +{ + ToolkitTestApplication application; + tet_infoline("UtcDaliAnimatedVectorImageVisualUsedFixedCacheFailed"); + + Property::Map propertyMap; + propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_INVALID_FILE_NAME) + .Add(DevelImageVisual::Property::ENABLE_FRAME_CACHE, true) + .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, false); + + Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); + DALI_TEST_CHECK(visual); + + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); + + Vector2 controlSize(200.f, 200.f); + actor.SetProperty(Actor::Property::SIZE, controlSize); + + application.GetScene().Add(actor); + application.SendNotification(); + application.Render(); + + // Trigger count is 1 - load, and failed. + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + // renderer is added to actor + DALI_TEST_CHECK(actor.GetRendererCount() == 1u); + Renderer renderer = actor.GetRendererAt(0u); + DALI_TEST_CHECK(renderer); + + propertyMap.Clear(); + propertyMap.Add(DevelImageVisual::Property::ENABLE_FRAME_CACHE, true) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME) + .Add(ImageVisual::Property::DESIRED_WIDTH, 100) + .Add(ImageVisual::Property::DESIRED_HEIGHT, 100); + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, propertyMap); + + Property::Map map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); + Property::Value* value = map.Find(DevelImageVisual::Property::ENABLE_FRAME_CACHE); + DALI_TEST_CHECK(value->Get() == true); + + END_TEST; +} + int UtcDaliAnimatedVectorImageVisualAnimationFinishedSignal(void) { ToolkitTestApplication application; @@ -879,8 +1200,7 @@ int UtcDaliAnimatedVectorImageVisualAnimationFinishedSignal(void) Property::Map propertyMap; propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) - .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME) - .Add(DevelImageVisual::Property::LOOP_COUNT, 3); + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME); Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); DALI_TEST_CHECK(visual); @@ -896,6 +1216,16 @@ int UtcDaliAnimatedVectorImageVisualAnimationFinishedSignal(void) application.GetScene().Add(actor); + application.SendNotification(); + application.Render(); + + // Trigger count is 1 - render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + propertyMap.Clear(); + propertyMap.Add(DevelImageVisual::Property::LOOP_COUNT, 3); + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, propertyMap); + Property::Map attributes; DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes); @@ -903,7 +1233,7 @@ int UtcDaliAnimatedVectorImageVisualAnimationFinishedSignal(void) application.Render(); // Wait for animation finish - DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); Property::Map map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); Property::Value* value = map.Find(DevelImageVisual::Property::PLAY_STATE); @@ -921,7 +1251,9 @@ int UtcDaliAnimatedVectorImageVisualJumpTo(void) Property::Map propertyMap; propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) - .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME); + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME) + .Add(DevelImageVisual::Property::LOOP_COUNT, 3) + .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, false); Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); DALI_TEST_CHECK(visual); @@ -940,12 +1272,18 @@ int UtcDaliAnimatedVectorImageVisualJumpTo(void) application.SendNotification(); application.Render(); + // Trigger count is 2 - load & render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::JUMP_TO, 2); + // To make event trigger + actor.SetProperty(Actor::Property::SIZE, Vector2(10.0f, 10.0f)); + application.SendNotification(); application.Render(); - std::this_thread::sleep_for(std::chrono::milliseconds(20)); // wait for next rasterize thread run + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); Property::Map map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); Property::Value* value = map.Find(DevelImageVisual::Property::CURRENT_FRAME_NUMBER); @@ -963,10 +1301,13 @@ int UtcDaliAnimatedVectorImageVisualJumpTo(void) DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::JUMP_TO, 3); + // To make event trigger + actor.SetProperty(Actor::Property::SIZE, Vector2(20.0f, 20.0f)); + application.SendNotification(); application.Render(); - std::this_thread::sleep_for(std::chrono::milliseconds(20)); // wait for next rasterize thread run + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); value = map.Find(DevelImageVisual::Property::CURRENT_FRAME_NUMBER); @@ -990,15 +1331,19 @@ int UtcDaliAnimatedVectorImageVisualJumpTo(void) application.SendNotification(); application.Render(); - // Stop and jump to 3 - DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::STOP, attributes); + // Wait for animation finish + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + // Jump to 3 DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::JUMP_TO, 3); + // To make event trigger + actor.SetProperty(Actor::Property::SIZE, Vector2(10.0f, 10.0f)); + application.SendNotification(); application.Render(); - std::this_thread::sleep_for(std::chrono::milliseconds(20)); // wait for next rasterize thread run + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); value = map.Find(DevelImageVisual::Property::CURRENT_FRAME_NUMBER); @@ -1009,10 +1354,13 @@ int UtcDaliAnimatedVectorImageVisualJumpTo(void) // Jump to the same position DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::JUMP_TO, 3); + // To make event trigger + actor.SetProperty(Actor::Property::SIZE, Vector2(20.0f, 20.0f)); + application.SendNotification(); application.Render(); - std::this_thread::sleep_for(std::chrono::milliseconds(20)); // wait for next rasterize thread run + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); value = map.Find(DevelImageVisual::Property::CURRENT_FRAME_NUMBER); @@ -1037,7 +1385,8 @@ int UtcDaliAnimatedVectorImageVisualUpdateProperty(void) propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME) .Add(DevelImageVisual::Property::LOOP_COUNT, 3) - .Add(DevelImageVisual::Property::PLAY_RANGE, playRange); + .Add(DevelImageVisual::Property::PLAY_RANGE, playRange) + .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, false); Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); DALI_TEST_CHECK(visual); @@ -1054,7 +1403,8 @@ int UtcDaliAnimatedVectorImageVisualUpdateProperty(void) application.SendNotification(); application.Render(); - std::this_thread::sleep_for(std::chrono::milliseconds(20)); // wait for next rasterize thread run + // Trigger count is 2 - load & render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); Property::Map map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); Property::Value* value = map.Find(DevelImageVisual::Property::LOOP_COUNT); @@ -1079,10 +1429,13 @@ int UtcDaliAnimatedVectorImageVisualUpdateProperty(void) DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes); + // To make event trigger + actor.SetProperty(Actor::Property::SIZE, Vector2(10.0f, 10.0f)); + application.SendNotification(); application.Render(); - std::this_thread::sleep_for(std::chrono::milliseconds(20)); // wait for next rasterize thread run + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); value = map.Find(DevelImageVisual::Property::LOOP_COUNT); @@ -1105,10 +1458,13 @@ int UtcDaliAnimatedVectorImageVisualUpdateProperty(void) DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes); + // To make event trigger + actor.SetProperty(Actor::Property::SIZE, Vector2(20.0f, 20.0f)); + application.SendNotification(); application.Render(); - std::this_thread::sleep_for(std::chrono::milliseconds(20)); // wait for next rasterize thread run + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); value = map.Find(DevelImageVisual::Property::PLAY_RANGE); @@ -1148,8 +1504,7 @@ int UtcDaliAnimatedVectorImageVisualStopBehavior(void) Property::Map propertyMap; propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME) - .Add(DevelImageVisual::Property::LOOP_COUNT, 3) - .Add(DevelImageVisual::Property::STOP_BEHAVIOR, DevelImageVisual::StopBehavior::FIRST_FRAME); + .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, false); Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); DALI_TEST_CHECK(visual); @@ -1163,6 +1518,17 @@ int UtcDaliAnimatedVectorImageVisualStopBehavior(void) application.GetScene().Add(actor); + application.SendNotification(); + application.Render(); + + // Trigger count is 2 - load & render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); + + propertyMap.Clear(); + propertyMap.Add(DevelImageVisual::Property::LOOP_COUNT, 3); + propertyMap.Add(DevelImageVisual::Property::STOP_BEHAVIOR, DevelImageVisual::StopBehavior::FIRST_FRAME); + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, propertyMap); + Property::Map attributes; DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes); @@ -1170,7 +1536,7 @@ int UtcDaliAnimatedVectorImageVisualStopBehavior(void) application.Render(); // Trigger count is 1 - animation finished - DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); Property::Map map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); Property::Value* value = map.Find(DevelImageVisual::Property::CURRENT_FRAME_NUMBER); @@ -1217,6 +1583,14 @@ int UtcDaliAnimatedVectorImageVisualStopBehavior(void) // Pause DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PAUSE, attributes); + // To make event trigger + actor.SetProperty(Actor::Property::SIZE, Vector2(10.0f, 10.0f)); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); value = map.Find(DevelImageVisual::Property::CURRENT_FRAME_NUMBER); int currentFrameNumber = value->Get(); @@ -1224,8 +1598,13 @@ int UtcDaliAnimatedVectorImageVisualStopBehavior(void) // Stop DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::STOP, attributes); + // To make event trigger + actor.SetProperty(Actor::Property::SIZE, Vector2(20.0f, 20.0f)); + application.SendNotification(); - application.Render(16); + application.Render(); + + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); value = map.Find(DevelImageVisual::Property::CURRENT_FRAME_NUMBER); @@ -1242,9 +1621,7 @@ int UtcDaliAnimatedVectorImageVisualLoopingMode(void) Property::Map propertyMap; propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME) - .Add(DevelImageVisual::Property::LOOP_COUNT, 3) - .Add(DevelImageVisual::Property::STOP_BEHAVIOR, DevelImageVisual::StopBehavior::LAST_FRAME) - .Add(DevelImageVisual::Property::LOOPING_MODE, DevelImageVisual::LoopingMode::AUTO_REVERSE); + .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, false); Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); DALI_TEST_CHECK(visual); @@ -1258,6 +1635,18 @@ int UtcDaliAnimatedVectorImageVisualLoopingMode(void) application.GetScene().Add(actor); + application.SendNotification(); + application.Render(); + + // Trigger count is 2 - load, render + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); + + propertyMap.Clear(); + propertyMap.Add(DevelImageVisual::Property::LOOP_COUNT, 3); + propertyMap.Add(DevelImageVisual::Property::STOP_BEHAVIOR, DevelImageVisual::StopBehavior::LAST_FRAME); + propertyMap.Add(DevelImageVisual::Property::LOOPING_MODE, DevelImageVisual::LoopingMode::AUTO_REVERSE); + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, propertyMap); + Property::Map attributes; DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes); @@ -1265,7 +1654,7 @@ int UtcDaliAnimatedVectorImageVisualLoopingMode(void) application.Render(); // Trigger count is 1 - animation finished - DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); Property::Map map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); Property::Value* value = map.Find(DevelImageVisual::Property::CURRENT_FRAME_NUMBER); @@ -1328,13 +1717,21 @@ int UtcDaliAnimatedVectorImageVisualPropertyNotification(void) DummyControl actor = DummyControl::New(true); DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); + actor.SetProperty(Actor::Property::SIZE, Vector2(10.0f, 10.0f)); + + application.GetScene().Add(actor); + + application.SendNotification(); + application.Render(); + + // Trigger count is 1 - render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + Renderer renderer = actor.GetRendererAt(0u); + DALI_TEST_CHECK(renderer); Vector2 controlSize(20.f, 30.f); - Vector3 controlScale(2.0f, 2.0f, 1.0f); actor.SetProperty(Actor::Property::SIZE, controlSize); - actor.SetProperty(Actor::Property::SCALE, controlScale); - - application.GetScene().Add(actor); application.SendNotification(); application.Render(); @@ -1342,19 +1739,17 @@ int UtcDaliAnimatedVectorImageVisualPropertyNotification(void) application.SendNotification(); application.Render(); - Renderer renderer = actor.GetRendererAt(0u); - DALI_TEST_CHECK(renderer); + // Trigger count is 1 - render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); auto textureSet = renderer.GetTextures(); auto texture = textureSet.GetTexture(0); - DALI_TEST_EQUALS(controlSize.width * controlScale.width, texture.GetWidth(), TEST_LOCATION); - DALI_TEST_EQUALS(controlSize.height * controlScale.height, texture.GetHeight(), TEST_LOCATION); + DALI_TEST_EQUALS(controlSize.width, texture.GetWidth(), TEST_LOCATION); + DALI_TEST_EQUALS(controlSize.height, texture.GetHeight(), TEST_LOCATION); - // Change scale and size - controlSize = Vector2(50.f, 40.f); - controlScale = Vector3(0.5f, 0.5f, 1.0f); - actor.SetProperty(Actor::Property::SIZE, controlSize); + // Change scale + Vector3 controlScale(2.0f, 2.0f, 1.0f); actor.SetProperty(Actor::Property::SCALE, controlScale); application.SendNotification(); @@ -1363,6 +1758,33 @@ int UtcDaliAnimatedVectorImageVisualPropertyNotification(void) application.SendNotification(); application.Render(); + // Trigger count is 1 - render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + renderer = actor.GetRendererAt(0u); + DALI_TEST_CHECK(renderer); + + textureSet = renderer.GetTextures(); + texture = textureSet.GetTexture(0); + + DALI_TEST_EQUALS(controlSize.width * controlScale.width, texture.GetWidth(), TEST_LOCATION); + DALI_TEST_EQUALS(controlSize.height * controlScale.height, texture.GetHeight(), TEST_LOCATION); + + // Size animation + controlSize = Vector2(50.0f, 100.0f); + Animation animation = Animation::New(1.0); + animation.AnimateTo(Property(actor, Actor::Property::SIZE), Vector3(controlSize.x, controlSize.y, 0.0f)); + animation.Play(); + + application.SendNotification(); + application.Render(1100); // After the animation + + application.SendNotification(); + application.Render(); + + // Trigger count is 1 - render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + renderer = actor.GetRendererAt(0u); DALI_TEST_CHECK(renderer); @@ -1382,7 +1804,8 @@ int UtcDaliAnimatedVectorImageVisualMultipleInstances(void) Property::Map propertyMap; propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) - .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME); + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME) + .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, false); Visual::Base visual1 = VisualFactory::Get().CreateVisual(propertyMap); DALI_TEST_CHECK(visual1); @@ -1396,9 +1819,16 @@ int UtcDaliAnimatedVectorImageVisualMultipleInstances(void) application.GetScene().Add(actor1); + application.SendNotification(); + application.Render(); + + // Trigger count is 2 - load & render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); + propertyMap.Clear(); propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) - .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME); + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME) + .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, false); Visual::Base visual2 = VisualFactory::Get().CreateVisual(propertyMap); DALI_TEST_CHECK(visual2); @@ -1411,12 +1841,21 @@ int UtcDaliAnimatedVectorImageVisualMultipleInstances(void) application.GetScene().Add(actor2); + application.SendNotification(); + application.Render(); + + // Trigger count is 2 - load & render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); + DevelControl::DoAction(actor2, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, Property::Map()); + // To make event trigger + actor2.SetProperty(Actor::Property::SIZE, Vector2(10.0f, 10.0f)); + application.SendNotification(); application.Render(); - std::this_thread::sleep_for(std::chrono::milliseconds(200)); + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); Property::Map attributes; attributes.Add(DevelImageVisual::Property::STOP_BEHAVIOR, DevelImageVisual::StopBehavior::LAST_FRAME); @@ -1446,7 +1885,8 @@ int UtcDaliAnimatedVectorImageVisualControlVisibilityChanged(void) Property::Map propertyMap; propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) - .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME); + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME) + .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, false); Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); DALI_TEST_CHECK(visual); @@ -1463,6 +1903,9 @@ int UtcDaliAnimatedVectorImageVisualControlVisibilityChanged(void) application.SendNotification(); application.Render(); + // Trigger count is 2 - load & render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); + Property::Map attributes; DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes); @@ -1510,6 +1953,9 @@ int UtcDaliAnimatedVectorImageVisualWindowVisibilityChanged(void) application.SendNotification(); application.Render(); + // Trigger count is 1 - render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + Property::Map attributes; DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes); @@ -1534,7 +1980,52 @@ int UtcDaliAnimatedVectorImageVisualWindowVisibilityChanged(void) END_TEST; } -int UtcDaliAnimatedVectorImageVisualInvalidFile(void) +int UtcDaliAnimatedVectorImageVisualInvalidFile01(void) +{ + ToolkitTestApplication application; + tet_infoline("Request loading with invalid file - should draw broken image"); + + TestGlAbstraction& gl = application.GetGlAbstraction(); + TraceCallStack& textureTrace = gl.GetTextureTrace(); + textureTrace.Enable(true); + + Property::Map propertyMap; + propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_INVALID_FILE_NAME) + .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, false); + + Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); + DALI_TEST_CHECK(visual); + + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); + + actor.SetProperty(Actor::Property::SIZE, Vector2(20.0f, 20.0f)); + + application.GetScene().Add(actor); + + application.SendNotification(); + application.Render(); + + // Trigger count is 1 - load + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + application.SendNotification(); + application.Render(); + + // Check resource status + Visual::ResourceStatus status = actor.GetVisualResourceStatus(DummyControl::Property::TEST_VISUAL); + DALI_TEST_EQUALS(status, Visual::ResourceStatus::FAILED, TEST_LOCATION); + + // The broken image should be shown. + DALI_TEST_EQUALS(actor.GetRendererCount(), 1u, TEST_LOCATION); + DALI_TEST_EQUALS(textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION); + + END_TEST; +} + +int UtcDaliAnimatedVectorImageVisualInvalidFile02(void) { ToolkitTestApplication application; tet_infoline("Request loading with invalid file - should draw broken image"); @@ -1556,11 +2047,58 @@ int UtcDaliAnimatedVectorImageVisualInvalidFile(void) actor.SetProperty(Actor::Property::SIZE, Vector2(20.0f, 20.0f)); + application.SendNotification(); + application.Render(); + + // Add to the Scene after loading + application.GetScene().Add(actor); + + application.SendNotification(); + application.Render(); + + // Check resource status + Visual::ResourceStatus status = actor.GetVisualResourceStatus(DummyControl::Property::TEST_VISUAL); + DALI_TEST_EQUALS(status, Visual::ResourceStatus::FAILED, TEST_LOCATION); + + // The broken image should be shown. + DALI_TEST_EQUALS(actor.GetRendererCount(), 1u, TEST_LOCATION); + DALI_TEST_EQUALS(textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION); + + END_TEST; +} + +int UtcDaliAnimatedVectorImageVisualInvalidFile03(void) +{ + ToolkitTestApplication application; + tet_infoline("Request loading with invalid file without size set - should draw broken image"); + + TestGlAbstraction& gl = application.GetGlAbstraction(); + TraceCallStack& textureTrace = gl.GetTextureTrace(); + textureTrace.Enable(true); + + Property::Map propertyMap; + propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_INVALID_FILE_NAME) + .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, false); + + Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); + DALI_TEST_CHECK(visual); + + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); + application.GetScene().Add(actor); application.SendNotification(); application.Render(); + // Trigger count is 1 - load + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + application.SendNotification(); + application.Render(); + // Check resource status Visual::ResourceStatus status = actor.GetVisualResourceStatus(DummyControl::Property::TEST_VISUAL); DALI_TEST_EQUALS(status, Visual::ResourceStatus::FAILED, TEST_LOCATION); @@ -1579,7 +2117,8 @@ int UtcDaliAnimatedVectorImageVisualFrameDrops(void) Property::Map propertyMap; propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) - .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME_FRAME_DROP); + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME_FRAME_DROP) + .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, false); Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); DALI_TEST_CHECK(visual); @@ -1593,6 +2132,12 @@ int UtcDaliAnimatedVectorImageVisualFrameDrops(void) application.GetScene().Add(actor); + application.SendNotification(); + application.Render(); + + // Trigger count is 2 - load, render the first frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); + Property::Map map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); Property::Value* value = map.Find(DevelImageVisual::Property::TOTAL_FRAME_NUMBER); int totalFrameNumber = value->Get(); @@ -1606,8 +2151,8 @@ int UtcDaliAnimatedVectorImageVisualFrameDrops(void) application.SendNotification(); application.Render(); - // Trigger count is 2 - render the first frame & calculating frame drops - DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); + // Trigger count is 1 - calculating frame drops + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); // Check dropped frame uint32_t frames = Test::VectorAnimationRenderer::GetDroppedFrames(); @@ -1616,3 +2161,344 @@ int UtcDaliAnimatedVectorImageVisualFrameDrops(void) END_TEST; } + +int UtcDaliAnimatedVectorImageVisualSize(void) +{ + ToolkitTestApplication application; + tet_infoline("UtcDaliAnimatedVectorImageVisualSize"); + + TestGlAbstraction& gl = application.GetGlAbstraction(); + TraceCallStack& textureTrace = gl.GetTextureTrace(); + + VisualFactory factory = VisualFactory::Get(); + Visual::Base visual = factory.CreateVisual(TEST_VECTOR_IMAGE_FILE_NAME, ImageDimensions()); + DALI_TEST_CHECK(visual); + + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); + + application.GetScene().Add(actor); + + application.SendNotification(); + application.Render(); + + // Trigger count is 1 - resource ready + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + textureTrace.Enable(true); + + application.SendNotification(); + application.Render(); + + { + int width = 100, height = 100; // 100x100 is the content default size. + std::stringstream out; + out << GL_TEXTURE_2D << ", " << 0u << ", " << width << ", " << height; + DALI_TEST_CHECK(textureTrace.FindMethodAndParams("TexImage2D", out.str().c_str())); + } + + actor.SetProperty(Actor::Property::SIZE, Vector2(200.0f, 200.0f)); + + application.SendNotification(); + application.Render(); + + // Trigger count is 1 - resource ready + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + textureTrace.Reset(); + + application.SendNotification(); + application.Render(); + + { + int width = 200, height = 200; + std::stringstream out; + out << GL_TEXTURE_2D << ", " << 0u << ", " << width << ", " << height; + DALI_TEST_CHECK(textureTrace.FindMethodAndParams("TexImage2D", out.str().c_str())); + } + + END_TEST; +} + +namespace +{ +bool gDynamicPropertyCallbackFired = false; + +Property::Value FillColorCallback(int32_t id, VectorAnimationRenderer::VectorProperty property, uint32_t frameNumber) +{ + gDynamicPropertyCallbackFired = true; + + if(frameNumber < 3) + { + return Vector3(0, 0, 1); + } + else + { + return Vector3(1, 0, 0); + } +} +} // namespace + +int UtcDaliAnimatedVectorImageVisualDynamicProperty(void) +{ + ToolkitTestApplication application; + tet_infoline("UtcDaliAnimatedVectorImageVisualDynamicProperty"); + + VisualFactory factory = VisualFactory::Get(); + Visual::Base visual = factory.CreateVisual( + Property::Map() + .Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME) + .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, false)); + DALI_TEST_CHECK(visual); + + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); + + Vector2 controlSize(20.f, 30.f); + actor.SetProperty(Actor::Property::SIZE, controlSize); + + application.GetScene().Add(actor); + + gDynamicPropertyCallbackFired = false; + + // Set dynamic property + DevelAnimatedVectorImageVisual::DynamicPropertyInfo info; + info.id = 1; + info.keyPath = "Test.Path"; + info.property = static_cast(VectorAnimationRenderer::VectorProperty::FILL_COLOR); + info.callback = MakeCallback(FillColorCallback); + + DevelControl::DoActionExtension(actor, DummyControl::Property::TEST_VISUAL, DevelAnimatedVectorImageVisual::Action::SET_DYNAMIC_PROPERTY, Any(info)); + + Property::Map attributes; + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes); + + application.SendNotification(); + application.Render(); + + // Trigger count is 2 - load & render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); + + // Test whether the property callback is called + DALI_TEST_EQUALS(gDynamicPropertyCallbackFired, true, TEST_LOCATION); + + END_TEST; +} + +int UtcDaliAnimatedVectorImageVisualDesiredSize(void) +{ + ToolkitTestApplication application; + tet_infoline("UtcDaliAnimatedVectorImageVisualDesiredSize"); + + TestGlAbstraction& gl = application.GetGlAbstraction(); + TraceCallStack& textureTrace = gl.GetTextureTrace(); + int desiredWidth = 150, desiredHeight = 200; + + Visual::Base visual = VisualFactory::Get().CreateVisual(TEST_VECTOR_IMAGE_FILE_NAME, ImageDimensions(desiredWidth, desiredHeight)); + DALI_TEST_CHECK(visual); + + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); + + application.GetScene().Add(actor); + + application.SendNotification(); + application.Render(); + + // Trigger count is 1 - resource ready + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + textureTrace.Enable(true); + + application.SendNotification(); + application.Render(); + + { + std::stringstream out; + out << GL_TEXTURE_2D << ", " << 0u << ", " << desiredWidth << ", " << desiredHeight; + DALI_TEST_CHECK(textureTrace.FindMethodAndParams("TexImage2D", out.str().c_str())); + } + + // Unparent to make next trigger + actor.Unparent(); + + application.SendNotification(); + application.Render(); + + // Set visual size + actor.SetProperty(Actor::Property::SIZE, Vector2(300.0f, 300.0f)); + application.GetScene().Add(actor); + + application.SendNotification(); + application.Render(); + + // Trigger count is 1 - resource ready + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + textureTrace.Reset(); + + application.SendNotification(); + application.Render(); + + { + std::stringstream out; + out << GL_TEXTURE_2D << ", " << 0u << ", " << desiredWidth << ", " << desiredHeight; + DALI_TEST_CHECK(textureTrace.FindMethodAndParams("TexImage2D", out.str().c_str())); // The size should not be changed + } + + END_TEST; +} + +int UtcDaliAnimatedVectorImageVisualFlushAction(void) +{ + ToolkitTestApplication application; + + tet_infoline("UtcDaliAnimatedVectorImageVisualFlushAction"); + + int startFrame = 1; + int endFrame = 2; + + int totalFrameCount = 0; + + Property::Array playRange; + playRange.PushBack(startFrame); + playRange.PushBack(endFrame); + + Property::Map resultMap; + Property::Value* value = nullptr; + + // request AnimatedVectorImageVisual with a property map + VisualFactory factory = VisualFactory::Get(); + Visual::Base visual = factory.CreateVisual( + Property::Map() + .Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME) + .Add(DevelImageVisual::Property::PLAY_RANGE, playRange) + .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, true)); + + DummyControl dummyControl = DummyControl::New(true); + Impl::DummyControl& dummyImpl = static_cast(dummyControl.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); + dummyControl.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS); + + application.GetScene().Add(dummyControl); + + // Retry function to get playrange until expect values comes. + auto CheckAndRetryPlayRange = [&](int expectStartFrame, int expectEndFrame, std::vector> retrialFrames) { + int tryCount = 0; + int tryCountMax = 30; + while(++tryCount <= tryCountMax) + { + Property::Map resultMap = dummyControl.GetProperty(DummyControl::Property::TEST_VISUAL); + + Property::Value* value = resultMap.Find(DevelImageVisual::Property::PLAY_RANGE, Property::ARRAY); + DALI_TEST_CHECK(value); + + Property::Array* result = value->GetArray(); + DALI_TEST_CHECK(result); + DALI_TEST_EQUALS(result->Count(), 2, TEST_LOCATION); + + bool tryAgain = false; + for(auto& framePair : retrialFrames) + { + if(result->GetElementAt(0).Get() == framePair.first && result->GetElementAt(1).Get() == framePair.second) + { + tryAgain = true; + break; + } + } + if(tryAgain) + { + tet_printf("Retry to get value again! [%d]\n", tryCount); + // Dummy sleep 1 second. + Test::WaitForEventThreadTrigger(1, 1); + continue; + } + + DALI_TEST_EQUALS(result->GetElementAt(0).Get(), expectStartFrame, TEST_LOCATION); + DALI_TEST_EQUALS(result->GetElementAt(1).Get(), expectEndFrame, TEST_LOCATION); + break; + } + DALI_TEST_CHECK(tryCount <= tryCountMax); + }; + + tet_printf("Pause lottie first.\n"); + + Property::Map attributes; + DevelControl::DoAction(dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PAUSE, attributes); + + application.SendNotification(); + application.Render(16); + + do + { + resultMap = dummyControl.GetProperty(DummyControl::Property::TEST_VISUAL); + + value = resultMap.Find(DevelImageVisual::Property::TOTAL_FRAME_NUMBER, Property::INTEGER); + DALI_TEST_CHECK(value); + totalFrameCount = value->Get(); + } while(totalFrameCount == 0); + + // Ensure that vector data sended well. + CheckAndRetryPlayRange(startFrame, endFrame, {{0, 0}, {0, totalFrameCount - 1}}); + + resultMap = dummyControl.GetProperty(DummyControl::Property::TEST_VISUAL); + + value = resultMap.Find(DevelImageVisual::Property::CURRENT_FRAME_NUMBER, Property::INTEGER); + DALI_TEST_CHECK(value); + DALI_TEST_EQUALS(value->Get(), startFrame, TEST_LOCATION); + + tet_printf("Now logically, range : [%d~%d], current : %d\n", startFrame, endFrame, startFrame); + + int changedStartFrame1 = startFrame + 2; + int changedEndFrame1 = endFrame + 2; + + playRange.Clear(); + playRange.Add(changedStartFrame1); + playRange.Add(changedEndFrame1); + + tet_printf("Change play range\n"); + attributes.Add(DevelImageVisual::Property::PLAY_RANGE, playRange); + DevelControl::DoAction(dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes); + + tet_printf("Jump to changedEndFrame!\n"); + DevelControl::DoAction(dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::JUMP_TO, changedEndFrame1); + + attributes.Clear(); + tet_infoline("Flush Action!"); + tet_printf("Now logically, range : [%d~%d], current : %d\n", changedStartFrame1, changedEndFrame1, changedEndFrame1); + DevelControl::DoAction(dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::FLUSH, attributes); + + int changedStartFrame2 = startFrame + 1; + int changedEndFrame2 = endFrame + 1; + + playRange.Clear(); + playRange.Add(changedStartFrame2); + playRange.Add(changedEndFrame2); + + tet_printf("Change play range again\n"); + tet_printf("Now logically, range : [%d~%d], current : %d\n", changedStartFrame2, changedEndFrame2, changedEndFrame2); + attributes.Add(DevelImageVisual::Property::PLAY_RANGE, playRange); + DevelControl::DoAction(dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes); + + application.SendNotification(); + application.Render(16); + + // Ensure that vector data sended well. + CheckAndRetryPlayRange(changedStartFrame2, changedEndFrame2, {{changedStartFrame1, changedEndFrame1}, {startFrame, endFrame}}); + + resultMap = dummyControl.GetProperty(DummyControl::Property::TEST_VISUAL); + + tet_printf("Test whether current frame number changed well. If Flush not works, current frame become startFrame."); + value = resultMap.Find(DevelImageVisual::Property::CURRENT_FRAME_NUMBER, Property::INTEGER); + DALI_TEST_CHECK(value); + DALI_TEST_EQUALS(value->Get(), changedEndFrame2, TEST_LOCATION); + + dummyControl.Unparent(); + + END_TEST; +} \ No newline at end of file