X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Fdali-toolkit-test-utils%2Ftoolkit-window.h;h=2291139756a26f4082c7055c040f4afdb2210e43;hb=528aa3699cd51dab5115bca1aaebb65d4bc67c15;hp=c830af5c3b8cfefb381819428579612912d721be;hpb=6d96d7c0b6a74a5fe927dcaa2d9b1fae932af08d;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/toolkit-window.h b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/toolkit-window.h index c830af5..2291139 100644 --- a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/toolkit-window.h +++ b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/toolkit-window.h @@ -2,7 +2,7 @@ #define TOOLKIT_WINDOW_H /* - * Copyright (c) 2019 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -30,9 +30,10 @@ namespace Dali class Actor; class Layer; -struct KeyEvent; -class TouchData; -struct WheelEvent; +class RenderSurfaceInterface; +class KeyEvent; +class TouchEvent; +class WheelEvent; typedef Dali::Rect PositionSize; @@ -44,9 +45,14 @@ class Window; } } +class Window; +typedef Signal< void (Window,bool) > FocusChangeSignalType; + class Window : public BaseHandle { public: + using KeyEventSignalType = Signal< void (const KeyEvent&) >; + using TouchEventSignalType = Signal< void (const TouchEvent&) >; static Window New(PositionSize windowPosition, const std::string& name, bool isTransparent = false); static Window New(PositionSize windowPosition, const std::string& name, const std::string& className, bool isTransparent = false); @@ -55,29 +61,45 @@ public: ~Window(); Window(const Window& handle); Window& operator=(const Window& rhs); - Layer GetRootLayer() const; + Window( Window&& rhs ); + Window& operator=( Window&& rhs ); Integration::Scene GetScene(); - Integration::RenderSurface& GetRenderSurface(); + Dali::RenderSurfaceInterface& GetRenderSurface(); + void Add( Dali::Actor actor ); + void Remove( Dali::Actor actor ); + Dali::Layer GetRootLayer() const; + void SetBackgroundColor( const Vector4& color ); + Vector4 GetBackgroundColor() const; + void Raise(); + void Hide(); + FocusChangeSignalType& FocusChangeSignal(); + KeyEventSignalType& KeyEventSignal(); + TouchEventSignalType& TouchedSignal(); public: explicit Window( Internal::Adaptor::Window* window ); }; +Internal::Adaptor::Window& GetImplementation(Dali::Window& window); +const Internal::Adaptor::Window& GetImplementation(const Dali::Window& window); + namespace DevelWindow { typedef Signal< void () > EventProcessingFinishedSignalType; -typedef Signal< void (const KeyEvent&) > KeyEventSignalType; -typedef Signal< void (const TouchData&) > TouchSignalType; +typedef Signal< bool (const KeyEvent&) > KeyEventGeneratedSignalType; typedef Signal< void (const WheelEvent&) > WheelEventSignalType; +typedef Signal< void ( Window, bool ) > VisibilityChangedSignalType; Dali::Window Get( Actor actor ); +Dali::Window DownCast( BaseHandle handle ); +void AddFrameRenderedCallback( Window window, std::unique_ptr< CallbackBase > callback, int32_t frameId ); +void AddFramePresentedCallback( Window window, std::unique_ptr< CallbackBase > callback, int32_t frameId ); EventProcessingFinishedSignalType& EventProcessingFinishedSignal( Window window ); -KeyEventSignalType& KeyEventSignal( Dali::Window window ); -TouchSignalType& TouchSignal( Dali::Window window ); +KeyEventGeneratedSignalType& KeyEventGeneratedSignal( Dali::Window window ); WheelEventSignalType& WheelEventSignal( Window window ); - +VisibilityChangedSignalType& VisibilityChangedSignal( Window window ); } } // namespace Dali