X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Fdali-toolkit-test-utils%2Ftoolkit-window.h;h=0d4e219eb076a05045b06dc60be0ebeb2b93b502;hb=abc8459e18c5a7f8730c9493885fd067126520cb;hp=5deb7a6e9b3d6dfab3fe988f5e8ffc8813a690dc;hpb=ef15505c94dffeb0639c91d9d3cd374918c21c4f;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/toolkit-window.h b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/toolkit-window.h index 5deb7a6..0d4e219 100644 --- a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/toolkit-window.h +++ b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/toolkit-window.h @@ -31,9 +31,9 @@ namespace Dali class Actor; class Layer; class RenderSurfaceInterface; -struct KeyEvent; +class KeyEvent; class TouchEvent; -struct WheelEvent; +class WheelEvent; typedef Dali::Rect PositionSize; @@ -47,12 +47,16 @@ class Window; class Window; typedef Signal< void (Window,bool) > FocusChangeSignalType; +typedef Signal< void (Window,Uint16Pair) > ResizeSignalType; class Window : public BaseHandle { public: + using WindowSize = Uint16Pair; + using KeyEventSignalType = Signal< void (const KeyEvent&) >; - using TouchSignalType = Signal< void (const TouchEvent&) >; + using TouchEventSignalType = Signal< void (const TouchEvent&) >; + using ResizeSignalType = Signal; static Window New(PositionSize windowPosition, const std::string& name, bool isTransparent = false); static Window New(PositionSize windowPosition, const std::string& name, const std::string& className, bool isTransparent = false); @@ -73,9 +77,11 @@ public: Vector4 GetBackgroundColor() const; void Raise(); void Hide(); + bool IsVisible() const; FocusChangeSignalType& FocusChangeSignal(); KeyEventSignalType& KeyEventSignal(); - TouchSignalType& TouchSignal(); + TouchEventSignalType& TouchedSignal(); + ResizeSignalType& ResizeSignal(); public: explicit Window( Internal::Adaptor::Window* window ); @@ -89,16 +95,20 @@ namespace DevelWindow typedef Signal< void () > EventProcessingFinishedSignalType; typedef Signal< bool (const KeyEvent&) > KeyEventGeneratedSignalType; typedef Signal< void (const WheelEvent&) > WheelEventSignalType; +typedef Signal< bool (const WheelEvent&) > WheelEventGeneratedSignalType; typedef Signal< void ( Window, bool ) > VisibilityChangedSignalType; Dali::Window Get( Actor actor ); Dali::Window DownCast( BaseHandle handle ); +void SetPositionSize(Window window, PositionSize positionSize); +int GetPhysicalOrientation(Window window); void AddFrameRenderedCallback( Window window, std::unique_ptr< CallbackBase > callback, int32_t frameId ); void AddFramePresentedCallback( Window window, std::unique_ptr< CallbackBase > callback, int32_t frameId ); EventProcessingFinishedSignalType& EventProcessingFinishedSignal( Window window ); KeyEventGeneratedSignalType& KeyEventGeneratedSignal( Dali::Window window ); WheelEventSignalType& WheelEventSignal( Window window ); +WheelEventGeneratedSignalType& WheelEventGeneratedSignal( Dali::Window window ); VisibilityChangedSignalType& VisibilityChangedSignal( Window window ); }