X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Fdali-toolkit-test-utils%2Ftest-application.cpp;h=e8c0d1209f27335a4ad2c3cb91ee98c67342500e;hb=c86d2363fffcaf1d6804b4fd7347128b779dbe19;hp=d45791690a0af393dd48e87b17d67927aa1afed2;hpb=b7a36db4c66c579601b9be7fa4af0f5215d3922c;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-application.cpp b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-application.cpp index d457916..e8c0d12 100644 --- a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-application.cpp +++ b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-application.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2019 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -26,15 +26,13 @@ TestApplication::TestApplication( uint32_t surfaceWidth, uint32_t surfaceHeight, uint32_t horizontalDpi, uint32_t verticalDpi, - ResourcePolicy::DataRetention policy, bool initialize ) : mCore( NULL ), mSurfaceWidth( surfaceWidth ), mSurfaceHeight( surfaceHeight ), mFrame( 0u ), mDpi{ horizontalDpi, verticalDpi }, - mLastVSyncTime(0u), - mDataRetentionPolicy( policy ) + mLastVSyncTime(0u) { if( initialize ) { @@ -58,7 +56,7 @@ void TestApplication::CreateCore() mPlatformAbstraction, mGlAbstraction, mGlSyncAbstraction, - mDataRetentionPolicy, + mGlContextHelperAbstraction, Integration::RenderToFrameBuffer::FALSE, Integration::DepthBufferAvailable::TRUE, Integration::StencilBufferAvailable::TRUE ); @@ -76,12 +74,8 @@ void TestApplication::CreateCore() void TestApplication::CreateScene() { - mRenderSurface = new TestRenderSurface( Dali::PositionSize( 0, 0, mSurfaceWidth, mSurfaceHeight ) ); - mScene = Dali::Integration::Scene::New( Vector2( static_cast( mSurfaceWidth ), static_cast( mSurfaceHeight ) ) ); - mScene.SetSurface( *mRenderSurface ); + mScene = Dali::Integration::Scene::New( Size( static_cast( mSurfaceWidth ), static_cast( mSurfaceHeight ) ) ); mScene.SetDpi( Vector2( static_cast( mDpi.x ), static_cast( mDpi.y ) ) ); - - mCore->SurfaceResized( mRenderSurface ); } void TestApplication::InitializeCore() @@ -93,7 +87,6 @@ void TestApplication::InitializeCore() TestApplication::~TestApplication() { Dali::Integration::Log::UninstallLogFunction(); - delete mRenderSurface; delete mCore; } @@ -156,6 +149,11 @@ TestGlSyncAbstraction& TestApplication::GetGlSyncAbstraction() return mGlSyncAbstraction; } +TestGlContextHelperAbstraction& TestApplication::GetGlContextHelperAbstraction() +{ + return mGlContextHelperAbstraction; +} + void TestApplication::ProcessEvent(const Integration::Event& event) { mCore->QueueEvent(event); @@ -189,7 +187,15 @@ void TestApplication::DoUpdate( uint32_t intervalMilliseconds, const char* locat bool TestApplication::Render( uint32_t intervalMilliseconds, const char* location ) { DoUpdate( intervalMilliseconds, location ); - mCore->Render( mRenderStatus, false ); + + // Reset the status + mRenderStatus.SetNeedsUpdate( false ); + mRenderStatus.SetNeedsPostRender( false ); + + mCore->PreRender( mRenderStatus, false /*do not force clear*/, false /*do not skip rendering*/ ); + mCore->RenderScene( mRenderStatus, mScene, true /*render the off-screen buffers*/); + mCore->RenderScene( mRenderStatus, mScene, false /*render the surface*/); + mCore->PostRender( false /*do not skip rendering*/ ); mFrame++; @@ -212,10 +218,18 @@ bool TestApplication::GetRenderNeedsUpdate() return mRenderStatus.NeedsUpdate(); } +bool TestApplication::GetRenderNeedsPostRender() +{ + return mRenderStatus.NeedsPostRender(); +} + bool TestApplication::RenderOnly( ) { // Update Time values - mCore->Render( mRenderStatus, false ); + mCore->PreRender( mRenderStatus, false /*do not force clear*/, false /*do not skip rendering*/ ); + mCore->RenderScene( mRenderStatus, mScene, true /*render the off-screen buffers*/); + mCore->RenderScene( mRenderStatus, mScene, false /*render the surface*/); + mCore->PostRender( false /*do not skip rendering*/ ); mFrame++;