X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Fdali-toolkit-test-utils%2Ftest-application.cpp;h=b2a3fb989e23e5bc062e24ea6e8732d3c84e3971;hb=fc7f0b361ec4c41e38ce5197dc5685c44fde80a6;hp=f5d670dc330938c31cf57244469a065928ba8263;hpb=0abfa31ac884bfc7b0005ab30da415a24878d642;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-application.cpp b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-application.cpp index f5d670d..b2a3fb9 100644 --- a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-application.cpp +++ b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-application.cpp @@ -26,14 +26,15 @@ TestApplication::TestApplication( uint32_t surfaceWidth, uint32_t surfaceHeight, uint32_t horizontalDpi, uint32_t verticalDpi, - bool initialize ) -: mRenderSurface( NULL ), - mCore( NULL ), + bool initialize, + bool enablePartialUpdate ) +: mCore( NULL ), mSurfaceWidth( surfaceWidth ), mSurfaceHeight( surfaceHeight ), mFrame( 0u ), mDpi{ horizontalDpi, verticalDpi }, - mLastVSyncTime(0u) + mLastVSyncTime(0u), + mPartialUpdateEnabled(enablePartialUpdate) { if( initialize ) { @@ -60,7 +61,8 @@ void TestApplication::CreateCore() mGlContextHelperAbstraction, Integration::RenderToFrameBuffer::FALSE, Integration::DepthBufferAvailable::TRUE, - Integration::StencilBufferAvailable::TRUE ); + Integration::StencilBufferAvailable::TRUE, + mPartialUpdateEnabled ? Integration::PartialUpdateAvailable::TRUE : Integration::PartialUpdateAvailable::FALSE ); mCore->ContextCreated(); @@ -75,8 +77,7 @@ void TestApplication::CreateCore() void TestApplication::CreateScene() { - mRenderSurface = new TestRenderSurface( Dali::PositionSize( 0, 0, mSurfaceWidth, mSurfaceHeight ) ); - mScene = Dali::Integration::Scene::New( *mRenderSurface ); + mScene = Dali::Integration::Scene::New( Size( static_cast( mSurfaceWidth ), static_cast( mSurfaceHeight ) ) ); mScene.SetDpi( Vector2( static_cast( mDpi.x ), static_cast( mDpi.y ) ) ); } @@ -89,7 +90,6 @@ void TestApplication::InitializeCore() TestApplication::~TestApplication() { Dali::Integration::Log::UninstallLogFunction(); - delete mRenderSurface; delete mCore; } @@ -190,7 +190,36 @@ void TestApplication::DoUpdate( uint32_t intervalMilliseconds, const char* locat bool TestApplication::Render( uint32_t intervalMilliseconds, const char* location ) { DoUpdate( intervalMilliseconds, location ); - mCore->Render( mRenderStatus, false /*do not force clear*/, false /*do not skip rendering*/ ); + + // Reset the status + mRenderStatus.SetNeedsUpdate( false ); + mRenderStatus.SetNeedsPostRender( false ); + + mCore->PreRender( mRenderStatus, false /*do not force clear*/, false /*do not skip rendering*/ ); + mCore->RenderScene( mRenderStatus, mScene, true /*render the off-screen buffers*/ ); + mCore->RenderScene( mRenderStatus, mScene, false /*render the surface*/ ); + mCore->PostRender( false /*do not skip rendering*/ ); + + mFrame++; + + return mStatus.KeepUpdating() || mRenderStatus.NeedsUpdate(); +} + +bool TestApplication::PreRenderWithPartialUpdate(uint32_t intervalMilliseconds, const char* location, std::vector>& damagedRects) +{ + DoUpdate(intervalMilliseconds, location); + + mCore->PreRender(mRenderStatus, false /*do not force clear*/, false /*do not skip rendering*/ ); + mCore->PreRender(mScene, damagedRects); + + return mStatus.KeepUpdating() || mRenderStatus.NeedsUpdate(); +} + +bool TestApplication::RenderWithPartialUpdate(std::vector>& damagedRects, Rect& clippingRect) +{ + mCore->RenderScene(mRenderStatus, mScene, true /*render the off-screen buffers*/, clippingRect); + mCore->RenderScene(mRenderStatus, mScene, false /*render the surface*/, clippingRect); + mCore->PostRender(false /*do not skip rendering*/); mFrame++; @@ -213,10 +242,18 @@ bool TestApplication::GetRenderNeedsUpdate() return mRenderStatus.NeedsUpdate(); } +bool TestApplication::GetRenderNeedsPostRender() +{ + return mRenderStatus.NeedsPostRender(); +} + bool TestApplication::RenderOnly( ) { // Update Time values - mCore->Render( mRenderStatus, false /*do not force clear*/, false /*do not skip rendering*/ ); + mCore->PreRender( mRenderStatus, false /*do not force clear*/, false /*do not skip rendering*/ ); + mCore->RenderScene( mRenderStatus, mScene, true /*render the off-screen buffers*/ ); + mCore->RenderScene( mRenderStatus, mScene, false /*render the surface*/ ); + mCore->PostRender( false /*do not skip rendering*/ ); mFrame++;