X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Fdali-toolkit-test-utils%2Ftest-application.cpp;h=47487e23a6aa73c325c3c1c162f7beb915634251;hb=dd6f3440be62f93951347a2d952eac07f2811c87;hp=062276a0b91bd3cbe0a478a25e3d6e94b06891e0;hpb=893ec494389e7fe476a64e220ae97eedb73e74d7;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-application.cpp b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-application.cpp index 062276a..47487e2 100644 --- a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-application.cpp +++ b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-application.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2020 Samsung Electronics Co., Ltd. + * Copyright (c) 2023 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -19,6 +19,8 @@ namespace Dali { +const Rect TestApplication::DEFAULT_SURFACE_RECT = Rect(0, 0, TestApplication::DEFAULT_SURFACE_WIDTH, TestApplication::DEFAULT_SURFACE_HEIGHT); + bool TestApplication::mLoggingEnabled = true; TestApplication::TestApplication(uint32_t surfaceWidth, @@ -55,9 +57,7 @@ void TestApplication::CreateCore() mCore = Dali::Integration::Core::New(mRenderController, mPlatformAbstraction, - mGlAbstraction, - mGlSyncAbstraction, - mGlContextHelperAbstraction, + mGraphicsController, Integration::RenderToFrameBuffer::FALSE, Integration::DepthBufferAvailable::TRUE, Integration::StencilBufferAvailable::TRUE, @@ -78,6 +78,15 @@ void TestApplication::CreateScene() { mScene = Dali::Integration::Scene::New(Size(static_cast(mSurfaceWidth), static_cast(mSurfaceHeight))); mScene.SetDpi(Vector2(static_cast(mDpi.x), static_cast(mDpi.y))); + + // Create render target for the scene + Graphics::RenderTargetCreateInfo rtInfo{}; + rtInfo.SetExtent({mSurfaceWidth, mSurfaceHeight}); + rtInfo.SetSurface(&mSurfaceWidth); // Can point to anything, really. + + mScene.SetSurfaceRenderTarget(rtInfo); + + mScenes.push_back(mScene); } void TestApplication::InitializeCore() @@ -92,15 +101,15 @@ TestApplication::~TestApplication() delete mCore; } -void TestApplication::LogContext(bool start, const char* tag) +void TestApplication::LogContext(bool start, const char* tag, const char* message) { if(start) { - fprintf(stderr, "INFO: Trace Start: %s\n", tag); + fprintf(stderr, "INFO: Trace Start: %s %s\n", tag, message ? message : ""); } else { - fprintf(stderr, "INFO: Trace End: %s\n", tag); + fprintf(stderr, "INFO: Trace End: %s %s\n", tag, message ? message : ""); } } @@ -110,13 +119,16 @@ void TestApplication::LogMessage(Dali::Integration::Log::DebugPriority level, st { switch(level) { - case Dali::Integration::Log::DebugInfo: + case Dali::Integration::Log::DEBUG: + fprintf(stderr, "DEBUG: %s", message.c_str()); + break; + case Dali::Integration::Log::INFO: fprintf(stderr, "INFO: %s", message.c_str()); break; - case Dali::Integration::Log::DebugWarning: + case Dali::Integration::Log::WARNING: fprintf(stderr, "WARN: %s", message.c_str()); break; - case Dali::Integration::Log::DebugError: + case Dali::Integration::Log::ERROR: fprintf(stderr, "ERROR: %s", message.c_str()); break; default: @@ -141,19 +153,24 @@ TestRenderController& TestApplication::GetRenderController() return mRenderController; } -TestGlAbstraction& TestApplication::GetGlAbstraction() +TestGraphicsController& TestApplication::GetGraphicsController() { - return mGlAbstraction; + return mGraphicsController; } -TestGlSyncAbstraction& TestApplication::GetGlSyncAbstraction() +TestGlAbstraction& TestApplication::GetGlAbstraction() { - return mGlSyncAbstraction; + return static_cast(mGraphicsController.GetGlAbstraction()); } TestGlContextHelperAbstraction& TestApplication::GetGlContextHelperAbstraction() { - return mGlContextHelperAbstraction; + return static_cast(mGraphicsController.GetGlContextHelperAbstraction()); +} + +TestGraphicsSyncImplementation& TestApplication::GetGraphicsSyncImpl() +{ + return static_cast(mGraphicsController.GetGraphicsSyncImpl()); } void TestApplication::ProcessEvent(const Integration::Event& event) @@ -167,7 +184,7 @@ void TestApplication::SendNotification() mCore->ProcessEvents(); } -void TestApplication::DoUpdate(uint32_t intervalMilliseconds, const char* location) +void TestApplication::DoUpdate(uint32_t intervalMilliseconds, const char* location, bool uploadOnly) { if(GetUpdateStatus() == 0 && mRenderStatus.NeedsUpdate() == false && @@ -179,25 +196,31 @@ void TestApplication::DoUpdate(uint32_t intervalMilliseconds, const char* locati uint32_t nextVSyncTime = mLastVSyncTime + intervalMilliseconds; float elapsedSeconds = static_cast(intervalMilliseconds) * 0.001f; - mCore->Update(elapsedSeconds, mLastVSyncTime, nextVSyncTime, mStatus, false, false); + mCore->Update(elapsedSeconds, mLastVSyncTime, nextVSyncTime, mStatus, false, false, uploadOnly); GetRenderController().Initialize(); mLastVSyncTime = nextVSyncTime; } -bool TestApplication::Render(uint32_t intervalMilliseconds, const char* location) +bool TestApplication::Render(uint32_t intervalMilliseconds, const char* location, bool uploadOnly) { - DoUpdate(intervalMilliseconds, location); + DoUpdate(intervalMilliseconds, location, uploadOnly); // Reset the status mRenderStatus.SetNeedsUpdate(false); mRenderStatus.SetNeedsPostRender(false); - mCore->PreRender(mRenderStatus, false /*do not force clear*/, false /*do not skip rendering*/); - mCore->RenderScene(mRenderStatus, mScene, true /*render the off-screen buffers*/); - mCore->RenderScene(mRenderStatus, mScene, false /*render the surface*/); - mCore->PostRender(false /*do not skip rendering*/); + mCore->PreRender(mRenderStatus, false /*do not force clear*/); + if(!uploadOnly) + { + for(auto&& scene : mScenes) + { + mCore->RenderScene(mRenderStatus, scene, true /*render the off-screen buffers*/); + mCore->RenderScene(mRenderStatus, scene, false /*render the surface*/); + } + } + mCore->PostRender(); mFrame++; @@ -208,7 +231,7 @@ bool TestApplication::PreRenderWithPartialUpdate(uint32_t intervalMilliseconds, { DoUpdate(intervalMilliseconds, location); - mCore->PreRender(mRenderStatus, false /*do not force clear*/, false /*do not skip rendering*/); + mCore->PreRender(mRenderStatus, false /*do not force clear*/); mCore->PreRender(mScene, damagedRects); return mStatus.KeepUpdating() || mRenderStatus.NeedsUpdate(); @@ -216,9 +239,39 @@ bool TestApplication::PreRenderWithPartialUpdate(uint32_t intervalMilliseconds, bool TestApplication::RenderWithPartialUpdate(std::vector>& damagedRects, Rect& clippingRect) { - mCore->RenderScene(mRenderStatus, mScene, true /*render the off-screen buffers*/, clippingRect); + mCore->RenderScene(mRenderStatus, mScene, true /*render the off-screen buffers*/); mCore->RenderScene(mRenderStatus, mScene, false /*render the surface*/, clippingRect); - mCore->PostRender(false /*do not skip rendering*/); + mCore->PostRender(); + + mFrame++; + + return mStatus.KeepUpdating() || mRenderStatus.NeedsUpdate(); +} + +bool TestApplication::RenderWithPartialUpdate(uint32_t intervalMilliseconds, const char* location) +{ + DoUpdate(intervalMilliseconds, location); + + // Reset the status + mRenderStatus.SetNeedsUpdate(false); + mRenderStatus.SetNeedsPostRender(false); + + mCore->PreRender(mRenderStatus, false /*do not force clear*/); + + for(auto&& scene : mScenes) + { + std::vector> damagedRects; + Rect clippingRect{}; + + mCore->PreRender(scene, damagedRects); + mCore->RenderScene(mRenderStatus, scene, true /*render the off-screen buffers*/); + for(auto&& iter : damagedRects) + { + clippingRect.Merge(iter); + } + mCore->RenderScene(mRenderStatus, scene, false /*render the surface*/, clippingRect); + } + mCore->PostRender(); mFrame++; @@ -249,10 +302,10 @@ bool TestApplication::GetRenderNeedsPostRender() bool TestApplication::RenderOnly() { // Update Time values - mCore->PreRender(mRenderStatus, false /*do not force clear*/, false /*do not skip rendering*/); + mCore->PreRender(mRenderStatus, false /*do not force clear*/); mCore->RenderScene(mRenderStatus, mScene, true /*render the off-screen buffers*/); mCore->RenderScene(mRenderStatus, mScene, false /*render the surface*/); - mCore->PostRender(false /*do not skip rendering*/); + mCore->PostRender(); mFrame++; @@ -262,7 +315,7 @@ bool TestApplication::RenderOnly() void TestApplication::ResetContext() { mCore->ContextDestroyed(); - mGlAbstraction.Initialize(); + mGraphicsController.Initialize(); mCore->ContextCreated(); } @@ -279,4 +332,14 @@ uint32_t TestApplication::Wait(uint32_t durationToWait) return time; } +void TestApplication::AddScene(Integration::Scene scene) +{ + mScenes.push_back(scene); +} + +void TestApplication::RemoveScene(Integration::Scene scene) +{ + mScenes.erase(std::remove(mScenes.begin(), mScenes.end(), scene), mScenes.end()); +} + } // namespace Dali