X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Fdali-toolkit-test-utils%2Ftest-application.cpp;h=2862284828b185952e3c7ba3bbc77a2be490be6b;hb=6a219d0bbcfd016e24b5466d5fb1a666c92feae5;hp=5e69c95111296bbd9ae29b1f680198a6c02d945e;hpb=5ab09ec658e7578ef30238920a2edfadb43b60e9;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-application.cpp b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-application.cpp index 5e69c95..2862284 100644 --- a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-application.cpp +++ b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-application.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2021 Samsung Electronics Co., Ltd. + * Copyright (c) 2022 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -19,6 +19,8 @@ namespace Dali { +const Rect TestApplication::DEFAULT_SURFACE_RECT = Rect(0, 0, TestApplication::DEFAULT_SURFACE_WIDTH, TestApplication::DEFAULT_SURFACE_HEIGHT); + bool TestApplication::mLoggingEnabled = true; TestApplication::TestApplication(uint32_t surfaceWidth, @@ -80,8 +82,9 @@ void TestApplication::CreateScene() // Create render target for the scene Graphics::RenderTargetCreateInfo rtInfo{}; rtInfo.SetExtent({mSurfaceWidth, mSurfaceHeight}); - mRenderTarget = mGraphicsController.CreateRenderTarget(rtInfo, nullptr); - mScene.SetSurfaceRenderTarget(mRenderTarget.get()); + rtInfo.SetSurface(&mSurfaceWidth); // Can point to anything, really. + + mScene.SetSurfaceRenderTarget(rtInfo); } void TestApplication::InitializeCore() @@ -225,7 +228,7 @@ bool TestApplication::PreRenderWithPartialUpdate(uint32_t intervalMilliseconds, bool TestApplication::RenderWithPartialUpdate(std::vector>& damagedRects, Rect& clippingRect) { - mCore->RenderScene(mRenderStatus, mScene, true /*render the off-screen buffers*/, clippingRect); + mCore->RenderScene(mRenderStatus, mScene, true /*render the off-screen buffers*/); mCore->RenderScene(mRenderStatus, mScene, false /*render the surface*/, clippingRect); mCore->PostRender(false /*do not skip rendering*/);