X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Fdali-toolkit-test-utils%2Ftest-actor-utils.h;h=a62dccaf5c4abac93cd6e718452b11ab1773c5a6;hb=dc3bbd29a417e1fbc7f81104c60c5ba90212f216;hp=c5c5d0a363eb49a066a143ff2bc4556cc731d552;hpb=e50ad843a871ba17493a375d47e7197aa91de584;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-actor-utils.h b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-actor-utils.h index c5c5d0a..a62dcca 100644 --- a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-actor-utils.h +++ b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-actor-utils.h @@ -1,5 +1,5 @@ -#ifndef __DALI_TEST_ACTOR_UTILS_H__ -#define __DALI_TEST_ACTOR_UTILS_H__ +#ifndef DALI_TEST_ACTOR_UTILS_H +#define DALI_TEST_ACTOR_UTILS_H /* * Copyright (c) 2016 Samsung Electronics Co., Ltd. @@ -49,13 +49,6 @@ Actor CreateRenderableActor( Image texture ); */ Actor CreateRenderableActor( Image texture, const std::string& vertexShader, const std::string& fragmentShader ); -/** - * @brief Retrieves the texture used in a renderable actor (if available). - * @return The texture used by the actor. - * @note Assumes the actor only has one renderer, and that renderer only has one texture. - */ -Image GetTexture( Actor actor ); - } // namespace Dali -#endif // __DALI_TEST_ACTOR_UTILS_H__ +#endif // DALI_TEST_ACTOR_UTILS_H