X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Fdali-toolkit-test-utils%2Fdali-test-suite-utils.cpp;h=b50f506489cb409a7e291584187ab3a240ec60a7;hb=0ade1ea02b460b002d9cd82cd3023a5107eb6294;hp=467bb526280c47e3d8be9c943aa7e39a16464414;hpb=10213ff7b9185fbb7fd444c72c12dd4595b35204;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/dali-test-suite-utils.cpp b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/dali-test-suite-utils.cpp index 467bb52..b50f506 100644 --- a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/dali-test-suite-utils.cpp +++ b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/dali-test-suite-utils.cpp @@ -337,3 +337,51 @@ BufferImage CreateBufferImage() { return CreateBufferImage(4, 4, Color::WHITE); } + +namespace Test +{ + +struct ObjectDestructionFunctor +{ + // Create a ObjectDestructionFunctor passing in a Dali::RefObject* to be monitored and a bool variable. + // Create ObjectRegistry instance and connect to the ObjectDestroyedSignal passing in the above functor for the callback. + // Get the ObjectPointer (Actor::GetObjectPtr) of the Actor to be checked for destruction and assign it to the Dali::RefObject* + // Check the bool variable which would be true when object destroyed. + ObjectDestructionFunctor( Dali::RefObject* objectPtr, bool& refObjectDestroyed ) + : refObjectPointerToCheck( objectPtr ), + refObjectDestroyedBoolean( refObjectDestroyed ) + { + refObjectDestroyed = false; + } + + void operator()( const Dali::RefObject* objectPointer ) + { + if ( refObjectPointerToCheck == objectPointer ) + { + refObjectDestroyedBoolean = true; + } + } + + Dali::RefObject* refObjectPointerToCheck; + bool& refObjectDestroyedBoolean; +}; + +ObjectDestructionTracker::ObjectDestructionTracker() + :mRefObjectDestroyed( false) +{ +} + +void ObjectDestructionTracker::Start( Actor actor ) +{ + ObjectDestructionFunctor destructionFunctor( actor.GetObjectPtr(), mRefObjectDestroyed ); + + ObjectRegistry objectRegistry = Stage::GetCurrent().GetObjectRegistry(); + objectRegistry.ObjectDestroyedSignal().Connect( this, destructionFunctor ); +} + +bool ObjectDestructionTracker::IsDestroyed() +{ + return mRefObjectDestroyed; +} + +} // namespace Test