X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-adaptor%2Fdali-test-suite-utils%2Ftest-actor-utils.h;h=a62dccaf5c4abac93cd6e718452b11ab1773c5a6;hb=54cd8fbdc537a84124b6b07a3501643d965c56b7;hp=28953cbbc7467c147df5918837c6b6b1302aa7a3;hpb=610e828fca5dc452d07eb282007ebbde430b2751;p=platform%2Fcore%2Fuifw%2Fdali-adaptor.git diff --git a/automated-tests/src/dali-adaptor/dali-test-suite-utils/test-actor-utils.h b/automated-tests/src/dali-adaptor/dali-test-suite-utils/test-actor-utils.h index 28953cb..a62dcca 100644 --- a/automated-tests/src/dali-adaptor/dali-test-suite-utils/test-actor-utils.h +++ b/automated-tests/src/dali-adaptor/dali-test-suite-utils/test-actor-utils.h @@ -49,13 +49,6 @@ Actor CreateRenderableActor( Image texture ); */ Actor CreateRenderableActor( Image texture, const std::string& vertexShader, const std::string& fragmentShader ); -/** - * @brief Retrieves the texture used in a renderable actor (if available). - * @return The texture used by the actor. - * @note Assumes the actor only has one renderer, and that renderer only has one texture. - */ -Image GetTexture( Actor actor ); - } // namespace Dali #endif // DALI_TEST_ACTOR_UTILS_H