X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali%2Futc-Dali-Scene.cpp;h=959e5ee548053c7695b99addb8ba63dbe156e224;hb=eacc080fe975c523d722dd17c044652317ddd6e8;hp=0dd5e1978ef5a20c829a68a8b226e1d76ffa1efc;hpb=a620043289b98fd6b96ec9467be888caf416b8e6;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/automated-tests/src/dali/utc-Dali-Scene.cpp b/automated-tests/src/dali/utc-Dali-Scene.cpp index 0dd5e19..959e5ee 100644 --- a/automated-tests/src/dali/utc-Dali-Scene.cpp +++ b/automated-tests/src/dali/utc-Dali-Scene.cpp @@ -2592,3 +2592,86 @@ int UtcDaliSceneSignalInterceptKeyEventN(void) END_TEST; } + +int UtcDaliSceneGetOverlayLayer(void) +{ + TestApplication application; + tet_infoline("Testing Dali::Integration::Scene::GetOverlayLayer"); + + Dali::Integration::Scene scene = application.GetScene(); + + // Check we get a valid instance. + RenderTaskList tasks = scene.GetRenderTaskList(); + + // There should be 1 task by default. + DALI_TEST_EQUALS(tasks.GetTaskCount(), 1u, TEST_LOCATION); + RenderTask defaultTask = tasks.GetTask(0u); + DALI_TEST_EQUALS(scene.GetRootLayer(), defaultTask.GetSourceActor(), TEST_LOCATION); + + Layer layer = scene.GetOverlayLayer(); + // There should be 2 task by default. + DALI_TEST_EQUALS(tasks.GetTaskCount(), 2u, TEST_LOCATION); + RenderTask overlayTask = tasks.GetTask(1u); + DALI_TEST_EQUALS(overlayTask, tasks.GetOverlayTask(), TEST_LOCATION); + DALI_TEST_CHECK(scene.GetRootLayer() != overlayTask.GetSourceActor()); + DALI_TEST_CHECK(overlayTask != defaultTask); + DALI_TEST_EQUALS(overlayTask.GetClearEnabled(), false, TEST_LOCATION); + DALI_TEST_EQUALS(overlayTask.IsExclusive(), true, TEST_LOCATION); + + // If new render task is created, the last task is overlayTask + RenderTask newTask = scene.GetRenderTaskList().CreateTask(); + DALI_TEST_EQUALS(tasks.GetTaskCount(), 3u, TEST_LOCATION); + DALI_TEST_EQUALS(newTask, tasks.GetTask(1u), TEST_LOCATION); + DALI_TEST_EQUALS(overlayTask, tasks.GetTask(2u), TEST_LOCATION); + + // Render + application.SendNotification(); + application.Render(); + + tasks.RemoveTask(overlayTask); + DALI_TEST_EQUALS(tasks.GetTaskCount(), 2u, TEST_LOCATION); + DALI_TEST_EQUALS(tasks.GetTask(0u), defaultTask, TEST_LOCATION); + DALI_TEST_EQUALS(tasks.GetTask(1u), newTask, TEST_LOCATION); + + END_TEST; +} + +int UtcDaliSceneSurfaceResizedWithOverlayLayer(void) +{ + tet_infoline("Ensure resizing of the surface is handled properly"); + + TestApplication application; + + auto scene = application.GetScene(); + DALI_TEST_CHECK(scene); + + const RenderTaskList& tasks = scene.GetRenderTaskList(); + DALI_TEST_EQUALS(tasks.GetTaskCount(), 1u, TEST_LOCATION); + RenderTask defaultTask = tasks.GetTask(0u); + DALI_TEST_EQUALS(scene.GetRootLayer(), defaultTask.GetSourceActor(), TEST_LOCATION); + + // Ensure stage size matches the scene size + auto stage = Stage::GetCurrent(); + Vector2 sceneSize = stage.GetSize(); + Viewport sceneViewport(0, 0, sceneSize.x, sceneSize.y); + DALI_TEST_EQUALS(stage.GetSize(), scene.GetSize(), TEST_LOCATION); + Viewport defaultViewport = defaultTask.GetViewport(); + DALI_TEST_EQUALS(defaultViewport, sceneViewport, TEST_LOCATION); + + Layer layer = scene.GetOverlayLayer(); + // There should be 2 task by default. + DALI_TEST_EQUALS(tasks.GetTaskCount(), 2u, TEST_LOCATION); + RenderTask overlayTask = tasks.GetTask(1u); + Viewport overlayViewport = defaultTask.GetViewport(); + DALI_TEST_EQUALS(defaultViewport, overlayViewport, TEST_LOCATION); + + // Resize the scene + Vector2 newSize(1000.0f, 2000.0f); + DALI_TEST_CHECK(stage.GetSize() != newSize); + scene.SurfaceResized(newSize.width, newSize.height); + Viewport newViewport(0, 0, newSize.x, newSize.y); + DALI_TEST_EQUALS(newViewport, defaultTask.GetViewport(), TEST_LOCATION); + DALI_TEST_EQUALS(newViewport, defaultTask.GetViewport(), TEST_LOCATION); + + END_TEST; +}