X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali%2Futc-Dali-PropertyBuffer.cpp;h=4da91dcdd1173280074b6208ffc8cec7c48fe764;hb=67f05fa704463e240cbbf6030cb27f6bdf6137b4;hp=7e69a5e6c846f8f17f3c651badac4d2c7c647687;hpb=4e95de703aecc7d1527302fac52076adec717b97;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/automated-tests/src/dali/utc-Dali-PropertyBuffer.cpp b/automated-tests/src/dali/utc-Dali-PropertyBuffer.cpp index 7e69a5e..4da91dc 100644 --- a/automated-tests/src/dali/utc-Dali-PropertyBuffer.cpp +++ b/automated-tests/src/dali/utc-Dali-PropertyBuffer.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2015 Samsung Electronics Co., Ltd. + * Copyright (c) 2016 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -40,8 +40,7 @@ int UtcDaliPropertyBufferNew01(void) texturedQuadVertexFormat["aPosition"] = Property::VECTOR2; texturedQuadVertexFormat["aVertexCoord"] = Property::VECTOR2; - PropertyBuffer propertyBuffer = PropertyBuffer::New( PropertyBuffer::STATIC, - texturedQuadVertexFormat, 4 ); + PropertyBuffer propertyBuffer = PropertyBuffer::New( texturedQuadVertexFormat ); DALI_TEST_EQUALS( (bool)propertyBuffer, true, TEST_LOCATION ); END_TEST; @@ -63,8 +62,7 @@ int UtcDaliPropertyBufferDownCast01(void) texturedQuadVertexFormat["aPosition"] = Property::VECTOR2; texturedQuadVertexFormat["aVertexCoord"] = Property::VECTOR2; - PropertyBuffer propertyBuffer = PropertyBuffer::New( PropertyBuffer::STATIC, - texturedQuadVertexFormat, 4 ); + PropertyBuffer propertyBuffer = PropertyBuffer::New( texturedQuadVertexFormat ); BaseHandle handle(propertyBuffer); PropertyBuffer propertyBuffer2 = PropertyBuffer::DownCast(handle); @@ -82,6 +80,36 @@ int UtcDaliPropertyBufferDownCast02(void) END_TEST; } +int UtcDaliPropertyBufferCopyConstructor(void) +{ + TestApplication application; + + PropertyBuffer propertyBuffer = CreatePropertyBuffer(); + + PropertyBuffer propertyBufferCopy(propertyBuffer); + + DALI_TEST_EQUALS( (bool)propertyBufferCopy, true, TEST_LOCATION ); + DALI_TEST_EQUALS( propertyBufferCopy.GetSize(), 0u, TEST_LOCATION ); + + END_TEST; +} + +int UtcDaliPropertyBufferAssignmentOperator(void) +{ + TestApplication application; + + PropertyBuffer propertyBuffer = CreatePropertyBuffer(); + + PropertyBuffer propertyBuffer2; + DALI_TEST_EQUALS( (bool)propertyBuffer2, false, TEST_LOCATION ); + + propertyBuffer2 = propertyBuffer; + DALI_TEST_EQUALS( (bool)propertyBuffer2, true, TEST_LOCATION ); + DALI_TEST_EQUALS( propertyBuffer2.GetSize(), 0u, TEST_LOCATION ); + + END_TEST; +} + int UtcDaliPropertyBufferSetData01(void) { TestApplication application; @@ -90,8 +118,7 @@ int UtcDaliPropertyBufferSetData01(void) texturedQuadVertexFormat["aPosition"] = Property::VECTOR2; texturedQuadVertexFormat["aVertexCoord"] = Property::VECTOR2; - PropertyBuffer propertyBuffer = PropertyBuffer::New( PropertyBuffer::STATIC, - texturedQuadVertexFormat, 4 ); + PropertyBuffer propertyBuffer = PropertyBuffer::New( texturedQuadVertexFormat ); DALI_TEST_EQUALS( (bool)propertyBuffer, true, TEST_LOCATION ); const float halfQuadSize = .5f; @@ -102,13 +129,13 @@ int UtcDaliPropertyBufferSetData01(void) { Vector2(-halfQuadSize, halfQuadSize), Vector2(0.f, 1.f) }, { Vector2( halfQuadSize, halfQuadSize), Vector2(1.f, 1.f) } }; - propertyBuffer.SetData( texturedQuadVertexData ); + propertyBuffer.SetData( texturedQuadVertexData, 4 ); Geometry geometry = Geometry::New(); geometry.AddVertexBuffer( propertyBuffer ); - Material material = CreateMaterial(1.f); - Renderer renderer = Renderer::New(geometry, material); + Shader shader = CreateShader(); + Renderer renderer = Renderer::New(geometry, shader); Actor actor = Actor::New(); actor.SetSize(Vector3::ONE * 100.f); actor.AddRenderer(renderer); @@ -137,8 +164,7 @@ int UtcDaliPropertyBufferSetData02(void) texturedQuadVertexFormat["aPosition"] = Property::VECTOR2; texturedQuadVertexFormat["aVertexCoord"] = Property::VECTOR2; - PropertyBuffer propertyBuffer = PropertyBuffer::New( PropertyBuffer::STATIC, - texturedQuadVertexFormat, 4 ); + PropertyBuffer propertyBuffer = PropertyBuffer::New( texturedQuadVertexFormat ); DALI_TEST_EQUALS( (bool)propertyBuffer, true, TEST_LOCATION ); const float halfQuadSize = .5f; @@ -149,13 +175,13 @@ int UtcDaliPropertyBufferSetData02(void) { Vector2(-halfQuadSize, halfQuadSize), Vector2(0.f, 1.f) }, { Vector2( halfQuadSize, halfQuadSize), Vector2(1.f, 1.f) } }; - propertyBuffer.SetData( texturedQuadVertexData ); + propertyBuffer.SetData( texturedQuadVertexData, 4 ); Geometry geometry = Geometry::New(); geometry.AddVertexBuffer( propertyBuffer ); - Material material = CreateMaterial(1.f); - Renderer renderer = Renderer::New(geometry, material); + Shader shader = CreateShader(); + Renderer renderer = Renderer::New(geometry, shader); Actor actor = Actor::New(); actor.SetSize(Vector3::ONE * 100.f); actor.AddRenderer(renderer); @@ -176,7 +202,7 @@ int UtcDaliPropertyBufferSetData02(void) } // Re-upload the data on the propertyBuffer - propertyBuffer.SetData( texturedQuadVertexData ); + propertyBuffer.SetData( texturedQuadVertexData, 4 ); application.SendNotification(); application.Render(0); @@ -187,7 +213,11 @@ int UtcDaliPropertyBufferSetData02(void) const TestGlAbstraction::BufferSubDataCalls& bufferSubDataCalls = application.GetGlAbstraction().GetBufferSubDataCalls(); + const TestGlAbstraction::BufferDataCalls& bufferDataCalls = + application.GetGlAbstraction().GetBufferDataCalls(); + DALI_TEST_EQUALS( bufferSubDataCalls.size(), 1u, TEST_LOCATION ); + DALI_TEST_EQUALS( bufferDataCalls.size(), 1u, TEST_LOCATION ); if ( bufferSubDataCalls.size() ) { @@ -198,26 +228,23 @@ int UtcDaliPropertyBufferSetData02(void) END_TEST; } -int UtcDaliPropertyBufferSetSize01(void) +int UtcDaliPropertyBufferInvalidTypeN(void) { TestApplication application; Property::Map texturedQuadVertexFormat; - texturedQuadVertexFormat["aPosition"] = Property::VECTOR2; - texturedQuadVertexFormat["aVertexCoord"] = Property::VECTOR2; - - PropertyBuffer propertyBuffer = PropertyBuffer::New( PropertyBuffer::STATIC, - texturedQuadVertexFormat, - 4u ); - DALI_TEST_EQUALS( (bool)propertyBuffer, true, TEST_LOCATION ); - - size_t size = propertyBuffer.GetSize(); - DALI_TEST_EQUALS( size, 4u, TEST_LOCATION ); - - propertyBuffer.SetSize( 10u ); - size = propertyBuffer.GetSize(); - DALI_TEST_EQUALS( size, 10u, TEST_LOCATION ); + texturedQuadVertexFormat["aPosition"] = Property::MAP; + texturedQuadVertexFormat["aVertexCoord"] = Property::STRING; + try + { + PropertyBuffer propertyBuffer = PropertyBuffer::New( texturedQuadVertexFormat ); + tet_result(TET_FAIL); + } + catch ( Dali::DaliException& e ) + { + DALI_TEST_ASSERT( e, "Property::Type not supported in PropertyBuffer", TEST_LOCATION ); + } END_TEST; }