X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali%2Futc-Dali-Layer.cpp;h=f71b499d88ebde82e1848c0723ecbc9262c8301e;hb=c5015fd94aa766b0c8aa652dbfc7ad3e24758199;hp=65abc00397be93f2dffaa771322cafbeae2c7b7a;hpb=b0f468ba41245cab977c308f7f34b106370a8771;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/automated-tests/src/dali/utc-Dali-Layer.cpp b/automated-tests/src/dali/utc-Dali-Layer.cpp index 65abc00..f71b499 100644 --- a/automated-tests/src/dali/utc-Dali-Layer.cpp +++ b/automated-tests/src/dali/utc-Dali-Layer.cpp @@ -264,9 +264,9 @@ int UtcDaliLayerSetSortFunction(void) // create two transparent actors so there is something to sort Actor actor = CreateRenderableActor( img ); Actor actor2 = CreateRenderableActor( img ); - actor.SetSize(1,1); + actor.SetProperty( Actor::Property::SIZE, Vector2( 1, 1 ) ); actor.SetProperty( Actor::Property::COLOR, Vector4(1, 1, 1, 0.5f ) ); // 50% transparent - actor2.SetSize(1,1); + actor2.SetProperty( Actor::Property::SIZE, Vector2( 1, 1 ) ); actor2.SetProperty( Actor::Property::COLOR, Vector4(1, 1, 1, 0.5f ) ); // 50% transparent // add to stage