X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=automated-tests%2Fresources%2Fdli_pbr.fsh;h=6a961d2a112e6e4c14a03c9b5d40fff541356185;hb=4bc73f2e78812b262f09830bb2b1d87034f34496;hp=72a0d31b541403d5a85586152900acf7519fdf09;hpb=ec1db95268e1cf8e8bd893027d45a19c64b32848;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/automated-tests/resources/dli_pbr.fsh b/automated-tests/resources/dli_pbr.fsh index 72a0d31..6a961d2 100644 --- a/automated-tests/resources/dli_pbr.fsh +++ b/automated-tests/resources/dli_pbr.fsh @@ -31,6 +31,10 @@ uniform sampler2D sNormalRoughness; #endif +#ifdef OCCLUSION + uniform sampler2D sAmbientOcclusion; +#endif //OCCLUSION + uniform samplerCube sDiffuse; uniform samplerCube sSpecular; @@ -152,6 +156,11 @@ void main() vec3 finalColor = diffuseColor + specColor; finalColor = sqrt( finalColor ) * uIblIntensity; + +#ifdef OCCLUSION + finalColor *= texture(sAmbientOcclusion, vUV.st).r; +#endif //OCCLUSION + #ifdef THREE_TEX FragColor = vec4( finalColor, alpha ); #else //THREE_TEX