X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=Test%2FbaseResults%2Fhlsl.swizzle.frag.out;h=afb81dea617092f43294e1669431b11e1165e72d;hb=78221d619e02c6b6310c30ed8b1ec6c54ce4a861;hp=c734d5098350c468a32a384857e51f4f63be518b;hpb=97068d8b306b446fdcff44a3dfd0650c2c579c5b;p=platform%2Fupstream%2Fglslang.git diff --git a/Test/baseResults/hlsl.swizzle.frag.out b/Test/baseResults/hlsl.swizzle.frag.out index c734d50..afb81de 100644 --- a/Test/baseResults/hlsl.swizzle.frag.out +++ b/Test/baseResults/hlsl.swizzle.frag.out @@ -5,11 +5,11 @@ gl_FragCoord origin is upper left 0:1 Sequence 0:1 move second child to first child ( temp 4-component vector of float) 0:1 'AmbientColor' ( global 4-component vector of float) -0:? Constant: -0:? 1.000000 -0:? 0.500000 -0:? 0.000000 -0:? 1.000000 +0:1 Constant: +0:1 1.000000 +0:1 0.500000 +0:1 0.000000 +0:1 1.000000 0:4 Function Definition: ShaderFunction(vf4; ( temp 4-component vector of float) 0:4 Function Parameters: 0:4 'input' ( in 4-component vector of float) @@ -46,11 +46,11 @@ gl_FragCoord origin is upper left 0:1 Sequence 0:1 move second child to first child ( temp 4-component vector of float) 0:1 'AmbientColor' ( global 4-component vector of float) -0:? Constant: -0:? 1.000000 -0:? 0.500000 -0:? 0.000000 -0:? 1.000000 +0:1 Constant: +0:1 1.000000 +0:1 0.500000 +0:1 0.000000 +0:1 1.000000 0:4 Function Definition: ShaderFunction(vf4; ( temp 4-component vector of float) 0:4 Function Parameters: 0:4 'input' ( in 4-component vector of float) @@ -77,7 +77,7 @@ gl_FragCoord origin is upper left 0:? 'AmbientColor' ( global 4-component vector of float) // Module Version 10000 -// Generated by (magic number): 80007 +// Generated by (magic number): 8000b // Id's are bound by 30 Capability Shader