X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;ds=sidebyside;f=examples%2Fmetaball-refrac%2Fmetaball-refrac-example.cpp;h=3b418831ef0e15d249d59ca2e54331f167c1821c;hb=2e182925204bf3ef9f2a36cbfbf998e79fbafaf5;hp=b73c6b95afab4970c6c3006bfe3529aced10414e;hpb=bccdc62e31ed309e815007780b5f0e64ec575796;p=platform%2Fcore%2Fuifw%2Fdali-demo.git diff --git a/examples/metaball-refrac/metaball-refrac-example.cpp b/examples/metaball-refrac/metaball-refrac-example.cpp index b73c6b9..3b41883 100644 --- a/examples/metaball-refrac/metaball-refrac-example.cpp +++ b/examples/metaball-refrac/metaball-refrac-example.cpp @@ -422,9 +422,9 @@ void MetaballRefracController::CreateMetaballActors() mMetaballs[i].position = Vector2(0.0f, 0.0f); mMetaballs[i].actor = Actor::New(); - mMetaballs[i].actor.SetName( "Metaball" ); - mMetaballs[i].actor.SetScale( 1.0f ); - mMetaballs[i].actor.SetParentOrigin( ParentOrigin::CENTER ); + mMetaballs[i].actor.SetProperty( Dali::Actor::Property::NAME, "Metaball" ); + mMetaballs[i].actor.SetProperty( Actor::Property::SCALE, 1.0f ); + mMetaballs[i].actor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER ); mMetaballs[i].actor.AddRenderer( renderer ); @@ -439,7 +439,7 @@ void MetaballRefracController::CreateMetaballActors() //Root creation mMetaballRoot = Actor::New(); - mMetaballRoot.SetParentOrigin( ParentOrigin::CENTER ); + mMetaballRoot.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER ); for( uint32_t i = 0 ; i < METABALL_NUMBER ; i++ ) { mMetaballRoot.Add( mMetaballs[i].actor ); @@ -484,9 +484,9 @@ void MetaballRefracController::CreateComposition() // Create actor mCompositionActor = Actor::New( ); - mCompositionActor.SetParentOrigin(ParentOrigin::CENTER); - mCompositionActor.SetPosition(Vector3(0.0f, 0.0f, 0.0f)); - mCompositionActor.SetSize(mScreenSize.x, mScreenSize.y); + mCompositionActor.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::CENTER); + mCompositionActor.SetProperty( Actor::Property::POSITION, Vector3(0.0f, 0.0f, 0.0f)); + mCompositionActor.SetProperty( Actor::Property::SIZE, Vector2(mScreenSize.x, mScreenSize.y) ); // Create geometry Geometry metaballGeometry = CreateGeometry( false );