X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;ds=sidebyside;f=dali-toolkit%2Finternal%2Ftext%2Ftext-controller.cpp;h=fcb3c099c6623dc93f6bf6e73fc7c334cfebe5aa;hb=3165015e71de120f15dcdd8079710d2abb85d53b;hp=8b2b476b3aaa908fa96c171abc8450f9b3b14963;hpb=50c128d681716a1284bc6ada39c3b6dd2171bb00;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/text/text-controller.cpp b/dali-toolkit/internal/text/text-controller.cpp index 8b2b476..fcb3c09 100644 --- a/dali-toolkit/internal/text/text-controller.cpp +++ b/dali-toolkit/internal/text/text-controller.cpp @@ -811,7 +811,7 @@ bool Controller::DoRelayout( const Size& size, // after the first time the text has been laid out. // Fill the vectors again. - Length numberOfGlyphs = mImpl->mVisualModel->mGlyphs.Count(); + const Length numberOfGlyphs = mImpl->mVisualModel->mGlyphs.Count(); if( 0u == numberOfGlyphs ) { @@ -820,16 +820,17 @@ bool Controller::DoRelayout( const Size& size, return true; } - Vector& lineBreakInfo = mImpl->mLogicalModel->mLineBreakInfo; - Vector& wordBreakInfo = mImpl->mLogicalModel->mWordBreakInfo; - Vector& characterDirection = mImpl->mLogicalModel->mCharacterDirections; - Vector& glyphs = mImpl->mVisualModel->mGlyphs; - Vector& glyphsToCharactersMap = mImpl->mVisualModel->mGlyphsToCharacters; - Vector& charactersPerGlyph = mImpl->mVisualModel->mCharactersPerGlyph; + const Vector& lineBreakInfo = mImpl->mLogicalModel->mLineBreakInfo; + const Vector& wordBreakInfo = mImpl->mLogicalModel->mWordBreakInfo; + const Vector& characterDirection = mImpl->mLogicalModel->mCharacterDirections; + const Vector& glyphs = mImpl->mVisualModel->mGlyphs; + const Vector& glyphsToCharactersMap = mImpl->mVisualModel->mGlyphsToCharacters; + const Vector& charactersPerGlyph = mImpl->mVisualModel->mCharactersPerGlyph; + const Character* const textBuffer = mImpl->mLogicalModel->mText.Begin(); // Set the layout parameters. LayoutParameters layoutParameters( size, - mImpl->mLogicalModel->mText.Begin(), + textBuffer, lineBreakInfo.Begin(), wordBreakInfo.Begin(), ( 0u != characterDirection.Count() ) ? characterDirection.Begin() : NULL, @@ -854,6 +855,9 @@ bool Controller::DoRelayout( const Size& size, Vector& glyphPositions = mImpl->mVisualModel->mGlyphPositions; glyphPositions.Resize( numberOfGlyphs ); + // Whether the last character is a new paragraph character. + layoutParameters.isLastNewParagraph = TextAbstraction::IsNewParagraph( *( textBuffer + ( mImpl->mLogicalModel->mText.Count() - 1u ) ) ); + // Update the visual model. viewUpdated = mImpl->mLayoutEngine.LayoutText( layoutParameters, glyphPositions, @@ -991,16 +995,7 @@ void Controller::SetVerticalAlignment( LayoutEngine::VerticalAlignment alignment // Set the alignment. mImpl->mLayoutEngine.SetVerticalAlignment( alignment ); - // Set the flag to redo the alignment operation. - // TODO : Is not needed re-layout and reorder again but with the current implementation it is. - // Im working on a different patch to fix an issue with the alignment. When that patch - // is in, this issue can be fixed. - const OperationsMask layoutOperations = static_cast( LAYOUT | - UPDATE_ACTUAL_SIZE | - ALIGN | - REORDER ); - - mImpl->mOperationsPending = static_cast( mImpl->mOperationsPending | layoutOperations ); + mImpl->mOperationsPending = static_cast( mImpl->mOperationsPending | ALIGN ); mImpl->RequestRelayout(); } @@ -1104,6 +1099,7 @@ void Controller::KeyboardFocusGainEvent() ShowPlaceholderText(); } + mImpl->mEventData->mUpdateCursorPosition = true; //If editing started without tap event, cursor update must be triggered. mImpl->RequestRelayout(); } }