X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;ds=sidebyside;f=dali-toolkit%2Finternal%2Ftext%2Frendering%2Fatlas%2Fatlas-glyph-manager.cpp;h=e71ad896b943cb4332f01b4b110b3aa1387d1e94;hb=a8bc013df97fad9f1cc2d95c37248464ac553e6e;hp=729201208f00d47443016995883bf70f32230984;hpb=b26250b0bc810ebeada606481882102b62cdb3e4;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/text/rendering/atlas/atlas-glyph-manager.cpp b/dali-toolkit/internal/text/rendering/atlas/atlas-glyph-manager.cpp index 7292012..e71ad89 100644 --- a/dali-toolkit/internal/text/rendering/atlas/atlas-glyph-manager.cpp +++ b/dali-toolkit/internal/text/rendering/atlas/atlas-glyph-manager.cpp @@ -91,11 +91,11 @@ void AtlasGlyphManager::StitchMesh( Toolkit::AtlasManager::Mesh2D& first, GetImplementation(*this).StitchMesh( first, second ); } -void AtlasGlyphManager::Cached( Text::FontId fontId, +bool AtlasGlyphManager::Cached( Text::FontId fontId, Text::GlyphIndex index, AtlasManager::AtlasSlot& slot ) { - GetImplementation(*this).Cached( fontId, index, slot ); + return GetImplementation(*this).Cached( fontId, index, slot ); } void AtlasGlyphManager::SetNewAtlasSize( uint32_t width, uint32_t height, uint32_t blockWidth, uint32_t blockHeight ) @@ -108,11 +108,6 @@ Vector2 AtlasGlyphManager::GetAtlasSize( uint32_t atlasId ) return GetImplementation(*this).GetAtlasSize( atlasId ); } -void AtlasGlyphManager::Remove( uint32_t imageId ) -{ - GetImplementation(*this).Remove( imageId ); -} - Pixel::Format AtlasGlyphManager::GetPixelFormat( uint32_t atlasId ) { return GetImplementation(*this).GetPixelFormat( atlasId ); @@ -133,6 +128,11 @@ const Toolkit::AtlasGlyphManager::Metrics& AtlasGlyphManager::GetMetrics() return GetImplementation(*this).GetMetrics(); } +void AtlasGlyphManager::AdjustReferenceCount( Text::FontId fontId, Text::GlyphIndex index, int32_t delta ) +{ + GetImplementation(*this).AdjustReferenceCount( fontId, index, delta ); +} + Shader AtlasGlyphManager::GetEffectBufferShader() const { return GetImplementation(*this).GetEffectBufferShader();