X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;ds=sidebyside;f=dali-toolkit%2Finternal%2Fcontrols%2Fpopup%2Fpopup-impl.cpp;h=75772202446ecf244a63819f31ae9faf9267a7e0;hb=d7638de1a66bed4868e8a9fb2f4d3c03f4ce27f8;hp=b9b9da77dc0e92f5cfe4fe627acc5fc5543901a6;hpb=005f449f3648e36e0cc997735b58b0ebb7a6390b;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/controls/popup/popup-impl.cpp b/dali-toolkit/internal/controls/popup/popup-impl.cpp index b9b9da7..7577220 100755 --- a/dali-toolkit/internal/controls/popup/popup-impl.cpp +++ b/dali-toolkit/internal/controls/popup/popup-impl.cpp @@ -36,8 +36,9 @@ #include #include #include -#include +#include #include +#include using namespace Dali; @@ -422,7 +423,7 @@ void Popup::CreateBacking() mLayer.Add( mBacking ); mBacking.SetOpacity(0.0f); mBacking.TouchedSignal().Connect( this, &Popup::OnBackingTouched ); - mBacking.MouseWheelEventSignal().Connect(this, &Popup::OnBackingMouseWheelEvent); + mBacking.WheelEventSignal().Connect(this, &Popup::OnBackingWheelEvent); } void Popup::CreateDialog() @@ -610,9 +611,9 @@ bool Popup::OnBackingTouched(Actor actor, const TouchEvent& event) return true; } -bool Popup::OnBackingMouseWheelEvent(Actor actor, const MouseWheelEvent& event) +bool Popup::OnBackingWheelEvent(Actor actor, const WheelEvent& event) { - // consume mouse wheel event in dimmed backing actor + // consume wheel event in dimmed backing actor return true; } @@ -675,8 +676,8 @@ void Popup::OnRelayout( const Vector2& size, RelayoutContainer& container ) button.SetPosition( buttonPosition ); - button.PropagateRelayoutFlags(); // Reset relayout flags for relayout - container.Add( button, buttonSize ); + //Todo: Use the size negotiation pass instead of SetSize directly + button.SetSize( buttonSize ); } } } @@ -809,7 +810,7 @@ float Popup::GetWidthForHeight( float height ) return GetNaturalSize().width; } -Actor Popup::GetNextKeyboardFocusableActor(Actor currentFocusedActor, Toolkit::Control::KeyboardFocusNavigationDirection direction, bool loopEnabled) +Actor Popup::GetNextKeyboardFocusableActor(Actor currentFocusedActor, Toolkit::Control::KeyboardFocus::Direction direction, bool loopEnabled) { Actor nextFocusableActor( currentFocusedActor ); @@ -852,7 +853,7 @@ Actor Popup::GetNextKeyboardFocusableActor(Actor currentFocusedActor, Toolkit::C { switch ( direction ) { - case Toolkit::Control::Left: + case Toolkit::Control::KeyboardFocus::LEFT: { if ( iter == focusableActors.begin() ) { @@ -864,7 +865,7 @@ Actor Popup::GetNextKeyboardFocusableActor(Actor currentFocusedActor, Toolkit::C } break; } - case Toolkit::Control::Right: + case Toolkit::Control::KeyboardFocus::RIGHT: { if ( iter == focusableActors.end() - 1 ) { @@ -877,7 +878,7 @@ Actor Popup::GetNextKeyboardFocusableActor(Actor currentFocusedActor, Toolkit::C break; } - case Toolkit::Control::Up: + case Toolkit::Control::KeyboardFocus::UP: { if ( *iter == mContent ) { @@ -904,7 +905,7 @@ Actor Popup::GetNextKeyboardFocusableActor(Actor currentFocusedActor, Toolkit::C break; } - case Toolkit::Control::Down: + case Toolkit::Control::KeyboardFocus::DOWN: { if ( mContent && mContent.IsKeyboardFocusable() ) {