X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;ds=sidebyside;f=dali-toolkit%2Finternal%2Fcontrols%2Fpage-turn-view%2Fpage-turn-view-impl.cpp;h=296457850d8edafb5e48c9a0622c6adcaae4a673;hb=14455946a98df9b2f7cc5e9d5a972250da70a003;hp=21a79a3ea8c2817ddb56e6d336fa56d786ca35b7;hpb=13fe9a08dec723160314be790e20ae0bc64148e6;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/internal/controls/page-turn-view/page-turn-view-impl.cpp b/dali-toolkit/internal/controls/page-turn-view/page-turn-view-impl.cpp index 21a79a3..2964578 100644 --- a/dali-toolkit/internal/controls/page-turn-view/page-turn-view-impl.cpp +++ b/dali-toolkit/internal/controls/page-turn-view/page-turn-view-impl.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2017 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -471,14 +471,14 @@ void PageTurnView::SetupShadowView() mShadowView.Activate(); } -void PageTurnView::OnStageConnection( int depth ) +void PageTurnView::OnSceneConnection( int depth ) { SetupShadowView(); - Control::OnStageConnection( depth ); + Control::OnSceneConnection( depth ); } -void PageTurnView::OnStageDisconnection() +void PageTurnView::OnSceneDisconnection() { if(mShadowView) { @@ -491,7 +491,7 @@ void PageTurnView::OnStageDisconnection() // make sure the status of the control is updated correctly when the pan gesture is interrupted StopTurning(); - Control::OnStageDisconnection(); + Control::OnSceneDisconnection(); } void PageTurnView::SetPageSize( const Vector2& viewPageSize ) @@ -612,19 +612,20 @@ void PageTurnView::RemovePage( int pageIndex ) void PageTurnView::OnPan( const PanGesture& gesture ) { // the pan gesture is attached to control itself instead of each page - switch( gesture.state ) + switch( gesture.GetState() ) { case Gesture::Started: { // check whether the undergoing turning page number already reaches the maximum allowed if( mPageUpdated && mAnimatingCount< MAXIMUM_TURNING_NUM && mSlidingCount < 1 ) { - SetPanActor( gesture.position ); // determine which page actor is panned + const Vector2& position = gesture.GetPosition(); + SetPanActor( position ); // determine which page actor is panned if( mTurningPageIndex != -1 && mPages[mTurningPageIndex % NUMBER_OF_CACHED_PAGES].actor.GetParent() != Self()) // if the page is added to turning layer,it is undergoing an animation currently { mTurningPageIndex = -1; } - PanStarted( SetPanPosition( gesture.position ) ); // pass in the pan position in the local page coordinate + PanStarted( SetPanPosition( position ) ); // pass in the pan position in the local page coordinate } else { @@ -634,13 +635,13 @@ void PageTurnView::OnPan( const PanGesture& gesture ) } case Gesture::Continuing: { - PanContinuing( SetPanPosition( gesture.position ) ); // pass in the pan position in the local page coordinate + PanContinuing( SetPanPosition( gesture.GetPosition() ) ); // pass in the pan position in the local page coordinate break; } case Gesture::Finished: case Gesture::Cancelled: { - PanFinished( SetPanPosition( gesture.position ), gesture.GetSpeed() ); + PanFinished( SetPanPosition( gesture.GetPosition() ), gesture.GetSpeed() ); break; } case Gesture::Clear: