X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;ds=sidebyside;f=dali-toolkit%2Fdevel-api%2Fshader-effects%2Fspot-effect.h;h=054942e1c3b4aa26f0de2392c17fafcc072a958a;hb=848787435a85536032861126d0feffe7b1870911;hp=7880421d57c6947cae707b62e09ad7bc6f531b45;hpb=554197093ef815554c87fb863e8970331f87f63d;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/devel-api/shader-effects/spot-effect.h b/dali-toolkit/devel-api/shader-effects/spot-effect.h index 7880421..054942e 100644 --- a/dali-toolkit/devel-api/shader-effects/spot-effect.h +++ b/dali-toolkit/devel-api/shader-effects/spot-effect.h @@ -57,7 +57,7 @@ inline ShaderEffect CreateSpotEffect() " vRange = max(0.1, range);\n" " \n" " gl_Position = uMvpMatrix * world;\n" - " vTexCoord = aTexCoord;\n" + " vTexCoord = mix( sTextureRect.xy, sTextureRect.zw, aTexCoord );\n" "}"); std::string fragmentShader(