X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;ds=sidebyside;f=dali-toolkit%2Fdevel-api%2Fshader-effects%2Fdistance-field-effect.h;h=703340c6ab86079320ab0b4adc0bd91ee959fd65;hb=ca4209fb071e5c353a7e528098a2e497765118d8;hp=a5d6c26c1c726f5bab78e61f38589f5a5008595d;hpb=11ed6421771d05113ae1a6510167d8c2557ac20e;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/devel-api/shader-effects/distance-field-effect.h b/dali-toolkit/devel-api/shader-effects/distance-field-effect.h index a5d6c26..703340c 100644 --- a/dali-toolkit/devel-api/shader-effects/distance-field-effect.h +++ b/dali-toolkit/devel-api/shader-effects/distance-field-effect.h @@ -2,7 +2,7 @@ #define __DALI_TOOLKIT_SHADER_EFFECT_DISTANCEFIELD_H__ /* - * Copyright (c) 2016 Samsung Electronics Co., Ltd. + * Copyright (c) 2017 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -171,7 +171,7 @@ inline Dali::Property::Map CreateDistanceFieldEffect() customShader[ Visual::Shader::Property::FRAGMENT_SHADER ] = fragmentShaderString; customShader[ Visual::Shader::Property::HINTS ] = Shader::Hint::OUTPUT_IS_TRANSPARENT; - map[ Visual::Property::SHADER ] = customShader; + map[ Toolkit::Visual::Property::SHADER ] = customShader; return map; }