X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;ds=sidebyside;f=dali%2Finternal%2Fupdate%2Fnodes%2Fnode.cpp;h=68ffe7e25622bd38fc92dab50ff222713d9e31a5;hb=55827866fcb8c7ee47581ac4335a3390472090e8;hp=d80d7c45fbfd455128c423c2c05a85d04f02761e;hpb=687297e3c642c9056587a57a5fa853085ed12623;p=platform%2Fcore%2Fuifw%2Fdali-core.git diff --git a/dali/internal/update/nodes/node.cpp b/dali/internal/update/nodes/node.cpp index d80d7c4..68ffe7e 100755 --- a/dali/internal/update/nodes/node.cpp +++ b/dali/internal/update/nodes/node.cpp @@ -87,6 +87,7 @@ Node::Node() mPosition( TRANSFORM_PROPERTY_POSITION ), // Zero initialized by default mOrientation(), // Initialized to identity by default mScale( TRANSFORM_PROPERTY_SCALE ), + mUpdateSizeHint( TRANSFORM_PROPERTY_UPDATE_SIZE_HINT ), mVisible( true ), mCulled( false ), mColor( Color::WHITE ), @@ -114,6 +115,7 @@ Node::Node() { mUniformMapChanged[0] = 0u; mUniformMapChanged[1] = 0u; + mPropertyDirty = false; #ifdef DEBUG_ENABLED gNodeCount++; @@ -153,6 +155,7 @@ void Node::CreateTransform( SceneGraph::TransformManager* transformManager ) //Initialize all the animatable properties mPosition.Initialize( transformManager, mTransformId ); mScale.Initialize( transformManager, mTransformId ); + mUpdateSizeHint.Initialize( transformManager, mTransformId ); mOrientation.Initialize( transformManager, mTransformId ); mSize.Initialize( transformManager, mTransformId ); mParentOrigin.Initialize( transformManager, mTransformId ); @@ -283,6 +286,7 @@ void Node::AddRenderer( Renderer* renderer ) } mRenderer.PushBack( renderer ); + SetPropertyDirty( true ); } void Node::RemoveRenderer( const Renderer* renderer ) @@ -292,6 +296,7 @@ void Node::RemoveRenderer( const Renderer* renderer ) { if( mRenderer[i] == renderer ) { + SetPropertyDirty( true ); mRenderer.Erase( mRenderer.Begin()+i); return; } @@ -331,6 +336,14 @@ NodePropertyFlags Node::GetInheritedDirtyFlags( NodePropertyFlags parentFlags ) void Node::ResetDirtyFlags( BufferIndex updateBufferIndex ) { mDirtyFlags = NodePropertyFlags::NOTHING; + + SetPropertyDirty( false ); + + for( auto&& existingRenderer : mRenderer ) + { + existingRenderer->SetDirty( false ); + } + } void Node::SetParent( Node& parentNode ) @@ -373,6 +386,31 @@ void Node::RecursiveDisconnectFromSceneGraph( BufferIndex updateBufferIndex ) } } +void Node::SetPropertyDirty( bool value ) +{ + mPropertyDirty = value; + + const NodeIter endIter = mChildren.End(); + for ( NodeIter iter = mChildren.Begin(); iter != endIter; ++iter ) + { + Node* current = *iter; + current->SetPropertyDirty( value ); + } +} + +bool Node::IsPropertyDirty() const +{ + for( auto&& existingRenderer : mRenderer ) + { + if( existingRenderer->IsDirty() ) + { + return true; + } + } + + return mPropertyDirty; +} + } // namespace SceneGraph } // namespace Internal