X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;ds=sidebyside;f=base%2Fdali-toolkit%2Finternal%2Fbuilder%2Fbuilder-impl.cpp;h=544c4281c62fb45bae7a14f01c6080dbc261c02f;hb=6bd365b36b760071cd018d618124c8cd21db874f;hp=9a5c0f68268d5de695157cf02705a4116bdbd05a;hpb=d5e3ed5f5b1c8fdba3ae97ead8729620f54b3836;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/base/dali-toolkit/internal/builder/builder-impl.cpp b/base/dali-toolkit/internal/builder/builder-impl.cpp index 9a5c0f6..544c428 100644 --- a/base/dali-toolkit/internal/builder/builder-impl.cpp +++ b/base/dali-toolkit/internal/builder/builder-impl.cpp @@ -51,7 +51,7 @@ extern bool SetPropertyFromNode( const TreeNode& node, Property::Type type, Prop extern bool SetPropertyFromNode( const TreeNode& node, Property::Type type, Property::Value& value, const Replacement& replacements ); extern Actor SetupSignalAction(ConnectionTracker* tracker, const TreeNode &root, const TreeNode &child, Actor actor); extern Actor SetupPropertyNotification(ConnectionTracker* tracker, const TreeNode &root, const TreeNode &child, Actor actor); -extern Actor SetupActor( const TreeNode& node, Actor& actor ); +extern Actor SetupActor( const TreeNode& node, Actor& actor, const Replacement& constant ); #if defined(DEBUG_ENABLED) Integration::Log::Filter* gFilterScript = Integration::Log::Filter::New(Debug::NoLogging, false, "LOG_SCRIPT"); @@ -223,7 +223,7 @@ void Builder::SetProperties( const TreeNode& node, Handle& handle, const Replace std::string key( keyChild.first ); - // ignore special fields; type,actors,signals + // ignore special fields; type,actors,signals,styles if(key == KEYNAME_TYPE || key == KEYNAME_ACTORS || key == KEYNAME_SIGNALS || key == KEYNAME_STYLES) { continue; @@ -253,12 +253,15 @@ void Builder::SetProperties( const TreeNode& node, Handle& handle, const Replace // special field 'effect' references the shader effect instances if(key == "effect") { - Actor actor = Actor::DownCast(handle); - OptionalString s = constant.IsString( keyChild.second ); - if(actor && s) + RenderableActor actor = RenderableActor::DownCast(handle); + if( actor ) { - ShaderEffect e = GetShaderEffect(*s, constant); - actor.SetShaderEffect(e); + OptionalString str = constant.IsString( keyChild.second ); + if( str ) + { + ShaderEffect effect = GetShaderEffect( *str, constant ); + actor.SetShaderEffect(effect); + } } else { @@ -274,7 +277,7 @@ void Builder::SetProperties( const TreeNode& node, Handle& handle, const Replace if( Property::INVALID_INDEX == index ) { - Actor actor = Actor::DownCast(propertyObject); + RenderableActor actor = RenderableActor::DownCast(handle); if( actor ) { if( ShaderEffect effect = actor.GetShaderEffect() ) @@ -329,7 +332,7 @@ void Builder::ApplyProperties( const TreeNode& root, const TreeNode& node, if( actor ) { - SetupActor( node, actor ); + SetupActor( node, actor, constant ); // add signals SetupSignalAction( mSlotDelegate.GetConnectionTracker(), root, node, actor ); @@ -537,19 +540,6 @@ BaseHandle Builder::DoCreate( const TreeNode& root, const TreeNode& node, return baseHandle; } - -ActorContainer Builder::GetTopLevelActors() const -{ - // deprecated function. - return ActorContainer(); -} - -Animation Builder::GetAnimation( const std::string &name ) const -{ - // deprecated - return Animation(); -} - void Builder::SetupTask( RenderTask& task, const TreeNode& node, const Replacement& constant ) { const Stage& stage = Stage::GetCurrent(); @@ -725,7 +715,7 @@ FrameBufferImage Builder::GetFrameBufferImage( const std::string &name, const Re if( SetPropertyFromNode( *image, Property::MAP, propertyMap, constant ) ) { propertyMap.SetValue(KEYNAME_TYPE, Property::Value(std::string("FrameBufferImage"))); - ret = Dali::Scripting::NewImage( propertyMap ); + ret = FrameBufferImage::DownCast( Dali::Scripting::NewImage( propertyMap ) ); mFrameBufferImageLut[ name ] = ret; } } @@ -735,31 +725,6 @@ FrameBufferImage Builder::GetFrameBufferImage( const std::string &name, const Re return ret; } -Font Builder::GetFont( const std::string& name ) const -{ - // deprecated function. - Font font; - return font; -} - -TextStyle Builder::GetTextStyle( const std::string& name ) const -{ - // deprecated - return TextStyle(); -} - -Image Builder::GetImage( const std::string& name) const -{ - // deprecated function. - return Image(); -} - -Actor Builder::GetActor( const std::string &name ) const -{ - // deprecated function. - return Actor(); -} - void Builder::AddActors( Actor toActor ) { // 'stage' is the default/by convention section to add from