X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;ds=sidebyside;f=README;h=df28e758e27df3ead4a6a334614e4ed19ac7c47b;hb=248d7924b711bd093bc2d7c5c2ac0265ed934d33;hp=d047bba47f31fa12e137a56cf9b1a8b0440bc5dc;hpb=238b2676c29df0477e6ec989977359c412f3d492;p=platform%2Fupstream%2Fflac.git diff --git a/README b/README index d047bba..df28e75 100644 --- a/README +++ b/README @@ -228,9 +228,9 @@ From the dropdown in the toolbar, select "Release" instead of "Debug", then hit F7 to build. Either way, this will build all libraries both statically (e.g. -obj\release\lib\libFLAC_static.lib) and as DLLs (e.g. -obj\release\lib\libFLAC.dll), and it will build all binaries, statically -linked (e.g. obj\release\bin\flac.exe). +objs\release\lib\libFLAC_static.lib) and as DLLs (e.g. +objs\release\lib\libFLAC.dll), and it will build all binaries, statically +linked (e.g. objs\release\bin\flac.exe). Everything will end up in the "obj" directory. DLLs and .exe files are all that are needed and can be copied to an installation area and @@ -241,7 +241,7 @@ By default the code is configured with Ogg support. Before building FLAC you will need to get the Ogg source distribution (see http://xiph.org/ogg/vorbis/download/), build ogg_static.lib (load and build win32\ogg_static.dsp), copy ogg_static.lib into FLAC's -'obj\release\lib' directory, and copy the entire include\ogg tree into +'objs\release\lib' directory, and copy the entire include\ogg tree into FLAC's 'include' directory (so that there is an 'ogg' directory in FLAC's 'include' directory with the files ogg.h, os_types.h and config_types.h).