vp8_de_alloc_frame_buffers(&cpi->common);
- vp8_yv12_de_alloc_frame_buffer(&cpi->last_frame_uf);
+ vp8_yv12_de_alloc_frame_buffer(&cpi->pick_lf_lvl_frame);
vp8_yv12_de_alloc_frame_buffer(&cpi->scaled_source);
#if VP8_TEMPORAL_ALT_REF
vp8_yv12_de_alloc_frame_buffer(&cpi->alt_ref_buffer);
height += 16 - (height & 0xf);
- if (vp8_yv12_alloc_frame_buffer(&cpi->last_frame_uf,
+ if (vp8_yv12_alloc_frame_buffer(&cpi->pick_lf_lvl_frame,
width, height, VP8BORDERINPIXELS))
vpx_internal_error(&cpi->common.error, VPX_CODEC_MEM_ERROR,
"Failed to allocate last frame buffer");