int over_shoot_pct;
// buffering parameters
- int64_t starting_buffer_level; // in seconds
+ int64_t starting_buffer_level; // in bytes
int64_t optimal_buffer_level;
int64_t maximum_buffer_size;
+ int64_t starting_buffer_level_in_ms; // in milli-seconds
+ int64_t optimal_buffer_level_in_ms;
+ int64_t maximum_buffer_size_in_ms;
+
// controlling quality
int fixed_q;
int worst_allowed_q;