while (bytes_remaining > 0) {
int frames_filled = 0;
if (source_callback_) {
- frames_filled =
- source_callback_->OnMoreData(audio_bus_.get(),
- static_cast<int>(params_.GetBufferDuration().InSeconds() *
- channel_count));
+ frames_filled = source_callback_->OnMoreData(
+ audio_bus_.get(),
+ static_cast<int>(params_.GetBufferDuration().InSeconds() *
+ channel_count),
+ 0);
}
memset(buffer_, 0, bytes_to_fill);