}
void CapiAudioInputStream::OnAudioIOData(const AudioBus* audio_bus,
- uint32 hardware_delay_bytes,
+ uint32_t hardware_delay_bytes,
double normalized_volume) {
if (callback_)
callback_->OnData(this,audio_bus, hardware_delay_bytes, normalized_volume);
double normalized_volume = 0.0;
GetAgcVolume(&normalized_volume);
- uint32 hardware_delay_bytes =
+ uint32_t hardware_delay_bytes =
params_.GetBytesPerSecond() *
static_cast<int>(params_.GetBufferDuration().InSeconds() * 2) *
params_.channels();