#include <qtest.h>
#include <QtQuick/qquickitem.h>
-#include <QtQuick/qquickcanvas.h>
+#include <QtQuick/qquickwindow.h>
#include <QtQuick/qquickview.h>
#include <QtWidgets/QGraphicsSceneMouseEvent>
#include "private/qquickfocusscope_p.h"
virtual void wheelEvent(QWheelEvent *event) { event->accept(); ++wheelCount; }
};
-class TestCanvas: public QQuickCanvas
+class TestWindow: public QQuickWindow
{
public:
- TestCanvas()
- : QQuickCanvas()
+ TestWindow()
+ : QQuickWindow()
{}
virtual bool event(QEvent *event)
{
- return QQuickCanvas::event(event);
+ return QQuickWindow::event(event);
}
};
private slots:
void initTestCase();
- void noCanvas();
+ void noWindow();
void simpleFocus();
void scopedFocus();
- void addedToCanvas();
+ void addedToWindow();
void changeParent();
void multipleFocusClears();
void focusSubItemInNonFocusScope();
qmlRegisterType<TestPolishItem>("Qt.test", 1, 0, "TestPolishItem");
}
-// Focus still updates when outside a canvas
-void tst_qquickitem::noCanvas()
+// Focus still updates when outside a window
+void tst_qquickitem::noWindow()
{
QQuickItem *root = new TestItem;
QQuickItem *child = new TestItem(root);
#define FVERIFY() \
do { \
if (focusState.activeFocusItem) { \
- QCOMPARE(canvas.activeFocusItem(), focusState.activeFocusItem); \
- if (qobject_cast<TestItem *>(canvas.activeFocusItem())) \
- QCOMPARE(qobject_cast<TestItem *>(canvas.activeFocusItem())->focused, true); \
- else if (qobject_cast<TestFocusScope *>(canvas.activeFocusItem())) \
- QCOMPARE(qobject_cast<TestFocusScope *>(canvas.activeFocusItem())->focused, true); \
+ QCOMPARE(window.activeFocusItem(), focusState.activeFocusItem); \
+ if (qobject_cast<TestItem *>(window.activeFocusItem())) \
+ QCOMPARE(qobject_cast<TestItem *>(window.activeFocusItem())->focused, true); \
+ else if (qobject_cast<TestFocusScope *>(window.activeFocusItem())) \
+ QCOMPARE(qobject_cast<TestFocusScope *>(window.activeFocusItem())->focused, true); \
} else { \
- QCOMPARE(canvas.activeFocusItem(), canvas.rootItem()); \
+ QCOMPARE(window.activeFocusItem(), window.rootItem()); \
} \
for (QHash<QQuickItem *, FocusData>::Iterator iter = focusState.begin(); \
iter != focusState.end(); \
// Tests a simple set of top-level scoped items
void tst_qquickitem::simpleFocus()
{
- QQuickCanvas canvas;
- ensureFocus(&canvas);
+ QQuickWindow window;
+ ensureFocus(&window);
#ifdef Q_OS_MAC
QSKIP("QTBUG-24094: fails on Mac OS X 10.7");
#endif
- QTRY_VERIFY(QGuiApplication::focusWindow() == &canvas);
+ QTRY_VERIFY(QGuiApplication::focusWindow() == &window);
- QQuickItem *l1c1 = new TestItem(canvas.rootItem());
- QQuickItem *l1c2 = new TestItem(canvas.rootItem());
- QQuickItem *l1c3 = new TestItem(canvas.rootItem());
+ QQuickItem *l1c1 = new TestItem(window.rootItem());
+ QQuickItem *l1c2 = new TestItem(window.rootItem());
+ QQuickItem *l1c3 = new TestItem(window.rootItem());
QQuickItem *l2c1 = new TestItem(l1c1);
QQuickItem *l2c2 = new TestItem(l1c1);
// Items with a focus scope
void tst_qquickitem::scopedFocus()
{
- QQuickCanvas canvas;
- ensureFocus(&canvas);
- QTRY_VERIFY(QGuiApplication::focusWindow() == &canvas);
+ QQuickWindow window;
+ ensureFocus(&window);
+ QTRY_VERIFY(QGuiApplication::focusWindow() == &window);
- QQuickItem *l1c1 = new TestItem(canvas.rootItem());
- QQuickItem *l1c2 = new TestItem(canvas.rootItem());
- QQuickItem *l1c3 = new TestItem(canvas.rootItem());
+ QQuickItem *l1c1 = new TestItem(window.rootItem());
+ QQuickItem *l1c2 = new TestItem(window.rootItem());
+ QQuickItem *l1c3 = new TestItem(window.rootItem());
QQuickItem *l2c1 = new TestItem(l1c1);
QQuickItem *l2c2 = new TestItem(l1c1);
FVERIFY();
}
-// Tests focus corrects itself when a tree is added to a canvas for the first time
-void tst_qquickitem::addedToCanvas()
+// Tests focus corrects itself when a tree is added to a window for the first time
+void tst_qquickitem::addedToWindow()
{
{
- QQuickCanvas canvas;
- ensureFocus(&canvas);
- QTRY_VERIFY(QGuiApplication::focusWindow() == &canvas);
+ QQuickWindow window;
+ ensureFocus(&window);
+ QTRY_VERIFY(QGuiApplication::focusWindow() == &window);
QQuickItem *item = new TestItem;
focusState[item].set(true, false);
FVERIFY();
- item->setParentItem(canvas.rootItem());
+ item->setParentItem(window.rootItem());
focusState[item].set(true, true);
focusState.active(item);
FVERIFY();
}
{
- QQuickCanvas canvas;
- ensureFocus(&canvas);
- QTRY_VERIFY(QGuiApplication::focusWindow() == &canvas);
+ QQuickWindow window;
+ ensureFocus(&window);
+ QTRY_VERIFY(QGuiApplication::focusWindow() == &window);
- QQuickItem *item = new TestItem(canvas.rootItem());
+ QQuickItem *item = new TestItem(window.rootItem());
QQuickItem *tree = new TestItem;
QQuickItem *c1 = new TestItem(tree);
}
{
- QQuickCanvas canvas;
- ensureFocus(&canvas);
- QTRY_VERIFY(QGuiApplication::focusWindow() == &canvas);
+ QQuickWindow window;
+ ensureFocus(&window);
+ QTRY_VERIFY(QGuiApplication::focusWindow() == &window);
QQuickItem *tree = new TestItem;
QQuickItem *c1 = new TestItem(tree);
focusState[c2].set(true, false);
FVERIFY();
- tree->setParentItem(canvas.rootItem());
+ tree->setParentItem(window.rootItem());
focusState[c1].set(false, false);
focusState[c2].set(true, true);
focusState.active(c2);
}
{
- QQuickCanvas canvas;
- ensureFocus(&canvas);
- QTRY_VERIFY(QGuiApplication::focusWindow() == &canvas);
+ QQuickWindow window;
+ ensureFocus(&window);
+ QTRY_VERIFY(QGuiApplication::focusWindow() == &window);
QQuickItem *tree = new TestFocusScope;
QQuickItem *c1 = new TestItem(tree);
QQuickItem *c2 = new TestItem(tree);
focusState[c2].set(true, false);
FVERIFY();
- tree->setParentItem(canvas.rootItem());
+ tree->setParentItem(window.rootItem());
focusState[c1].set(false, false);
focusState[c2].set(true, false);
FVERIFY();
}
{
- QQuickCanvas canvas;
- ensureFocus(&canvas);
- QTRY_VERIFY(QGuiApplication::focusWindow() == &canvas);
+ QQuickWindow window;
+ ensureFocus(&window);
+ QTRY_VERIFY(QGuiApplication::focusWindow() == &window);
QQuickItem *tree = new TestFocusScope;
QQuickItem *c1 = new TestItem(tree);
QQuickItem *c2 = new TestItem(tree);
focusState[c2].set(true, false);
FVERIFY();
- tree->setParentItem(canvas.rootItem());
+ tree->setParentItem(window.rootItem());
focusState[tree].set(true, true);
focusState[c1].set(false, false);
focusState[c2].set(true, true);
}
{
- QQuickCanvas canvas;
- ensureFocus(&canvas);
- QTRY_VERIFY(QGuiApplication::focusWindow() == &canvas);
- QQuickItem *child = new TestItem(canvas.rootItem());
+ QQuickWindow window;
+ ensureFocus(&window);
+ QTRY_VERIFY(QGuiApplication::focusWindow() == &window);
+ QQuickItem *child = new TestItem(window.rootItem());
QQuickItem *tree = new TestFocusScope;
QQuickItem *c1 = new TestItem(tree);
QQuickItem *c2 = new TestItem(tree);
focusState.active(child);
FVERIFY();
- tree->setParentItem(canvas.rootItem());
+ tree->setParentItem(window.rootItem());
focusState[tree].set(false, false);
focusState[c1].set(false, false);
focusState[c2].set(true, false);
{
// Parent to no parent
{
- QQuickCanvas canvas;
- ensureFocus(&canvas);
- QTRY_VERIFY(QGuiApplication::focusWindow() == &canvas);
- QQuickItem *child = new TestItem(canvas.rootItem());
+ QQuickWindow window;
+ ensureFocus(&window);
+ QTRY_VERIFY(QGuiApplication::focusWindow() == &window);
+ QQuickItem *child = new TestItem(window.rootItem());
FocusState focusState;
focusState << child;
// Different parent, same focus scope
{
- QQuickCanvas canvas;
- ensureFocus(&canvas);
- QTRY_VERIFY(QGuiApplication::focusWindow() == &canvas);
- QQuickItem *child = new TestItem(canvas.rootItem());
- QQuickItem *child2 = new TestItem(canvas.rootItem());
+ QQuickWindow window;
+ ensureFocus(&window);
+ QTRY_VERIFY(QGuiApplication::focusWindow() == &window);
+ QQuickItem *child = new TestItem(window.rootItem());
+ QQuickItem *child2 = new TestItem(window.rootItem());
FocusState focusState;
focusState << child << child2;
// Different parent, different focus scope
{
- QQuickCanvas canvas;
- ensureFocus(&canvas);
- QTRY_VERIFY(QGuiApplication::focusWindow() == &canvas);
- QQuickItem *child = new TestItem(canvas.rootItem());
- QQuickItem *child2 = new TestFocusScope(canvas.rootItem());
+ QQuickWindow window;
+ ensureFocus(&window);
+ QTRY_VERIFY(QGuiApplication::focusWindow() == &window);
+ QQuickItem *child = new TestItem(window.rootItem());
+ QQuickItem *child2 = new TestFocusScope(window.rootItem());
QQuickItem *item = new TestItem(child);
FocusState focusState;
FVERIFY();
}
{
- QQuickCanvas canvas;
- ensureFocus(&canvas);
- QTRY_VERIFY(QGuiApplication::focusWindow() == &canvas);
- QQuickItem *child = new TestItem(canvas.rootItem());
- QQuickItem *child2 = new TestFocusScope(canvas.rootItem());
+ QQuickWindow window;
+ ensureFocus(&window);
+ QTRY_VERIFY(QGuiApplication::focusWindow() == &window);
+ QQuickItem *child = new TestItem(window.rootItem());
+ QQuickItem *child2 = new TestFocusScope(window.rootItem());
QQuickItem *item = new TestItem(child2);
FocusState focusState;
FVERIFY();
}
{
- QQuickCanvas canvas;
- ensureFocus(&canvas);
- QTRY_VERIFY(QGuiApplication::focusWindow() == &canvas);
- QQuickItem *child = new TestItem(canvas.rootItem());
- QQuickItem *child2 = new TestFocusScope(canvas.rootItem());
+ QQuickWindow window;
+ ensureFocus(&window);
+ QTRY_VERIFY(QGuiApplication::focusWindow() == &window);
+ QQuickItem *child = new TestItem(window.rootItem());
+ QQuickItem *child2 = new TestFocusScope(window.rootItem());
QQuickItem *item = new TestItem(child2);
FocusState focusState;
// child has active focus, then its fs parent changes parent to 0, then
// child is deleted, then its parent changes again to a valid parent
{
- QQuickCanvas canvas;
- ensureFocus(&canvas);
- QTRY_VERIFY(QGuiApplication::focusWindow() == &canvas);
- QQuickItem *item = new TestFocusScope(canvas.rootItem());
+ QQuickWindow window;
+ ensureFocus(&window);
+ QTRY_VERIFY(QGuiApplication::focusWindow() == &window);
+ QQuickItem *item = new TestFocusScope(window.rootItem());
QQuickItem *child = new TestItem(item);
QQuickItem *child2 = new TestItem;
focusState.remove(child);
delete child;
- item->setParentItem(canvas.rootItem());
+ item->setParentItem(window.rootItem());
focusState[item].set(true, true);
focusState.active(item);
FVERIFY();
void tst_qquickitem::parentItemWithFocus()
{
- QQuickCanvas canvas;
- ensureFocus(&canvas);
- QTRY_VERIFY(QGuiApplication::focusWindow() == &canvas);
+ QQuickWindow window;
+ ensureFocus(&window);
+ QTRY_VERIFY(QGuiApplication::focusWindow() == &window);
{
QQuickItem parent;
QQuickItem child;
focusState[&child].set(false, false);
FVERIFY();
- parent.setParentItem(canvas.rootItem());
+ parent.setParentItem(window.rootItem());
focusState[&parent].set(true, true);
focusState[&child].set(false, false);
focusState.active(&parent);
focusState[&grandchild].set(false, false);
FVERIFY();
- parent.setParentItem(canvas.rootItem());
+ parent.setParentItem(window.rootItem());
focusState[&parent].set(true, true);
focusState[&child].set(false, false);
focusState[&grandchild].set(false, false);
void tst_qquickitem::reparentFocusedItem()
{
- QQuickCanvas canvas;
- ensureFocus(&canvas);
- QTRY_VERIFY(QGuiApplication::focusWindow() == &canvas);
+ QQuickWindow window;
+ ensureFocus(&window);
+ QTRY_VERIFY(QGuiApplication::focusWindow() == &window);
- QQuickItem parent(canvas.rootItem());
+ QQuickItem parent(window.rootItem());
QQuickItem child(&parent);
QQuickItem sibling(&parent);
QQuickItem grandchild(&child);
void tst_qquickitem::enabledFocus()
{
- QQuickCanvas canvas;
- ensureFocus(&canvas);
+ QQuickWindow window;
+ ensureFocus(&window);
QQuickFocusScope root;
QCOMPARE(root.hasFocus(), true);
QCOMPARE(root.hasActiveFocus(), false);
- root.setParentItem(canvas.rootItem());
+ root.setParentItem(window.rootItem());
QCOMPARE(root.isEnabled(), false);
QCOMPARE(root.hasFocus(), true);
QCOMPARE(root.hasActiveFocus(), false);
- QCOMPARE(canvas.activeFocusItem(), canvas.rootItem());
+ QCOMPARE(window.activeFocusItem(), window.rootItem());
root.setEnabled(true);
QCOMPARE(root.isEnabled(), true);
QCOMPARE(root.hasFocus(), true);
QCOMPARE(root.hasActiveFocus(), true);
- QCOMPARE(canvas.activeFocusItem(), static_cast<QQuickItem *>(&root));
+ QCOMPARE(window.activeFocusItem(), static_cast<QQuickItem *>(&root));
QQuickItem child1;
child1.setParentItem(&root);
QCOMPARE(child1.isEnabled(), true);
QCOMPARE(child1.hasFocus(), false);
QCOMPARE(child1.hasActiveFocus(), false);
- QCOMPARE(canvas.activeFocusItem(), static_cast<QQuickItem *>(&root));
+ QCOMPARE(window.activeFocusItem(), static_cast<QQuickItem *>(&root));
QQuickItem child2;
child2.setFocus(true);
QCOMPARE(child2.isEnabled(), true);
QCOMPARE(child2.hasFocus(), true);
QCOMPARE(child2.hasActiveFocus(), true);
- QCOMPARE(canvas.activeFocusItem(), &child2);
+ QCOMPARE(window.activeFocusItem(), &child2);
child2.setEnabled(false);
QCOMPARE(child2.isEnabled(), false);
QCOMPARE(child2.hasFocus(), true);
QCOMPARE(child2.hasActiveFocus(), false);
- QCOMPARE(canvas.activeFocusItem(), static_cast<QQuickItem *>(&root));
+ QCOMPARE(window.activeFocusItem(), static_cast<QQuickItem *>(&root));
child1.setEnabled(false);
QCOMPARE(child1.isEnabled(), false);
QCOMPARE(child2.isEnabled(), false);
QCOMPARE(child2.hasFocus(), false);
QCOMPARE(child2.hasActiveFocus(), false);
- QCOMPARE(canvas.activeFocusItem(), static_cast<QQuickItem *>(&root));
+ QCOMPARE(window.activeFocusItem(), static_cast<QQuickItem *>(&root));
child1.setEnabled(true);
QCOMPARE(child1.isEnabled(), true);
QCOMPARE(child1.hasFocus(), true);
QCOMPARE(child1.hasActiveFocus(), true);
- QCOMPARE(canvas.activeFocusItem(), static_cast<QQuickItem *>(&child1));
+ QCOMPARE(window.activeFocusItem(), static_cast<QQuickItem *>(&child1));
root.setFocus(false);
QCOMPARE(root.isEnabled(), true);
QCOMPARE(child1.isEnabled(), true);
QCOMPARE(child1.hasFocus(), true);
QCOMPARE(child1.hasActiveFocus(), false);
- QCOMPARE(canvas.activeFocusItem(), canvas.rootItem());
+ QCOMPARE(window.activeFocusItem(), window.rootItem());
child2.forceActiveFocus();
QCOMPARE(root.isEnabled(), true);
QCOMPARE(child2.isEnabled(), false);
QCOMPARE(child2.hasFocus(), true);
QCOMPARE(child2.hasActiveFocus(), false);
- QCOMPARE(canvas.activeFocusItem(), static_cast<QQuickItem *>(&root));
+ QCOMPARE(window.activeFocusItem(), static_cast<QQuickItem *>(&root));
root.setEnabled(false);
QCOMPARE(root.isEnabled(), false);
QCOMPARE(child2.isEnabled(), false);
QCOMPARE(child2.hasFocus(), true);
QCOMPARE(child2.hasActiveFocus(), false);
- QCOMPARE(canvas.activeFocusItem(), canvas.rootItem());
+ QCOMPARE(window.activeFocusItem(), window.rootItem());
child1.forceActiveFocus();
QCOMPARE(root.isEnabled(), false);
QCOMPARE(child2.isEnabled(), false);
QCOMPARE(child2.hasFocus(), false);
QCOMPARE(child2.hasActiveFocus(), false);
- QCOMPARE(canvas.activeFocusItem(), canvas.rootItem());
+ QCOMPARE(window.activeFocusItem(), window.rootItem());
root.setEnabled(true);
QCOMPARE(root.isEnabled(), true);
QCOMPARE(child2.isEnabled(), false);
QCOMPARE(child2.hasFocus(), false);
QCOMPARE(child2.hasActiveFocus(), false);
- QCOMPARE(canvas.activeFocusItem(), static_cast<QQuickItem *>(&child1));
+ QCOMPARE(window.activeFocusItem(), static_cast<QQuickItem *>(&child1));
}
void tst_qquickitem::mouseGrab()
{
- QQuickCanvas *canvas = new QQuickCanvas;
- canvas->resize(200, 200);
- canvas->show();
+ QQuickWindow *window = new QQuickWindow;
+ window->resize(200, 200);
+ window->show();
TestItem *child1 = new TestItem;
child1->setAcceptedMouseButtons(Qt::LeftButton);
child1->setSize(QSizeF(200, 100));
- child1->setParentItem(canvas->rootItem());
+ child1->setParentItem(window->rootItem());
TestItem *child2 = new TestItem;
child2->setAcceptedMouseButtons(Qt::LeftButton);
child2->setY(51);
child2->setSize(QSizeF(200, 100));
- child2->setParentItem(canvas->rootItem());
+ child2->setParentItem(window->rootItem());
- QTest::mousePress(canvas, Qt::LeftButton, 0, QPoint(50,50));
+ QTest::mousePress(window, Qt::LeftButton, 0, QPoint(50,50));
QTest::qWait(100);
- QVERIFY(canvas->mouseGrabberItem() == child1);
+ QVERIFY(window->mouseGrabberItem() == child1);
QTest::qWait(100);
QCOMPARE(child1->pressCount, 1);
- QTest::mouseRelease(canvas, Qt::LeftButton, 0, QPoint(50,50));
+ QTest::mouseRelease(window, Qt::LeftButton, 0, QPoint(50,50));
QTest::qWait(50);
- QVERIFY(canvas->mouseGrabberItem() == 0);
+ QVERIFY(window->mouseGrabberItem() == 0);
QCOMPARE(child1->releaseCount, 1);
- QTest::mousePress(canvas, Qt::LeftButton, 0, QPoint(50,50));
+ QTest::mousePress(window, Qt::LeftButton, 0, QPoint(50,50));
QTest::qWait(50);
- QVERIFY(canvas->mouseGrabberItem() == child1);
+ QVERIFY(window->mouseGrabberItem() == child1);
QCOMPARE(child1->pressCount, 2);
child1->setEnabled(false);
- QVERIFY(canvas->mouseGrabberItem() == 0);
- QTest::mouseRelease(canvas, Qt::LeftButton, 0, QPoint(50,50));
+ QVERIFY(window->mouseGrabberItem() == 0);
+ QTest::mouseRelease(window, Qt::LeftButton, 0, QPoint(50,50));
QTest::qWait(50);
QCOMPARE(child1->releaseCount, 1);
child1->setEnabled(true);
- QTest::mousePress(canvas, Qt::LeftButton, 0, QPoint(50,50));
+ QTest::mousePress(window, Qt::LeftButton, 0, QPoint(50,50));
QTest::qWait(50);
- QVERIFY(canvas->mouseGrabberItem() == child1);
+ QVERIFY(window->mouseGrabberItem() == child1);
QCOMPARE(child1->pressCount, 3);
child1->setVisible(false);
- QVERIFY(canvas->mouseGrabberItem() == 0);
- QTest::mouseRelease(canvas, Qt::LeftButton, 0, QPoint(50,50));
+ QVERIFY(window->mouseGrabberItem() == 0);
+ QTest::mouseRelease(window, Qt::LeftButton, 0, QPoint(50,50));
QCOMPARE(child1->releaseCount, 1);
child1->setVisible(true);
- QTest::mousePress(canvas, Qt::LeftButton, 0, QPoint(50,50));
+ QTest::mousePress(window, Qt::LeftButton, 0, QPoint(50,50));
QTest::qWait(50);
- QVERIFY(canvas->mouseGrabberItem() == child1);
+ QVERIFY(window->mouseGrabberItem() == child1);
QCOMPARE(child1->pressCount, 4);
child2->grabMouse();
- QVERIFY(canvas->mouseGrabberItem() == child2);
- QTest::mouseRelease(canvas, Qt::LeftButton, 0, QPoint(50,50));
+ QVERIFY(window->mouseGrabberItem() == child2);
+ QTest::mouseRelease(window, Qt::LeftButton, 0, QPoint(50,50));
QTest::qWait(50);
QCOMPARE(child1->releaseCount, 1);
QCOMPARE(child2->releaseCount, 1);
child2->grabMouse();
- QVERIFY(canvas->mouseGrabberItem() == child2);
- QTest::mousePress(canvas, Qt::LeftButton, 0, QPoint(50,50));
+ QVERIFY(window->mouseGrabberItem() == child2);
+ QTest::mousePress(window, Qt::LeftButton, 0, QPoint(50,50));
QTest::qWait(50);
QCOMPARE(child1->pressCount, 4);
QCOMPARE(child2->pressCount, 1);
- QTest::mouseRelease(canvas, Qt::LeftButton, 0, QPoint(50,50));
+ QTest::mouseRelease(window, Qt::LeftButton, 0, QPoint(50,50));
QTest::qWait(50);
QCOMPARE(child1->releaseCount, 1);
QCOMPARE(child2->releaseCount, 2);
delete child1;
delete child2;
- delete canvas;
+ delete window;
}
void tst_qquickitem::touchEventAcceptIgnore_data()
{
QFETCH(bool, itemSupportsTouch);
- TestCanvas *canvas = new TestCanvas;
- canvas->resize(100, 100);
- canvas->show();
+ TestWindow *window = new TestWindow;
+ window->resize(100, 100);
+ window->show();
TestItem *item = new TestItem;
item->setSize(QSizeF(100, 100));
- item->setParentItem(canvas->rootItem());
+ item->setParentItem(window->rootItem());
item->acceptIncomingTouchEvents = itemSupportsTouch;
static QTouchDevice* device = 0;
item->touchEventReached = false;
- bool accepted = canvas->event(&event);
+ bool accepted = window->event(&event);
QVERIFY(item->touchEventReached);
QCOMPARE(accepted && event.isAccepted(), itemSupportsTouch);
item->touchEventReached = false;
- bool accepted = canvas->event(&event);
+ bool accepted = window->event(&event);
QCOMPARE(item->touchEventReached, itemSupportsTouch);
QCOMPARE(accepted && event.isAccepted(), itemSupportsTouch);
item->touchEventReached = false;
- bool accepted = canvas->event(&event);
+ bool accepted = window->event(&event);
QCOMPARE(item->touchEventReached, itemSupportsTouch);
QCOMPARE(accepted && event.isAccepted(), itemSupportsTouch);
}
delete item;
- delete canvas;
+ delete window;
}
void tst_qquickitem::polishOutsideAnimation()
{
- QQuickCanvas *canvas = new QQuickCanvas;
- canvas->resize(200, 200);
- canvas->show();
+ QQuickWindow *window = new QQuickWindow;
+ window->resize(200, 200);
+ window->show();
- TestPolishItem *item = new TestPolishItem(canvas->rootItem());
+ TestPolishItem *item = new TestPolishItem(window->rootItem());
item->setSize(QSizeF(200, 100));
QTest::qWait(50);
QTRY_VERIFY(item->wasPolished);
delete item;
- delete canvas;
+ delete window;
}
void tst_qquickitem::polishOnCompleted()
const bool shouldReceiveWheelEvents = visible && enabled;
- QQuickCanvas *canvas = new QQuickCanvas;
- canvas->resize(200, 200);
- canvas->show();
+ QQuickWindow *window = new QQuickWindow;
+ window->resize(200, 200);
+ window->show();
TestItem *item = new TestItem;
item->setSize(QSizeF(200, 100));
- item->setParentItem(canvas->rootItem());
+ item->setParentItem(window->rootItem());
item->setEnabled(enabled);
item->setVisible(visible);
QWheelEvent event(QPoint(100, 50), -120, Qt::NoButton, Qt::NoModifier, Qt::Vertical);
event.setAccepted(false);
- QGuiApplication::sendEvent(canvas, &event);
+ QGuiApplication::sendEvent(window, &event);
if (shouldReceiveWheelEvents) {
QVERIFY(event.isAccepted());
QCOMPARE(item->wheelCount, 0);
}
- delete canvas;
+ delete window;
}
class HoverItem : public QQuickItem
QFETCH(bool, enabled);
QFETCH(bool, acceptHoverEvents);
- QQuickCanvas *canvas = new QQuickCanvas();
- canvas->resize(200, 200);
- canvas->show();
+ QQuickWindow *window = new QQuickWindow();
+ window->resize(200, 200);
+ window->show();
HoverItem *item = new HoverItem;
item->setSize(QSizeF(100, 100));
- item->setParentItem(canvas->rootItem());
+ item->setParentItem(window->rootItem());
item->setEnabled(enabled);
item->setVisible(visible);
const QPoint inside(50, 50);
const QPoint anotherInside(51, 51);
- sendMouseMove(canvas, outside);
+ sendMouseMove(window, outside);
item->resetCounters();
// Enter, then move twice inside, then leave.
- sendMouseMove(canvas, inside);
- sendMouseMove(canvas, anotherInside);
- sendMouseMove(canvas, inside);
- sendMouseMove(canvas, outside);
+ sendMouseMove(window, inside);
+ sendMouseMove(window, anotherInside);
+ sendMouseMove(window, inside);
+ sendMouseMove(window, outside);
const bool shouldReceiveHoverEvents = visible && enabled && acceptHoverEvents;
if (shouldReceiveHoverEvents) {
QCOMPARE(item->hoverLeaveCount, 0);
}
- delete canvas;
+ delete window;
}
void tst_qquickitem::hoverEventInParent()
{
- QQuickCanvas *canvas = new QQuickCanvas();
- canvas->resize(200, 200);
- canvas->show();
+ QQuickWindow *window = new QQuickWindow();
+ window->resize(200, 200);
+ window->show();
- HoverItem *parentItem = new HoverItem(canvas->rootItem());
+ HoverItem *parentItem = new HoverItem(window->rootItem());
parentItem->setSize(QSizeF(200, 200));
parentItem->setAcceptHoverEvents(true);
const QPoint insideLeft(50, 100);
const QPoint insideRight(150, 100);
- sendMouseMove(canvas, insideLeft);
+ sendMouseMove(window, insideLeft);
parentItem->resetCounters();
leftItem->resetCounters();
rightItem->resetCounters();
- sendMouseMove(canvas, insideRight);
+ sendMouseMove(window, insideRight);
QCOMPARE(parentItem->hoverEnterCount, 0);
QCOMPARE(parentItem->hoverLeaveCount, 0);
QCOMPARE(leftItem->hoverEnterCount, 0);
QCOMPARE(rightItem->hoverEnterCount, 1);
QCOMPARE(rightItem->hoverLeaveCount, 0);
- sendMouseMove(canvas, insideLeft);
+ sendMouseMove(window, insideLeft);
QCOMPARE(parentItem->hoverEnterCount, 0);
QCOMPARE(parentItem->hoverLeaveCount, 0);
QCOMPARE(leftItem->hoverEnterCount, 1);
QCOMPARE(rightItem->hoverEnterCount, 1);
QCOMPARE(rightItem->hoverLeaveCount, 1);
- delete canvas;
+ delete window;
}
void tst_qquickitem::paintOrder_data()
TestItem item;
QCOMPARE(item.acceptedMouseButtons(), Qt::MouseButtons(Qt::NoButton));
- QQuickCanvas canvas;
+ QQuickWindow window;
item.setSize(QSizeF(200,100));
- item.setParentItem(canvas.rootItem());
+ item.setParentItem(window.rootItem());
- QTest::mousePress(&canvas, Qt::LeftButton, 0, QPoint(50, 50));
- QTest::mouseRelease(&canvas, Qt::LeftButton, 0, QPoint(50, 50));
+ QTest::mousePress(&window, Qt::LeftButton, 0, QPoint(50, 50));
+ QTest::mouseRelease(&window, Qt::LeftButton, 0, QPoint(50, 50));
QCOMPARE(item.pressCount, 0);
QCOMPARE(item.releaseCount, 0);
- QTest::mousePress(&canvas, Qt::RightButton, 0, QPoint(50, 50));
- QTest::mouseRelease(&canvas, Qt::RightButton, 0, QPoint(50, 50));
+ QTest::mousePress(&window, Qt::RightButton, 0, QPoint(50, 50));
+ QTest::mouseRelease(&window, Qt::RightButton, 0, QPoint(50, 50));
QCOMPARE(item.pressCount, 0);
QCOMPARE(item.releaseCount, 0);
- QTest::mousePress(&canvas, Qt::MiddleButton, 0, QPoint(50, 50));
- QTest::mouseRelease(&canvas, Qt::MiddleButton, 0, QPoint(50, 50));
+ QTest::mousePress(&window, Qt::MiddleButton, 0, QPoint(50, 50));
+ QTest::mouseRelease(&window, Qt::MiddleButton, 0, QPoint(50, 50));
QCOMPARE(item.pressCount, 0);
QCOMPARE(item.releaseCount, 0);
item.setAcceptedMouseButtons(Qt::LeftButton);
QCOMPARE(item.acceptedMouseButtons(), Qt::MouseButtons(Qt::LeftButton));
- QTest::mousePress(&canvas, Qt::LeftButton, 0, QPoint(50, 50));
- QTest::mouseRelease(&canvas, Qt::LeftButton, 0, QPoint(50, 50));
+ QTest::mousePress(&window, Qt::LeftButton, 0, QPoint(50, 50));
+ QTest::mouseRelease(&window, Qt::LeftButton, 0, QPoint(50, 50));
QCOMPARE(item.pressCount, 1);
QCOMPARE(item.releaseCount, 1);
- QTest::mousePress(&canvas, Qt::RightButton, 0, QPoint(50, 50));
- QTest::mouseRelease(&canvas, Qt::RightButton, 0, QPoint(50, 50));
+ QTest::mousePress(&window, Qt::RightButton, 0, QPoint(50, 50));
+ QTest::mouseRelease(&window, Qt::RightButton, 0, QPoint(50, 50));
QCOMPARE(item.pressCount, 1);
QCOMPARE(item.releaseCount, 1);
- QTest::mousePress(&canvas, Qt::MiddleButton, 0, QPoint(50, 50));
- QTest::mouseRelease(&canvas, Qt::MiddleButton, 0, QPoint(50, 50));
+ QTest::mousePress(&window, Qt::MiddleButton, 0, QPoint(50, 50));
+ QTest::mouseRelease(&window, Qt::MiddleButton, 0, QPoint(50, 50));
QCOMPARE(item.pressCount, 1);
QCOMPARE(item.releaseCount, 1);
item.setAcceptedMouseButtons(Qt::RightButton | Qt::MiddleButton);
QCOMPARE(item.acceptedMouseButtons(), Qt::MouseButtons(Qt::RightButton | Qt::MiddleButton));
- QTest::mousePress(&canvas, Qt::LeftButton, 0, QPoint(50, 50));
- QTest::mouseRelease(&canvas, Qt::LeftButton, 0, QPoint(50, 50));
+ QTest::mousePress(&window, Qt::LeftButton, 0, QPoint(50, 50));
+ QTest::mouseRelease(&window, Qt::LeftButton, 0, QPoint(50, 50));
QCOMPARE(item.pressCount, 1);
QCOMPARE(item.releaseCount, 1);
- QTest::mousePress(&canvas, Qt::RightButton, 0, QPoint(50, 50));
- QTest::mouseRelease(&canvas, Qt::RightButton, 0, QPoint(50, 50));
+ QTest::mousePress(&window, Qt::RightButton, 0, QPoint(50, 50));
+ QTest::mouseRelease(&window, Qt::RightButton, 0, QPoint(50, 50));
QCOMPARE(item.pressCount, 2);
QCOMPARE(item.releaseCount, 2);
- QTest::mousePress(&canvas, Qt::MiddleButton, 0, QPoint(50, 50));
- QTest::mouseRelease(&canvas, Qt::MiddleButton, 0, QPoint(50, 50));
+ QTest::mousePress(&window, Qt::MiddleButton, 0, QPoint(50, 50));
+ QTest::mouseRelease(&window, Qt::MiddleButton, 0, QPoint(50, 50));
QCOMPARE(item.pressCount, 3);
QCOMPARE(item.releaseCount, 3);
}