widget.setThread(&thread);
widget.show();
- QTest::qWaitForWindowShown(&widget);
+ QVERIFY(QTest::qWaitForWindowExposed(&widget));
thread.start();
while (thread.isRunning()) {
connect(&thread, SIGNAL(createdAndUploaded(QImage)), &display, SLOT(receiveImage(QImage)));
display.show();
- QTest::qWaitForWindowShown(&display);
+ QVERIFY(QTest::qWaitForWindowActive(&display));
thread.start();
SceneRenderingThread thread(&widget);
widget.show();
- QTest::qWaitForWindowShown(&widget);
+ QVERIFY(QTest::qWaitForWindowExposed(&widget));
widget.doneCurrent();
thread.start();
GLWidgetWrapper() {
widget.resize(150, 150);
widget.show();
- QTest::qWaitForWindowShown(&widget);
+ QTest::qWaitForWindowExposed(&widget);
widget.doneCurrent();
}
QPaintDevice *realPaintDevice() { return &widget; }