-#include <tizenvg.h>
-#include <Elementary.h>
+#include "testCommon.h"
-using namespace std;
-
-#define WIDTH 800
-#define HEIGHT 800
-
-static uint32_t buffer[WIDTH * HEIGHT];
-unique_ptr<tvg::SwCanvas> canvas = nullptr;
+/************************************************************************/
+/* Drawing Commands */
+/************************************************************************/
tvg::Shape* pShape = nullptr;
-void tvgtest()
+void tvgDrawCmds(tvg::Canvas* canvas)
{
- //Create a Canvas
- canvas = tvg::SwCanvas::gen();
- canvas->target(buffer, WIDTH, WIDTH, HEIGHT);
+ if (!canvas) return;
//Shape1
auto shape = tvg::Shape::gen();
shape->lineTo(-53, -5.5);
shape->close();
shape->fill(0, 0, 255, 255);
- canvas->push(move(shape));
-
- //Draw first frame
- canvas->draw();
- canvas->sync();
+ shape->stroke(3);
+ shape->stroke(255, 255, 255, 255);
+ if (canvas->push(move(shape)) != tvg::Result::Success) return;
}
-void transit_cb(Elm_Transit_Effect *effect, Elm_Transit* transit, double progress)
+void tvgUpdateCmds(tvg::Canvas* canvas, float progress)
{
+ if (!canvas) return;
+
/* Update shape directly.
You can update only necessary properties of this shape,
while retaining other properties. */
auto t12 = m.e11 * -sinVal + m.e12 * cosVal;
auto t21 = m.e21 * cosVal + m.e22 * sinVal;
auto t22 = m.e21 * -sinVal + m.e22 * cosVal;
- auto t31 = m.e31 * cosVal + m.e32 * sinVal;
- auto t32 = m.e31 * -sinVal + m.e32 * cosVal;
+ auto t13 = m.e31 * cosVal + m.e32 * sinVal;
+ auto t23 = m.e31 * -sinVal + m.e32 * cosVal;
m.e11 = t11;
m.e12 = t12;
m.e21 = t21;
m.e22 = t22;
- m.e31 = t31;
- m.e32 = t32;
+ m.e13 = t13;
+ m.e23 = t23;
//translate
- m.e31 = progress * 300.0f + 300.0f;
- m.e32 = progress * -100.0f + 300.0f;
+ m.e13 = progress * 300.0f + 300.0f;
+ m.e23 = progress * -100.0f + 300.0f;
pShape->transform(m);
//Update shape for drawing (this may work asynchronously)
canvas->update(pShape);
+}
+
- //Draw Next frames
- canvas->draw();
- canvas->sync();
+/************************************************************************/
+/* Sw Engine Test Code */
+/************************************************************************/
+
+static unique_ptr<tvg::SwCanvas> swCanvas;
+
+void tvgSwTest(uint32_t* buffer)
+{
+ //Create a Canvas
+ swCanvas = tvg::SwCanvas::gen();
+ swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT, tvg::SwCanvas::ARGB8888);
+
+ /* Push the shape into the Canvas drawing list
+ When this shape is into the canvas list, the shape could update & prepare
+ internal data asynchronously for coming rendering.
+ Canvas keeps this shape node unless user call canvas->clear() */
+ tvgDrawCmds(swCanvas.get());
+}
+
+void transitSwCb(Elm_Transit_Effect *effect, Elm_Transit* transit, double progress)
+{
+ tvgUpdateCmds(swCanvas.get(), progress);
//Update Efl Canvas
Eo* img = (Eo*) effect;
evas_object_image_data_update_add(img, 0, 0, WIDTH, HEIGHT);
+ evas_object_image_pixels_dirty_set(img, EINA_TRUE);
+}
+
+void drawSwView(void* data, Eo* obj)
+{
+ if (swCanvas->draw() == tvg::Result::Success) {
+ swCanvas->sync();
+ }
}
-void win_del(void *data, Evas_Object *o, void *ev)
+
+/************************************************************************/
+/* GL Engine Test Code */
+/************************************************************************/
+
+static unique_ptr<tvg::GlCanvas> glCanvas;
+
+void initGLview(Evas_Object *obj)
{
- elm_exit();
+ static constexpr auto BPP = 4;
+
+ //Create a Canvas
+ glCanvas = tvg::GlCanvas::gen();
+ glCanvas->target(nullptr, WIDTH * BPP, WIDTH, HEIGHT);
+
+ /* Push the shape into the Canvas drawing list
+ When this shape is into the canvas list, the shape could update & prepare
+ internal data asynchronously for coming rendering.
+ Canvas keeps this shape node unless user call canvas->clear() */
+ tvgDrawCmds(glCanvas.get());
+}
+
+void drawGLview(Evas_Object *obj)
+{
+ auto gl = elm_glview_gl_api_get(obj);
+ gl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
+ gl->glClear(GL_COLOR_BUFFER_BIT);
+
+ if (glCanvas->draw() == tvg::Result::Success) {
+ glCanvas->sync();
+ }
}
+void transitGlCb(Elm_Transit_Effect *effect, Elm_Transit* transit, double progress)
+{
+ tvgUpdateCmds(glCanvas.get(), progress);
+}
+
+
+/************************************************************************/
+/* Main Code */
+/************************************************************************/
+
int main(int argc, char **argv)
{
- //Initialize TizenVG Engine
- tvg::Initializer::init(tvg::CanvasEngine::Sw);
+ tvg::CanvasEngine tvgEngine = tvg::CanvasEngine::Sw;
+
+ if (argc > 1) {
+ if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl;
+ }
+
+ //Initialize ThorVG Engine
+ if (tvgEngine == tvg::CanvasEngine::Sw) {
+ cout << "tvg engine: software" << endl;
+ } else {
+ cout << "tvg engine: opengl" << endl;
+ }
+
+ //Threads Count
+ auto threads = std::thread::hardware_concurrency();
- tvgtest();
+ //Initialize ThorVG Engine
+ if (tvg::Initializer::init(tvgEngine, threads) == tvg::Result::Success) {
- //Show the result using EFL...
- elm_init(argc, argv);
+ elm_init(argc, argv);
- Eo* win = elm_win_util_standard_add(NULL, "TizenVG Test");
- evas_object_smart_callback_add(win, "delete,request", win_del, 0);
+ Elm_Transit *transit = elm_transit_add();
- Eo* img = evas_object_image_filled_add(evas_object_evas_get(win));
- evas_object_image_size_set(img, WIDTH, HEIGHT);
- evas_object_image_data_set(img, buffer);
- evas_object_size_hint_weight_set(img, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
- evas_object_show(img);
+ if (tvgEngine == tvg::CanvasEngine::Sw) {
+ auto view = createSwView();
+ elm_transit_effect_add(transit, transitSwCb, view, nullptr);
+ } else {
+ auto view = createGlView();
+ elm_transit_effect_add(transit, transitGlCb, view, nullptr);
+ }
- elm_win_resize_object_add(win, img);
- evas_object_geometry_set(win, 0, 0, WIDTH, HEIGHT);
- evas_object_show(win);
+ elm_transit_duration_set(transit, 2);
+ elm_transit_repeat_times_set(transit, -1);
+ elm_transit_auto_reverse_set(transit, EINA_TRUE);
+ elm_transit_go(transit);
- Elm_Transit *transit = elm_transit_add();
- elm_transit_effect_add(transit, transit_cb, img, nullptr);
- elm_transit_duration_set(transit, 2);
- elm_transit_repeat_times_set(transit, -1);
- elm_transit_auto_reverse_set(transit, EINA_TRUE);
- elm_transit_go(transit);
+ elm_run();
+ elm_shutdown();
- elm_run();
- elm_shutdown();
+ //Terminate ThorVG Engine
+ tvg::Initializer::term(tvgEngine);
- //Terminate TizenVG Engine
- tvg::Initializer::term(tvg::CanvasEngine::Sw);
+ } else {
+ cout << "engine is not supported" << endl;
+ }
+ return 0;
}